Player Matchup

Zeus
Zeus
DimaAniy123
Zeus
Level 141
God Stats
9W - 10L
1,489 SR
Queue Stats
379W - 382L
1,487 Elo+
Solo
Vulcan
Vulcan
EJGGil
Vulcan
Level 109
God Stats
2W - 4L
1,174 SR
Queue Stats
183W - 204L
1,490 Elo+
Solo
He Bo
He Bo
Patrysiiia
He Bo
Level 64
God Stats
3W - 2L
1,664 SR
Queue Stats
348W - 377L
1,486 Elo+
Party 1
Hun Batz
Hun Batz
Thesonofsamhain
Hun Batz
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 60L
1,419 Elo+
Solo
Bacchus
Bacchus
reecerb
Bacchus
Level 165
God Stats
4W - 0L
1,714 SR
Queue Stats
360W - 383L
1,737 Elo+
Party 1
Team Averages
Level 99
1,508 SR
1,524 Elo+

VS

Team Averages
Level 61
1,439 SR
1,413 Elo+
Maui
Maui
Silence7296
Maui
Level 122
God Stats
3W - 5L
1,502 SR
Queue Stats
443W - 443L
1,418 Elo+
Solo
Ares
Ares
ThrixxFixkings
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,463 Elo+
Party 2
Kali
Kali
compound-mammal1
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,460 Elo+
Solo
Cerberus
Cerberus
hugormjay
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,270 Elo+
Party 2
Bastet
Bastet
xLikeKilian
Bastet
Level 108
God Stats
1W - 2L
1,194 SR
Queue Stats
168W - 169L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
8,500
708
16,559
4,318
1,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
EJGGil
Vulcan
16
5 / 3 / 3
9,566
797
15,214
7,824
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
15
1 / 2 / 5
8,307
692
5,964
7,060
2,655
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
16
0 / 0 / 6
8,399
700
6,004
6,031
4,902
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Bacchus
reecerb
Bacchus
14
1 / 3 / 7
8,953
746
7,715
15,620
17,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
9,113
759
4,440
7,354
9,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 2 / 7
8,329
694
4,273
15,560
21,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 3 / 4
8,468
706
8,962
11,182
6,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
hugormjay
Cerberus
13
0 / 2 / 7
8,065
672
2,381
13,771
15,215
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
15
1 / 1 / 4
7,920
660
11,423
10,661
6,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
9
Kills
9
9
Deaths
9
27
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
Vulcan
EJGGil
Vulcan
5
3
3
2.17
W
He Bo
1
2
5
1.75
L
3
1
4
5
W
Hun Batz
0
0
6
3
L
1
2
7
2.25
L
4
3
4
2
L
Cerberus
hugormjay
Cerberus
0
2
7
1.75
W
Bacchus
reecerb
Bacchus
1
3
7
1.5
L
Bastet
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,456
Damage
31,479
40,853
Taken
58,528
30,293
Mitigated
58,448
14,745
Healing
24,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,559
921
0
29
4,318
1,401
545
1,150
3,168
31,824
0
W
Vulcan
EJGGil
Vulcan
15,214
5,832
1,812
1,618
7,824
3,609
772
3,147
4,677
32,906
0
W
He Bo
5,964
501
507
873
7,060
2,655
385
2,113
4,947
9,970
0
L
4,440
339
790
1,949
7,354
9,111
0
5,562
1,792
11,148
0
W
Hun Batz
6,004
113
2,283
1,714
6,031
4,902
0
827
5,204
0
18,955
L
4,273
179
2,033
4,605
15,560
21,335
0
12,752
2,808
8,951
0
L
8,962
2,373
2,459
4,310
11,182
6,494
13
7,383
3,799
0
21,394
L
Cerberus
hugormjay
Cerberus
2,381
384
1,534
4,440
13,771
15,215
0
11,857
1,914
9,868
0
W
Bacchus
reecerb
Bacchus
7,715
184
1,151
4,758
15,620
17,726
208
3,857
11,763
12,876
0
L
Bastet
11,423
3,723
0
2,199
10,661
6,293
0
7,898
2,763
0
29,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,725
Gold Earned
41,895
141
Minions Killed
113
0
Camps Cleared
0
1,128,329
Distance Traveled
1,298,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,500
708
43
4
0
221,858
0
W
Vulcan
9,566
797
44
4
0
256,789
0
W
He Bo
8,307
692
14
1
0
234,900
0
L
Maui
9,113
759
17
1
0
236,701
0
W
Hun Batz
8,399
700
30
3
0
188,076
0
L
Ares
8,329
694
9
1
0
247,797
0
L
Kali
8,468
706
20
2
0
271,190
0
L
Cerberus
8,065
672
22
2
0
240,647
0
W
Bacchus
8,953
746
10
1
0
226,706
0
L
Bastet
7,920
660
45
4
0
301,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role