Player Matchup

Mercury
Mercury
DCHIVS34
Mercury
Level 60
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 60L
1,330 Elo+
Party 1
Nike
Nike
PhaseStrike
Nike
Level 40
God Stats
9W - 2L
1,153 SR
Queue Stats
55W - 56L
1,361 Elo+
Party 1
Kukulkan
Kukulkan
Wavyylillyy
Kukulkan
Level 22
God Stats
3W - 8L
1,303 SR
Queue Stats
3W - 11L
1,003 Elo+
Party 1
Danzaburou
Danzaburou
xFour_Twenty420x
Danzaburou
Level 85
God Stats
15W - 13L
1,398 SR
Queue Stats
85W - 98L
1,363 Elo+
Party 1
Bacchus
Bacchus
xblimpx_
Bacchus
Level 28
God Stats
18W - 21L
1,399 SR
Queue Stats
42W - 65L
1,346 Elo+
Party 1
Team Averages
Level 47
1,351 SR
1,281 Elo+

VS

Team Averages
Level 90
1,373 SR
1,314 Elo+
Janus
Janus
Alex0812
Janus
Level 43
God Stats
0W - 4L
1,147 SR
Queue Stats
2W - 10L
1,104 Elo+
Party 2
Gilgamesh
Gilgamesh
SentKell
Gilgamesh
Level 8
God Stats
0W - 3L
1,180 SR
Queue Stats
2W - 8L
1,123 Elo+
Party 2
Ymir
Ymir
Shinobi-wanjutsu
Ymir
Level 126
God Stats
2W - 3L
1,468 SR
Queue Stats
20W - 21L
1,451 Elo+
Solo
Loki
Loki
armoredcrow89
Loki
Level 148
God Stats
3W - 7L
1,490 SR
Queue Stats
285W - 310L
1,381 Elo+
Solo
Hachiman
Hachiman
mercilessblaze
Hachiman
Level 125
God Stats
10W - 9L
1,580 SR
Queue Stats
244W - 239L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DCHIVS34
Mercury
14
4 / 0 / 3
8,056
575
5,780
9,599
3,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 0 / 1
8,079
577
9,235
10,701
9,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
Wavyylillyy
Kukulkan
11
0 / 3 / 1
6,853
490
2,975
6,641
2,284
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
xFour_Twenty420x
Danzaburou
12
2 / 4 / 3
7,162
512
9,174
10,948
3,890
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
xblimpx_
Bacchus
11
1 / 0 / 4
6,612
472
3,796
8,362
8,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alex0812
Janus
12
3 / 2 / 0
7,440
531
6,488
6,512
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
SentKell
Gilgamesh
11
0 / 2 / 0
6,593
471
5,119
13,355
10,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 2
6,343
453
4,108
14,690
9,954
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

7
0 / 3 / 0
5,386
385
2,099
7,261
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
12
3 / 1 / 1
7,398
528
9,693
8,305
3,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
10
Kills
7
7
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
Alex0812
Janus
3
2
0
1.5
W
Mercury
DCHIVS34
Mercury
4
0
3
5.5
W
3
0
1
3.5
L
Gilgamesh
SentKell
Gilgamesh
0
2
0
0
L
1
3
2
0.67
W
Kukulkan
Wavyylillyy
Kukulkan
0
3
1
0.17
L
0
3
0
0
L
Hachiman
3
1
1
3.5
W
Danzaburou
xFour_Twenty420x
Danzaburou
2
4
3
0.88
W
Bacchus
xblimpx_
Bacchus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,960
Damage
27,507
46,251
Taken
50,123
27,581
Mitigated
28,175
14,555
Healing
11,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Alex0812
Janus
6,488
703
0
1,232
6,512
2,251
230
2,789
3,723
50,314
0
W
Mercury
DCHIVS34
Mercury
5,780
3,045
0
2,429
9,599
3,652
279
1,627
7,852
0
67,049
W
9,235
1,950
0
2,120
10,701
9,138
747
577
10,084
709
56,587
L
Gilgamesh
SentKell
Gilgamesh
5,119
1,762
0
1,187
13,355
10,709
366
380
12,975
0
48,856
L
4,108
1,107
0
3,914
14,690
9,954
193
2,681
12,009
19,862
0
W
Kukulkan
Wavyylillyy
Kukulkan
2,975
572
0
2,758
6,641
2,284
250
4,185
2,098
40,349
0
L
2,099
555
0
2,618
7,261
2,106
0
492
6,769
0
25,704
L
Hachiman
9,693
5,125
0
2,728
8,305
3,155
870
891
7,414
0
63,244
W
Danzaburou
xFour_Twenty420x
Danzaburou
9,174
3,386
195
4,479
10,948
3,890
1,219
2,153
8,795
0
56,994
W
Bacchus
xblimpx_
Bacchus
3,796
356
0
2,574
8,362
8,617
66
1,536
6,826
17,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,762
Gold Earned
33,160
339
Minions Killed
342
0
Camps Cleared
0
1,345,665
Distance Traveled
1,074,768
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,440
531
90
6
0
217,425
0
W
Mercury
8,056
575
100
7
0
328,798
4
W
Nike
8,079
577
63
5
0
248,372
3
L
Gilgamesh
6,593
471
79
6
0
257,700
0
L
Ymir
6,343
453
20
1
0
225,272
2
W
Kukulkan
6,853
490
70
5
0
241,283
0
L
Loki
5,386
385
40
3
0
165,911
0
L
Hachiman
7,398
528
113
8
0
208,460
1
W
Danzaburou
7,162
512
91
7
0
239,004
0
W
Bacchus
6,612
472
15
1
0
288,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role