Player Matchup

Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DavidDíaz
Thor
Level 167
God Stats
15W - 24L
1,350 SR
Queue Stats
455W - 452L
1,509 Elo+
Party 1
Anubis
Anubis
RicaMendo
Anubis
Level 158
God Stats
14W - 7L
1,646 SR
Queue Stats
125W - 103L
1,569 Elo+
Party 1
Freya
Freya
TwoBrothers18
Freya
Level 89
God Stats
68W - 59L
1,485 SR
Queue Stats
177W - 212L
1,429 Elo+
Solo
Ymir
Ymir
shadovegeta123
Ymir
Level 49
God Stats
0W - 2L
1,154 SR
Queue Stats
11W - 9L
1,524 Elo+
Solo
Team Averages
Level 118
1,427 SR
1,506 Elo+

VS

Team Averages
Level 144
1,551 SR
1,502 Elo+
Nox
Nox
 
Nox
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
AlissonBurtulli
Ix Chel
Level 75
God Stats
14W - 11L
1,514 SR
Queue Stats
182W - 164L
1,479 Elo+
Solo
Danzaburou
Danzaburou
Marinhobd
Danzaburou
Level 125
God Stats
27W - 22L
1,577 SR
Queue Stats
238W - 221L
1,504 Elo+
Solo
Shiva
Shiva
andr3henriqu3
Shiva
Level 190
God Stats
2W - 1L
1,663 SR
Queue Stats
156W - 154L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 1 / 2
5,792
644
3,674
5,167
1,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 1 / 0
5,995
666
5,789
7,678
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
RicaMendo
Anubis
7
0 / 4 / 1
4,641
516
1,894
6,084
2,827
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 3 / 1
4,879
542
3,484
4,988
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 0 / 0
4,871
541
1,207
7,432
4,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
3 / 1 / 3
6,506
723
3,570
4,738
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
 
Raijin
10
1 / 4 / 0
5,648
628
5,480
6,262
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
3 / 0 / 2
6,225
692
4,008
7,115
4,212
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Marinhobd
Danzaburou
9
1 / 1 / 2
5,381
598
3,273
5,868
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
1 / 1 / 4
5,484
609
4,090
8,687
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
7
Kills
9
9
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
2
3
W
Nox
 
Nox
3
1
3
4.5
W
Raijin
 
Raijin
1
4
0
0.25
W
3
0
2
4
L
4
1
0
4
W
Danzaburou
Marinhobd
Danzaburou
1
1
2
2
L
Anubis
RicaMendo
Anubis
0
4
1
0.13
L
0
3
1
0.17
W
1
1
4
3
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,048
Damage
20,421
31,349
Taken
32,670
13,529
Mitigated
12,923
10,118
Healing
11,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,674
932
0
1,078
5,167
1,883
0
3,805
1,362
0
36,999
W
Nox
 
Nox
3,570
233
0
750
4,738
1,542
0
1,436
3,302
44,269
0
W
Raijin
 
Raijin
5,480
456
0
597
6,262
1,781
52
0
6,262
42,261
0
W
4,008
816
201
2,823
7,115
4,212
0
1,304
5,732
25,560
0
L
5,789
1,906
0
3,134
7,678
2,859
0
2,115
5,563
0
38,147
W
Danzaburou
Marinhobd
Danzaburou
3,273
875
0
3,422
5,868
2,030
0
1,744
3,926
0
32,669
L
Anubis
RicaMendo
Anubis
1,894
128
0
2,245
6,084
2,827
0
2,707
3,377
27,374
0
L
3,484
1,215
0
1,177
4,988
1,731
0
1,377
3,611
26,117
0
W
4,090
823
0
3,440
8,687
3,358
0
1,786
6,863
0
37,523
L
1,207
121
0
2,484
7,432
4,229
0
3,054
4,378
15,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,178
Gold Earned
29,244
263
Minions Killed
310
0
Camps Cleared
0
850,476
Distance Traveled
934,461
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,792
644
75
8
0
169,017
0
W
Nox
6,506
723
85
9
0
206,419
0
W
Raijin
5,648
628
64
7
0
154,510
0
W
Ix Chel
6,225
692
37
4
0
192,498
2
L
Thor
5,995
666
63
7
0
197,843
0
W
Danzaburou
5,381
598
58
6
0
164,380
0
L
Anubis
4,641
516
44
5
0
118,932
2
L
Freya
4,879
542
58
6
0
174,956
4
W
Shiva
5,484
609
66
7
0
216,654
2
L
Ymir
4,871
541
23
3
0
189,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role