Player Matchup

Baron Samedi
Baron Samedi
ArielizFez1030
Baron Samedi
Level 157
God Stats
11W - 8L
1,622 SR
Queue Stats
282W - 300L
1,464 Elo+
Party 1
Chernobog
Chernobog
Blitzkrieg1194
Chernobog
Level 154
God Stats
1W - 4L
1,320 SR
Queue Stats
190W - 204L
1,433 Elo+
Party 1
Fenrir
Fenrir
DarkIsraelD123
Fenrir
Level 88
God Stats
8W - 9L
1,365 SR
Queue Stats
280W - 262L
1,483 Elo+
Solo
Sylvanus
Sylvanus
RaD0ggin1t
Sylvanus
Level 129
God Stats
3W - 7L
1,419 SR
Queue Stats
187W - 170L
1,492 Elo+
Party 1
Athena
Athena
Russell1100
Athena
Level 126
God Stats
29W - 18L
1,640 SR
Queue Stats
623W - 596L
1,464 Elo+
Solo
Team Averages
Level 131
1,473 SR
1,467 Elo+

VS

Team Averages
Level 112
1,541 SR
1,440 Elo+
Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BEWITCHLLY
Serqet
Level 151
God Stats
4W - 0L
1,706 SR
Queue Stats
115W - 95L
1,563 Elo+
Solo
Cernunnos
Cernunnos
KingPotato5386
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,493 Elo+
Party 2
Baron Samedi
Baron Samedi
Tweaknelius
Baron Samedi
Level 80
God Stats
2W - 4L
1,497 SR
Queue Stats
2W - 9L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArielizFez1030
Baron Samedi
11
4 / 0 / 2
6,169
617
6,370
4,556
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Blitzkrieg1194
Chernobog
10
1 / 2 / 1
6,089
609
2,445
6,127
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 4 / 3
5,456
546
6,437
10,494
3,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
RaD0ggin1t
Sylvanus
10
0 / 2 / 0
5,478
548
6,011
9,828
6,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
9
0 / 2 / 4
5,481
548
5,933
8,431
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 0 / 0
6,965
697
8,503
12,404
3,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
 
Thor
11
2 / 1 / 4
6,349
635
5,342
8,530
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Serqet
BEWITCHLLY
Serqet
8
2 / 1 / 2
5,077
508
3,946
8,751
4,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
KingPotato5386
Cernunnos
9
0 / 3 / 2
5,053
505
1,276
6,846
2,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
Tweaknelius
Baron Samedi
10
3 / 1 / 0
5,861
586
4,331
6,608
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
6
Kills
10
10
Deaths
6
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
0
3
W
Thor
 
Thor
2
1
4
4
L
Baron Samedi
ArielizFez1030
Baron Samedi
4
0
2
5
W
Serqet
BEWITCHLLY
Serqet
2
1
2
3
L
Chernobog
Blitzkrieg1194
Chernobog
1
2
1
0.75
L
1
4
3
0.63
W
Cernunnos
KingPotato5386
Cernunnos
0
3
2
0.33
L
Sylvanus
RaD0ggin1t
Sylvanus
0
2
0
0
L
Athena
0
2
4
1
W
Baron Samedi
Tweaknelius
Baron Samedi
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,196
Damage
23,398
39,436
Taken
43,139
18,443
Mitigated
17,318
12,405
Healing
15,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,503
5,138
0
8,660
12,404
3,615
1,286
5,544
6,860
52,231
4,073
W
Thor
 
Thor
5,342
1,662
0
625
8,530
3,326
0
2,590
5,940
0
50,834
L
Baron Samedi
ArielizFez1030
Baron Samedi
6,370
787
990
2,408
4,556
2,082
228
548
3,992
31,071
0
W
Serqet
BEWITCHLLY
Serqet
3,946
1,420
0
2,170
8,751
4,950
0
3,251
5,500
0
13,249
L
Chernobog
Blitzkrieg1194
Chernobog
2,445
1,192
0
2,298
6,127
2,108
98
307
5,820
0
42,497
L
6,437
2,839
0
1,096
10,494
3,822
0
2,666
7,657
0
31,081
W
Cernunnos
KingPotato5386
Cernunnos
1,276
514
45
1,883
6,846
2,348
0
2,007
4,839
0
26,491
L
Sylvanus
RaD0ggin1t
Sylvanus
6,011
1,944
0
3,750
9,828
6,690
0
6,437
3,391
27,268
7,388
L
Athena
5,933
1,530
0
1,863
8,431
3,741
56
2,876
5,435
36,289
0
W
Baron Samedi
Tweaknelius
Baron Samedi
4,331
157
133
2,381
6,608
3,079
0
4,455
2,153
33,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,673
Gold Earned
29,305
267
Minions Killed
296
0
Camps Cleared
0
1,004,023
Distance Traveled
1,022,193
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,965
697
99
10
0
192,274
0
W
Thor
6,349
635
75
8
0
215,337
0
L
Baron Samedi
6,169
617
49
5
0
205,106
0
W
Serqet
5,077
508
19
2
0
223,384
3
L
Chernobog
6,089
609
65
7
0
188,405
1
L
Fenrir
5,456
546
54
5
0
227,403
0
W
Cernunnos
5,053
505
39
4
0
194,189
1
L
Sylvanus
5,478
548
47
5
0
161,578
0
L
Athena
5,481
548
52
5
0
221,531
0
W
Baron Samedi
5,861
586
64
6
0
197,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role