Player Matchup

Sobek
Sobek
Gold V
MLGL LEGENDS
Sobek
Gold V
Level 128
God Stats
17W - 20L
1,586 SR
Queue Stats
39W - 43L
1,520 MMR
Party 1
Ishtar
Ishtar
Gold IV
XS Luke XS
Ishtar
Gold IV
Level 120
God Stats
2W - 2L
1,622 SR
Queue Stats
39W - 43L
1,566 MMR
Party 1
Surtr
Surtr
Gold III
okaosvipero
Surtr
Gold III
Level 114
God Stats
2W - 2L
1,425 SR
Queue Stats
39W - 42L
1,549 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,545 SR
1,545 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 174
1,560 SR
1,509 MMR
Hou Yi
Hou Yi
Gold IV
C4SpeRr
Hou Yi
Gold IV
Level 198
God Stats
100W - 97L
1,556 SR
Queue Stats
181W - 156L
1,378 MMR
Party 2
Geb
Geb
Gold III
InMyPeace
Geb
Gold III
Level 166
God Stats
17W - 9L
1,569 SR
Queue Stats
75W - 65L
1,471 MMR
Party 2
Bastet
Bastet
Platinum IV
Ôokami
Bastet
Platinum IV
Level 159
God Stats
8W - 2L
1,554 SR
Queue Stats
263W - 260L
1,679 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
9,308
665
8,290
18,909
23,855
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ishtar
XS Luke XS
Ishtar
13
2 / 4 / 1
9,840
703
8,828
15,498
4,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 4 / 4
9,660
690
12,019
17,260
17,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
ThothAphroditeHeraDiscordiaRavana

VS

Bans
AresDanzaburouNoxMartichorasPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
C4SpeRr
Hou Yi
14
5 / 1 / 4
11,674
834
13,024
10,856
5,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
1 / 2 / 8
10,573
755
8,862
14,033
15,145
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
Ôokami
Bastet
14
7 / 3 / 6
11,941
853
23,230
15,029
6,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
13
13
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
C4SpeRr
Hou Yi
5
1
4
7
W
1
2
8
2.5
L
2
5
3
0.7
L
Ishtar
XS Luke XS
Ishtar
2
4
1
0.63
L
2
4
4
1
W
Bastet
Ôokami
Bastet
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,137
Damage
45,116
51,667
Taken
39,918
46,199
Mitigated
27,286
10,418
Healing
9,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
C4SpeRr
Hou Yi
13,024
5,865
0
3,094
10,856
5,230
2,369
3,416
7,440
0
61,718
W
8,862
1,060
0
2,521
14,033
15,145
163
2,713
11,320
20,239
0
L
8,290
403
340
2,619
18,909
23,855
0
2,780
15,498
16,351
0
L
Ishtar
XS Luke XS
Ishtar
8,828
4,368
0
3,365
15,498
4,622
0
2,783
12,442
0
52,725
L
12,019
3,849
415
3,679
17,260
17,722
48
2,270
14,556
1,345
25,131
W
Bastet
Ôokami
Bastet
23,230
7,824
0
3,885
15,029
6,911
50
3,213
11,816
0
53,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,808
Gold Earned
34,188
109
Minions Killed
178
0
Camps Cleared
0
712,789
Distance Traveled
763,032
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,674
834
99
7
0
211,240
0
W
Geb
10,573
755
25
2
0
281,010
6
L
Sobek
9,308
665
10
1
0
253,184
0
L
Ishtar
9,840
703
76
5
0
212,869
0
L
Surtr
9,660
690
23
2
0
246,736
0
W
Bastet
11,941
853
54
4
0
270,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role