Player Matchup

Medusa
Medusa
 
Medusa
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
B0bertzz
Hun Batz
Level 153
God Stats
5W - 1L
1,751 SR
Queue Stats
97W - 56L
1,607 Elo+
Party 3
Ah Puch
Ah Puch
C0bG0bbler
Ah Puch
Level 114
God Stats
0W - 1L
1,774 SR
Queue Stats
51W - 35L
1,504 Elo+
Party 3
Odin
Odin
KermitDeFrog1
Odin
Level 144
God Stats
1W - 2L
1,505 SR
Queue Stats
76W - 46L
1,573 Elo+
Party 3
Hera
Hera
UmbraRadience
Hera
Level 125
God Stats
4W - 2L
1,692 SR
Queue Stats
33W - 19L
1,594 Elo+
Party 1
Team Averages
Level 142
1,645 SR
1,555 Elo+

VS

Team Averages
Level 116
1,543 SR
1,472 Elo+
Scylla
Scylla
Lildad42069
Scylla
Level 100
God Stats
2W - 0L
1,788 SR
Queue Stats
88W - 78L
1,505 Elo+
Solo
Medusa
Medusa
ZaneyBrainey2199
Medusa
Level 137
God Stats
6W - 7L
1,429 SR
Queue Stats
127W - 115L
1,505 Elo+
Solo
Janus
Janus
m00nluv
Janus
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,313 Elo+
Party 2
Thanatos
Thanatos
mllkehawk
Thanatos
Level 126
God Stats
4W - 5L
1,721 SR
Queue Stats
6W - 6L
1,537 Elo+
Party 2
Gilgamesh
Gilgamesh
redjoker60
Gilgamesh
Level 125
God Stats
2W - 3L
1,278 SR
Queue Stats
68W - 70L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 1 / 3
6,600
943
6,680
5,747
2,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
B0bertzz
Hun Batz
12
0 / 4 / 1
6,130
876
4,981
9,208
4,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
C0bG0bbler
Ah Puch
12
2 / 2 / 3
6,353
908
7,300
6,543
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 1
5,940
849
2,936
6,052
4,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 5
5,709
816
2,399
4,611
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 1 / 3
6,736
962
5,316
5,732
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 0 / 2
6,770
967
6,578
8,017
3,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
m00nluv
Janus
13
3 / 0 / 2
6,941
992
6,229
3,220
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
mllkehawk
Thanatos
12
2 / 2 / 3
6,756
965
3,500
6,982
2,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
redjoker60
Gilgamesh
12
1 / 2 / 6
6,474
925
6,020
8,007
6,617
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
5
Kills
11
11
Deaths
5
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
1
3
3.5
L
Hun Batz
B0bertzz
Hun Batz
0
4
1
0.13
L
Ah Puch
C0bG0bbler
Ah Puch
2
2
3
1.75
L
1
0
1
1.5
W
Scylla
2
1
3
3.5
L
0
4
5
0.63
W
3
0
2
4
W
Janus
m00nluv
Janus
3
0
2
4
W
Thanatos
mllkehawk
Thanatos
2
2
3
1.75
W
Gilgamesh
redjoker60
Gilgamesh
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,296
Damage
27,643
32,161
Taken
31,958
15,320
Mitigated
16,760
2,680
Healing
4,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,680
1,968
0
790
5,747
2,285
0
2,410
3,257
0
24,031
L
Hun Batz
B0bertzz
Hun Batz
4,981
910
0
490
9,208
4,656
0
2,440
6,360
0
23,310
L
Ah Puch
C0bG0bbler
Ah Puch
7,300
201
0
952
6,543
2,198
0
3,265
3,113
15,094
0
L
2,936
282
0
448
6,052
4,646
0
1,582
4,089
0
6,221
W
Scylla
5,316
305
0
1,074
5,732
2,176
463
2,532
3,200
18,614
0
L
2,399
705
0
0
4,611
1,535
0
1,364
3,207
4,445
0
W
6,578
2,778
0
903
8,017
3,941
104
781
7,236
0
18,542
W
Janus
m00nluv
Janus
6,229
321
0
480
3,220
1,189
188
1,096
2,084
25,155
0
W
Thanatos
mllkehawk
Thanatos
3,500
495
47
2,191
6,982
2,837
675
2,292
4,542
0
15,484
W
Gilgamesh
redjoker60
Gilgamesh
6,020
1,499
0
125
8,007
6,617
0
2,700
5,197
0
12,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,732
Gold Earned
33,677
120
Minions Killed
178
0
Camps Cleared
0
774,869
Distance Traveled
852,065
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,600
943
37
5
0
171,626
0
L
Hun Batz
6,130
876
39
6
0
157,542
0
L
Ah Puch
6,353
908
24
3
0
149,226
0
L
Odin
5,940
849
11
2
0
181,330
4
W
Scylla
6,736
962
34
5
0
161,916
0
L
Hera
5,709
816
9
1
0
115,145
0
W
Medusa
6,770
967
28
4
0
174,220
4
W
Janus
6,941
992
65
9
0
157,869
0
W
Thanatos
6,756
965
33
5
0
186,246
0
W
Gilgamesh
6,474
925
18
3
0
171,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role