Player Matchup

Eset
Eset
 
Eset
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Jester_Clarke
Artemis
Level 154
God Stats
6W - 3L
1,408 SR
Queue Stats
397W - 384L
1,462 Elo+
Solo
Athena
Athena
MossadAltair
Athena
Level 59
God Stats
2W - 2L
1,479 SR
Queue Stats
33W - 45L
1,478 Elo+
Solo
Fafnir
Fafnir
Taunrii
Fafnir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,672 Elo+
Solo
Thanatos
Thanatos
needlesanarchy
Thanatos
Level 143
God Stats
11W - 7L
1,608 SR
Queue Stats
384W - 382L
1,519 Elo+
Solo
Team Averages
Level 103
1,499 SR
1,526 Elo+

VS

Team Averages
Level 125
1,535 SR
1,513 Elo+
Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Fjellgeita
Morgan Le Fay
Level 146
God Stats
1W - 1L
1,749 SR
Queue Stats
168W - 171L
1,474 Elo+
Party 2
Apollo
Apollo
TestoThomas
Apollo
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 152L
1,504 Elo+
Party 2
Anhur
Anhur
ToxicNusia
Anhur
Level 123
God Stats
2W - 2L
1,635 SR
Queue Stats
163W - 160L
1,518 Elo+
Party 1
Artio
Artio
ZIPFELFROSCH
Artio
Level 101
God Stats
2W - 10L
1,288 SR
Queue Stats
630W - 626L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
3 / 1 / 15
10,616
885
12,307
11,458
6,675
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
18
6 / 3 / 11
11,144
929
15,288
14,531
9,085
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
17
4 / 2 / 14
10,385
865
5,304
17,665
21,738
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
Taunrii
Fafnir
18
2 / 2 / 15
11,004
917
5,365
18,923
25,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
15
9 / 6 / 8
10,326
861
10,336
14,339
7,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
5 / 4 / 6
9,595
800
12,786
10,199
4,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morgan Le Fay
Fjellgeita
Morgan Le Fay
16
2 / 7 / 2
8,568
714
14,203
11,864
5,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
14
1 / 7 / 11
8,451
704
10,739
14,055
5,510
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
17
5 / 4 / 5
9,569
797
16,362
11,965
4,713
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 1
6,667
556
1,520
3,666
3,043
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
38
24
Kills
13
14
Deaths
24
63
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
1
15
10.5
L
Medusa
 
Medusa
5
4
6
2
L
Morgan Le Fay
Fjellgeita
Morgan Le Fay
2
7
2
0.43
W
Artemis
6
3
11
3.83
W
Athena
4
2
14
5.5
W
Fafnir
Taunrii
Fafnir
2
2
15
4.75
L
Apollo
1
7
11
0.93
L
Anhur
5
4
5
1.88
L
0
2
1
0.25
W
Thanatos
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,600
Damage
55,610
76,916
Taken
51,749
70,687
Mitigated
22,893
32,490
Healing
9,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
12,307
826
2,565
2,167
11,458
6,675
2,780
2,966
8,492
30,846
0
L
Medusa
 
Medusa
12,786
4,166
836
1,148
10,199
4,459
440
5,687
4,512
0
25,862
L
Morgan Le Fay
Fjellgeita
Morgan Le Fay
14,203
1,680
0
583
11,864
5,168
400
4,283
7,581
26,976
0
W
Artemis
15,288
5,550
1,311
3,584
14,531
9,085
2,690
4,437
10,094
0
35,696
W
Athena
5,304
1,478
3,812
3,507
17,665
21,738
318
4,103
13,562
9,753
131
W
Fafnir
Taunrii
Fafnir
5,365
1,266
3,337
6,147
18,923
25,894
575
2,503
16,420
13,239
0
L
Apollo
10,739
5,625
817
2,263
14,055
5,510
0
5,926
8,129
0
14,999
L
Anhur
16,362
7,409
527
2,748
11,965
4,713
760
5,127
6,838
0
34,478
L
1,520
209
110
177
3,666
3,043
0
1,822
1,844
2,090
0
W
Thanatos
10,336
1,906
17
6,043
14,339
7,295
0
1,714
12,625
0
17,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,475
Gold Earned
42,850
141
Minions Killed
96
0
Camps Cleared
0
1,200,023
Distance Traveled
848,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,616
885
52
4
0
241,954
0
L
Medusa
9,595
800
33
3
0
185,438
0
L
Morgan Le Fay
8,568
714
20
2
0
200,339
0
W
Artemis
11,144
929
49
4
0
210,140
0
W
Athena
10,385
865
13
1
0
257,266
0
W
Fafnir
11,004
917
13
1
0
251,861
0
L
Apollo
8,451
704
14
1
0
196,145
0
L
Anhur
9,569
797
29
2
0
205,393
0
L
Artio
6,667
556
0
0
0
60,760
0
W
Thanatos
10,326
861
14
1
0
238,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role