Player Matchup

Atlas
Atlas
AceBLOODNINJA
Atlas
Level 89
God Stats
33W - 31L
1,541 SR
Queue Stats
295W - 299L
1,506 Elo+
Solo
Rama
Rama
BW x FLYNN
Rama
Level 108
God Stats
11W - 15L
1,532 SR
Queue Stats
309W - 270L
1,511 Elo+
Solo
Ne Zha
Ne Zha
Jamez5998
Ne Zha
Level 153
God Stats
7W - 6L
1,580 SR
Queue Stats
423W - 426L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
Shinobi-wanjutsu
Sun Wukong
Level 126
God Stats
2W - 1L
1,741 SR
Queue Stats
20W - 21L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
SyCoDunkin
Baron Samedi
Level 69
God Stats
10W - 9L
1,554 SR
Queue Stats
87W - 78L
1,485 Elo+
Solo
Team Averages
Level 109
1,589 SR
1,471 Elo+

VS

Team Averages
Level 114
1,494 SR
1,463 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BlaCkXRipper
Amaterasu
Level 135
God Stats
4W - 5L
1,422 SR
Queue Stats
160W - 172L
1,397 Elo+
Solo
Neith
Neith
SlowingGold2897
Neith
Level 77
God Stats
21W - 14L
1,593 SR
Queue Stats
75W - 63L
1,426 Elo+
Solo
Ymir
Ymir
lm_show
Ymir
Level 78
God Stats
6W - 5L
1,407 SR
Queue Stats
270W - 283L
1,497 Elo+
Solo
Ra
Ra
ttvMxWolfgang503
Ra
Level 118
God Stats
14W - 12L
1,547 SR
Queue Stats
190W - 163L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,018
202
0
0
0
12
2 / 1 / 0
7,375
738
6,778
7,093
2,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Jamez5998
Ne Zha
11
0 / 2 / 0
5,388
539
2,872
7,842
2,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Shinobi-wanjutsu
Sun Wukong
9
0 / 0 / 3
5,152
515
1,973
7,853
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baron Samedi
SyCoDunkin
Baron Samedi
10
2 / 1 / 0
5,673
567
4,974
5,170
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 0 / 0
4,823
482
1,473
3,445
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
BlaCkXRipper
Amaterasu
11
2 / 0 / 0
6,664
666
3,504
6,459
4,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
1 / 2 / 0
5,103
510
4,156
7,022
1,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
lm_show
Ymir
8
0 / 1 / 2
4,672
467
1,929
7,412
4,249
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 1 / 0
6,350
635
3,160
4,844
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
4
4
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
0
0
0
L
0
0
0
0
L
2
1
0
2
W
Amaterasu
BlaCkXRipper
Amaterasu
2
0
0
2
L
Ne Zha
Jamez5998
Ne Zha
0
2
0
0
L
Sun Wukong
Shinobi-wanjutsu
Sun Wukong
0
0
3
1.5
W
1
2
0
0.5
L
Baron Samedi
SyCoDunkin
Baron Samedi
2
1
0
2
W
Ymir
lm_show
Ymir
0
1
2
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,597
Damage
14,222
27,958
Taken
29,182
11,653
Mitigated
13,569
11,619
Healing
9,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,473
212
0
1,004
3,445
958
0
316
3,129
25,385
126
L
0
0
0
0
0
0
0
0
0
0
0
L
6,778
5,874
0
3,705
7,093
2,797
493
130
6,963
0
65,352
W
Amaterasu
BlaCkXRipper
Amaterasu
3,504
1,694
0
3,075
6,459
4,615
0
0
6,459
0
38,723
L
Ne Zha
Jamez5998
Ne Zha
2,872
1,748
0
2,763
7,842
2,586
0
418
7,424
0
30,065
L
Sun Wukong
Shinobi-wanjutsu
Sun Wukong
1,973
171
0
3,103
7,853
3,827
0
3,345
4,394
0
30,200
W
4,156
2,025
0
1,062
7,022
1,943
482
0
7,022
0
34,645
L
Baron Samedi
SyCoDunkin
Baron Samedi
4,974
263
286
1,762
5,170
2,443
0
2,467
2,671
35,258
0
W
Ymir
lm_show
Ymir
1,929
252
0
1,400
7,412
4,249
0
2,405
5,007
17,481
0
W
3,160
249
324
2,378
4,844
1,804
0
2,253
2,591
52,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,606
Gold Earned
27,612
262
Minions Killed
310
0
Camps Cleared
0
730,946
Distance Traveled
1,007,741
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,823
482
44
4
0
219,033
4
L
Atlas
2,018
202
0
0
0
0
0
L
Rama
7,375
738
111
11
0
162,513
0
W
Amaterasu
6,664
666
86
9
0
203,132
0
L
Ne Zha
5,388
539
46
5
0
204,978
0
L
Sun Wukong
5,152
515
44
4
0
207,834
0
W
Neith
5,103
510
53
5
0
163,659
0
L
Baron Samedi
5,673
567
61
6
0
155,621
0
W
Ymir
4,672
467
24
2
0
205,356
0
W
Ra
6,350
635
103
10
0
216,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role