Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Athendorus
Baron Samedi
Level 121
God Stats
4W - 0L
1,883 SR
Queue Stats
221W - 227L
1,504 Elo+
Solo
Surtr
Surtr
GhoulWrangler90
Surtr
Level 109
God Stats
5W - 0L
1,682 SR
Queue Stats
302W - 313L
1,503 Elo+
Solo
Merlin
Merlin
Tomnomnomz
Merlin
Level 127
God Stats
3W - 4L
1,585 SR
Queue Stats
157W - 157L
1,505 Elo+
Solo
Team Averages
Level 126
1,630 SR
1,503 Elo+

VS

Team Averages
Level 72
1,500 SR
1,498 Elo+
Thanatos
Thanatos
BarraBinBarraBas
Thanatos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,457 Elo+
Solo
Ao Kuang
Ao Kuang
Schadowplayer99
Ao Kuang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 55L
1,376 Elo+
Solo
Cthulhu
Cthulhu
Taunrii
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,760 Elo+
Solo
Neith
Neith
TayrenLee
Neith
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,398 Elo+
Solo
Eset
Eset
munkkifox
Eset
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 147L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
7 / 2 / 14
7,986
1,331
8,834
6,618
2,744
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
 
Da Ji
13
8 / 2 / 10
7,679
1,280
7,478
5,928
2,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Athendorus
Baron Samedi
13
2 / 1 / 17
7,276
1,213
6,015
5,197
2,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 2 / 13
6,908
1,151
3,519
7,591
6,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Tomnomnomz
Merlin
13
3 / 1 / 16
7,400
1,233
7,102
4,320
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
5,632
939
3,736
7,988
3,504
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
10
1 / 4 / 3
5,814
969
3,255
5,968
2,588
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
Taunrii
Cthulhu
10
1 / 5 / 2
5,971
995
3,366
9,573
9,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
TayrenLee
Neith
11
1 / 5 / 1
5,766
961
3,185
8,015
3,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
11
0 / 3 / 1
5,990
998
3,073
4,055
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
13
22
Kills
5
8
Deaths
22
70
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
7
2
14
7
W
Da Ji
 
Da Ji
8
2
10
6.5
W
Baron Samedi
Athendorus
Baron Samedi
2
1
17
10.5
L
2
5
1
0.5
W
2
2
13
4.25
L
Ao Kuang
1
4
3
0.63
L
Cthulhu
Taunrii
Cthulhu
1
5
2
0.4
L
Neith
TayrenLee
Neith
1
5
1
0.3
W
Merlin
Tomnomnomz
Merlin
3
1
16
11
L
Eset
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,948
Damage
16,615
29,654
Taken
35,599
16,411
Mitigated
20,537
12,268
Healing
5,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
8,834
5,722
1,031
2,087
6,618
2,744
1,964
1,674
4,944
0
17,314
W
Da Ji
 
Da Ji
7,478
912
392
210
5,928
2,861
400
1,883
4,045
0
8,870
W
Baron Samedi
Athendorus
Baron Samedi
6,015
472
3,947
2,327
5,197
2,899
971
2,804
2,393
18,825
0
L
3,736
179
0
2,494
7,988
3,504
0
3,447
4,541
0
5,804
W
3,519
1,106
276
580
7,591
6,145
146
1,499
6,092
140
5,542
L
Ao Kuang
3,255
961
96
585
5,968
2,588
0
2,023
3,945
4,103
0
L
Cthulhu
Taunrii
Cthulhu
3,366
187
78
468
9,573
9,627
0
3,373
6,200
8,684
0
L
Neith
TayrenLee
Neith
3,185
973
39
1,001
8,015
3,359
0
2,894
5,121
0
8,671
W
Merlin
Tomnomnomz
Merlin
7,102
366
135
1,283
4,320
1,762
811
1,834
2,486
14,667
0
L
Eset
3,073
0
297
0
4,055
1,459
0
1,520
2,535
13,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,249
Gold Earned
29,173
79
Minions Killed
57
0
Camps Cleared
0
615,330
Distance Traveled
468,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,986
1,331
26
4
0
120,997
0
W
Da Ji
7,679
1,280
1
0
0
124,614
0
W
Baron Samedi
7,276
1,213
27
5
0
123,897
0
L
Thanatos
5,632
939
7
1
0
116,848
0
W
Surtr
6,908
1,151
6
1
0
126,659
0
L
Ao Kuang
5,814
969
4
1
0
86,952
0
L
Cthulhu
5,971
995
9
2
0
92,834
0
L
Neith
5,766
961
13
2
0
96,191
0
W
Merlin
7,400
1,233
19
3
0
119,163
0
L
Eset
5,990
998
24
4
0
75,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role