Player Matchup

Merlin
Merlin
DW-Carlangaaas
Merlin
Level 76
God Stats
0W - 1L
1,308 SR
Queue Stats
6W - 5L
1,589 Elo+
Solo
Hercules
Hercules
JhonaA96
Hercules
Level 153
God Stats
2W - 3L
1,642 SR
Queue Stats
273W - 262L
1,518 Elo+
Solo
Ix Chel
Ix Chel
NJtheNBK
Ix Chel
Level 124
God Stats
2W - 7L
1,364 SR
Queue Stats
174W - 145L
1,562 Elo+
Solo
Fenrir
Fenrir
lCardamomol
Fenrir
Level 32
God Stats
10W - 19L
1,616 SR
Queue Stats
109W - 121L
1,506 Elo+
Solo
Anhur
Anhur
Šall
Anhur
Level 46
God Stats
1W - 2L
1,565 SR
Queue Stats
43W - 43L
1,573 Elo+
Solo
Team Averages
Level 86
1,499 SR
1,550 Elo+

VS

Team Averages
Level 118
1,624 SR
1,540 Elo+
Mulan
Mulan
 
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
 
Camazotz
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
GoosyGator
Chang'e
Level 87
God Stats
50W - 31L
1,711 SR
Queue Stats
446W - 384L
1,596 Elo+
Solo
Fafnir
Fafnir
Harmonic Harbor
Fafnir
Level 171
God Stats
2W - 1L
1,788 SR
Queue Stats
384W - 342L
1,570 Elo+
Solo
Ishtar
Ishtar
SorryNovaTTV
Ishtar
Level 115
God Stats
59W - 38L
1,621 SR
Queue Stats
164W - 168L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,453
545
2,631
2,906
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
JhonaA96
Hercules
8
0 / 0 / 2
5,005
501
5,215
8,387
3,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
NJtheNBK
Ix Chel
12
5 / 1 / 0
7,011
701
7,113
6,396
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
9
0 / 1 / 0
5,230
523
5,206
8,886
3,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Šall
Anhur
12
3 / 1 / 0
6,638
664
4,636
7,997
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 4 / 0
5,954
595
3,390
10,322
4,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
 
Camazotz
9
1 / 2 / 0
5,118
512
3,211
9,352
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
GoosyGator
Chang'e
10
1 / 0 / 1
5,838
584
5,784
7,592
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 1
5,601
560
3,325
7,625
6,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
10
0 / 3 / 1
5,662
566
6,124
7,196
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
9
Kills
4
4
Deaths
9
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
4
0
0.25
W
Camazotz
 
Camazotz
1
2
0
0.5
L
1
1
0
1
W
Chang'e
GoosyGator
Chang'e
1
0
1
1.5
W
1
0
1
1.5
L
Hercules
JhonaA96
Hercules
0
0
2
1
L
Ix Chel
NJtheNBK
Ix Chel
5
1
0
5
W
Ishtar
0
3
1
0.17
L
Fenrir
0
1
0
0
L
Anhur
Šall
Anhur
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,801
Damage
21,834
34,572
Taken
42,087
13,743
Mitigated
19,394
16,264
Healing
12,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,390
432
0
2,379
10,322
4,954
0
6,244
3,642
0
38,400
W
Camazotz
 
Camazotz
3,211
1,012
0
2,209
9,352
2,804
0
1,144
8,176
0
29,764
L
2,631
447
0
495
2,906
1,054
0
1,495
1,411
40,250
0
W
Chang'e
GoosyGator
Chang'e
5,784
427
521
2,740
7,592
2,540
0
1,054
6,538
42,564
0
W
3,325
995
0
2,288
7,625
6,925
0
834
6,791
7,233
0
L
Hercules
JhonaA96
Hercules
5,215
1,667
0
3,063
8,387
3,593
0
4,526
3,861
0
17,664
L
Ix Chel
NJtheNBK
Ix Chel
7,113
1,400
50
3,656
6,396
3,117
0
0
6,396
47,466
0
W
Ishtar
6,124
3,694
0
2,060
7,196
2,171
0
0
7,196
0
51,281
L
Fenrir
5,206
1,249
0
4,906
8,886
3,324
0
1,681
7,205
0
40,372
L
Anhur
Šall
Anhur
4,636
3,268
0
4,094
7,997
2,655
0
1,407
6,590
0
48,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,337
Gold Earned
28,173
330
Minions Killed
317
0
Camps Cleared
0
997,509
Distance Traveled
1,029,469
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,954
595
68
7
0
198,721
0
W
Camazotz
5,118
512
47
5
0
220,069
1
L
Merlin
5,453
545
77
8
0
155,507
1
W
Chang'e
5,838
584
99
10
0
211,234
2
W
Fafnir
5,601
560
11
1
0
218,485
5
L
Hercules
5,005
501
27
3
0
216,607
0
L
Ix Chel
7,011
701
82
8
0
191,633
0
W
Ishtar
5,662
566
92
9
0
180,960
2
L
Fenrir
5,230
523
63
6
0
247,278
2
L
Anhur
6,638
664
81
8
0
186,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role