Player Matchup

Hun Batz
Hun Batz
Emerson2333
Hun Batz
Level 128
God Stats
2W - 3L
1,731 SR
Queue Stats
38W - 52L
1,382 Elo+
Solo
Agni
Agni
JackOldDaniels
Agni
Level 121
God Stats
2W - 1L
1,597 SR
Queue Stats
300W - 319L
1,361 Elo+
Solo
Maman Brigitte
Maman Brigitte
NoAce3
Maman Brigitte
Level 126
God Stats
2W - 5L
1,243 SR
Queue Stats
49W - 74L
1,385 Elo+
Solo
Shiva
Shiva
RidnSolo1Dep
Shiva
Level 127
God Stats
150W - 128L
1,490 SR
Queue Stats
387W - 360L
1,417 Elo+
Solo
Izanami
Izanami
tkelles
Izanami
Level 46
God Stats
3W - 9L
1,247 SR
Queue Stats
12W - 23L
1,313 Elo+
Solo
Team Averages
Level 110
1,462 SR
1,372 Elo+

VS

Team Averages
Level 71
1,499 SR
1,457 Elo+
Neith
Neith
Kiisu_18
Neith
Level 49
God Stats
3W - 7L
1,353 SR
Queue Stats
9W - 27L
1,261 Elo+
Solo
Charon
Charon
PrinceReaper87
Charon
Level 107
God Stats
10W - 6L
1,496 SR
Queue Stats
115W - 117L
1,419 Elo+
Solo
Scylla
Scylla
RTR_BaMa10023
Scylla
Level 109
God Stats
12W - 10L
1,506 SR
Queue Stats
396W - 393L
1,452 Elo+
Solo
Sol
Sol
TYNGUY SK8
Sol
Level 62
God Stats
43W - 27L
1,642 SR
Queue Stats
152W - 129L
1,511 Elo+
Solo
Camazotz
Camazotz
banpc
Camazotz
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 25L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Emerson2333
Hun Batz
12
7 / 0 / 0
7,306
664
7,468
8,481
3,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 2 / 1
6,740
613
2,083
5,309
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maman Brigitte
NoAce3
Maman Brigitte
11
3 / 1 / 3
6,742
613
5,918
9,591
4,859
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 1 / 2
5,672
516
5,222
9,310
5,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
tkelles
Izanami
9
0 / 2 / 3
5,820
529
3,292
5,193
1,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kiisu_18
Neith
7
0 / 5 / 0
4,567
415
1,267
8,057
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 2 / 1
5,208
473
3,278
8,883
6,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 1 / 0
6,784
617
4,287
5,249
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 0
4,915
447
5,921
6,079
1,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
banpc
Camazotz
10
2 / 1 / 1
5,588
508
3,321
10,907
3,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
10
Kills
6
6
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Emerson2333
Hun Batz
7
0
0
7
W
0
2
1
0.25
L
Neith
Kiisu_18
Neith
0
5
0
0
W
Maman Brigitte
NoAce3
Maman Brigitte
3
1
3
4.5
L
1
2
1
0.75
L
3
1
0
3
W
0
1
2
1
L
0
1
0
0
L
Camazotz
banpc
Camazotz
2
1
1
2.5
W
Izanami
tkelles
Izanami
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,983
Damage
18,074
37,884
Taken
39,175
17,671
Mitigated
16,201
8,068
Healing
11,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Emerson2333
Hun Batz
7,468
2,368
0
699
8,481
3,362
42
2,524
5,957
0
57,021
W
2,083
104
0
500
5,309
1,951
0
2,532
2,777
48,102
0
L
Neith
Kiisu_18
Neith
1,267
422
0
2,193
8,057
2,721
0
3,831
4,226
0
16,636
W
Maman Brigitte
NoAce3
Maman Brigitte
5,918
427
0
4,167
9,591
4,859
0
1,436
8,155
38,199
0
L
3,278
916
0
2,722
8,883
6,489
144
0
8,883
13,393
0
L
4,287
323
0
1,081
5,249
1,481
0
1,476
3,773
53,226
0
W
5,222
796
0
1,313
9,310
5,650
63
4,174
5,136
0
25,258
L
5,921
1,852
0
2,691
6,079
1,948
726
960
5,119
30,148
3,710
L
Camazotz
banpc
Camazotz
3,321
1,074
0
2,564
10,907
3,562
0
1,734
9,173
0
33,644
W
Izanami
tkelles
Izanami
3,292
2,299
0
1,389
5,193
1,849
750
2,457
2,736
0
39,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,280
Gold Earned
27,062
338
Minions Killed
241
0
Camps Cleared
0
1,094,030
Distance Traveled
989,176
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,306
664
81
7
0
257,120
0
W
Agni
6,740
613
104
9
0
203,787
0
L
Neith
4,567
415
14
1
0
169,216
0
W
Maman Brigitte
6,742
613
53
5
0
204,899
1
L
Charon
5,208
473
12
1
0
177,646
0
L
Scylla
6,784
617
92
8
0
214,442
1
W
Shiva
5,672
516
34
3
0
235,625
3
L
Sol
4,915
447
61
6
0
201,541
0
L
Camazotz
5,588
508
62
6
0
226,331
0
W
Izanami
5,820
529
66
6
0
192,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role