Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Imperikon
Hades
Level 129
God Stats
3W - 2L
1,578 SR
Queue Stats
26W - 35L
1,395 Elo+
Solo
Zeus
Zeus
Tibbyjabba
Zeus
Level 102
God Stats
1W - 8L
1,225 SR
Queue Stats
323W - 315L
1,442 Elo+
Party 2
Cabrakan
Cabrakan
garyw1989
Cabrakan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 152L
1,441 Elo+
Party 2
Anubis
Anubis
oXx-Arantxa-Xxo
Anubis
Level 122
God Stats
30W - 33L
1,508 SR
Queue Stats
832W - 843L
1,453 Elo+
Solo
Team Averages
Level 114
1,462 SR
1,446 Elo+

VS

Team Averages
Level 71
1,497 SR
1,463 Elo+
Kukulkan
Kukulkan
Cozy Akuma
Kukulkan
Level 40
God Stats
6W - 6L
1,680 SR
Queue Stats
16W - 34L
1,377 Elo+
Party 1
Ra
Ra
DarkSkieX77
Ra
Level 115
God Stats
3W - 0L
1,547 SR
Queue Stats
60W - 58L
1,522 Elo+
Party 1
Bellona
Bellona
WunderwaffIe
Bellona
Level 173
God Stats
8W - 4L
1,471 SR
Queue Stats
421W - 403L
1,431 Elo+
Solo
Ravana
Ravana
chxku
Ravana
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
cxczy
Izanami
Level 21
God Stats
2W - 1L
1,288 SR
Queue Stats
4W - 7L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 3 / 4
7,437
496
7,487
11,211
4,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
Imperikon
Hades
15
4 / 2 / 1
9,430
629
13,344
14,467
12,668
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
7 / 5 / 4
8,602
573
11,574
8,407
3,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cabrakan
garyw1989
Cabrakan
8
5 / 0 / 4
7,284
486
3,651
8,096
5,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 1 / 2
8,114
541
8,813
6,724
3,649
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cozy Akuma
Kukulkan
11
1 / 8 / 2
7,230
482
3,526
10,979
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 6 / 2
7,907
527
5,918
11,002
7,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
WunderwaffIe
Bellona
14
1 / 2 / 1
7,824
522
8,231
19,059
16,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ravana
chxku
Ravana
14
4 / 2 / 4
8,760
584
9,630
11,293
4,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
cxczy
Izanami
12
2 / 8 / 1
8,114
541
4,563
12,682
4,277
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
26
Kills
11
11
Deaths
26
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
3
4
2
W
Kukulkan
Cozy Akuma
Kukulkan
1
8
2
0.25
W
3
6
2
0.67
L
Hades
Imperikon
Hades
4
2
1
2.25
L
7
5
4
1.8
W
Bellona
WunderwaffIe
Bellona
1
2
1
0.75
W
Ravana
chxku
Ravana
4
2
4
3
W
Izanami
cxczy
Izanami
2
8
1
0.31
L
Cabrakan
garyw1989
Cabrakan
5
0
4
7
L
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,869
Damage
31,868
48,905
Taken
65,015
29,193
Mitigated
35,358
19,680
Healing
13,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,487
1,795
0
2,221
11,211
4,247
0
1,324
9,887
0
36,439
W
Kukulkan
Cozy Akuma
Kukulkan
3,526
227
0
0
10,979
3,058
655
8,804
2,175
34,084
0
W
5,918
568
216
952
11,002
7,212
0
7,542
3,460
42,943
0
L
Hades
Imperikon
Hades
13,344
1,618
90
8,325
14,467
12,668
384
1,465
13,002
75,616
0
L
11,574
5,372
0
719
8,407
3,326
730
1,995
6,412
44,969
4,511
W
Bellona
WunderwaffIe
Bellona
8,231
2,401
0
7,109
19,059
16,438
0
9,162
9,897
0
56,869
W
Ravana
chxku
Ravana
9,630
4,282
0
3,126
11,293
4,373
0
3,411
7,882
0
53,042
W
Izanami
cxczy
Izanami
4,563
3,432
0
1,938
12,682
4,277
630
7,950
4,732
0
43,137
L
Cabrakan
garyw1989
Cabrakan
3,651
644
0
4,084
8,096
5,303
308
2,295
5,801
18,971
0
L
8,813
110
0
4,241
6,724
3,649
629
2,365
4,359
53,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,867
Gold Earned
39,835
354
Minions Killed
360
0
Camps Cleared
0
1,156,462
Distance Traveled
1,478,853
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,437
496
58
4
0
317,932
0
W
Kukulkan
7,230
482
65
4
0
291,998
0
W
Ra
7,907
527
63
4
0
323,768
0
L
Hades
9,430
629
122
8
0
236,175
4
L
Zeus
8,602
573
77
5
0
237,779
0
W
Bellona
7,824
522
78
5
0
277,427
2
W
Ravana
8,760
584
65
4
0
315,224
7
W
Izanami
8,114
541
89
6
0
270,436
0
L
Cabrakan
7,284
486
19
1
0
183,413
0
L
Anubis
8,114
541
78
5
0
181,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role