Player Matchup

Lancelot
Lancelot
Allotta
Lancelot
Level 124
God Stats
18W - 14L
1,463 SR
Queue Stats
403W - 437L
1,397 Elo+
Solo
Chang'e
Chang'e
JaededQueen
Chang'e
Level 41
God Stats
5W - 4L
1,294 SR
Queue Stats
133W - 127L
1,428 Elo+
Solo
Artemis
Artemis
KayBellaRose
Artemis
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 12L
1,300 Elo+
Solo
Kumbhakarna
Kumbhakarna
Shaun_El_Sheep
Kumbhakarna
Level 41
God Stats
1W - 1L
1,405 SR
Queue Stats
14W - 10L
1,503 Elo+
Solo
Tyr
Tyr
WakefulGinger
Tyr
Level 99
God Stats
11W - 13L
1,384 SR
Queue Stats
767W - 752L
1,417 Elo+
Solo
Team Averages
Level 74
1,409 SR
1,409 Elo+

VS

Team Averages
Level 94
1,456 SR
1,383 Elo+
Agni
Agni
RK Renegax
Agni
Level 157
God Stats
5W - 13L
1,324 SR
Queue Stats
351W - 397L
1,457 Elo+
Solo
Susano
Susano
SPANENBER
Susano
Level 37
God Stats
2W - 1L
1,353 SR
Queue Stats
11W - 19L
1,275 Elo+
Solo
Hachiman
Hachiman
TURBOKILLER2007
Hachiman
Level 68
God Stats
22W - 11L
1,569 SR
Queue Stats
267W - 300L
1,459 Elo+
Solo
Charon
Charon
ZeroDoesThingz
Charon
Level 140
God Stats
54W - 32L
1,626 SR
Queue Stats
454W - 463L
1,375 Elo+
Solo
Thanatos
Thanatos
lukobi12
Thanatos
Level 66
God Stats
24W - 24L
1,408 SR
Queue Stats
118W - 135L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Allotta
Lancelot
18
6 / 2 / 3
10,923
575
7,409
13,893
7,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
JaededQueen
Chang'e
16
3 / 2 / 3
10,489
552
8,756
18,601
7,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
KayBellaRose
Artemis
12
1 / 5 / 5
7,944
418
3,169
9,174
4,648
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Shaun_El_Sheep
Kumbhakarna
13
2 / 2 / 6
9,116
480
5,520
16,042
15,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 0 / 5
10,413
548
9,712
16,439
24,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
8,946
471
10,191
12,980
5,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
SPANENBER
Susano
14
1 / 2 / 0
8,288
436
7,273
14,649
7,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
17
5 / 5 / 3
10,566
556
12,003
12,918
5,394
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 0 / 2
8,956
471
5,235
5,463
5,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
lukobi12
Thanatos
15
2 / 5 / 1
8,611
453
4,907
15,664
7,418
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
17
Kills
11
11
Deaths
17
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Allotta
Lancelot
6
2
3
3.75
W
Chang'e
JaededQueen
Chang'e
3
2
3
2.25
W
Artemis
KayBellaRose
Artemis
1
5
5
0.7
L
1
5
3
0.5
L
Susano
SPANENBER
Susano
1
2
0
0.5
W
Kumbhakarna
Shaun_El_Sheep
Kumbhakarna
2
2
6
2.5
L
Hachiman
5
5
3
1.3
W
5
0
5
7.5
L
2
0
2
3
L
Thanatos
lukobi12
Thanatos
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,566
Damage
39,609
74,149
Taken
61,674
59,593
Mitigated
31,807
21,464
Healing
16,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Allotta
Lancelot
7,409
943
0
551
13,893
7,608
3,349
1,373
12,520
37
105,888
W
Chang'e
JaededQueen
Chang'e
8,756
700
1,314
10,158
18,601
7,628
1,771
7,548
11,053
90,371
0
W
Artemis
KayBellaRose
Artemis
3,169
1,241
338
1,167
9,174
4,648
1,072
1,591
7,583
0
33,295
L
10,191
1,013
0
1,870
12,980
5,895
651
7,696
5,284
64,490
0
L
Susano
SPANENBER
Susano
7,273
1,997
0
3,101
14,649
7,138
0
1,049
13,600
0
58,697
W
Kumbhakarna
Shaun_El_Sheep
Kumbhakarna
5,520
878
0
4,492
16,042
15,595
127
4,110
11,932
19,306
0
L
Hachiman
12,003
6,924
0
709
12,918
5,394
1,167
2,089
10,829
0
88,472
W
9,712
1,402
0
3,444
16,439
24,114
691
804
15,635
322
54,810
L
5,235
789
0
1,073
5,463
5,962
0
961
4,502
25,903
0
L
Thanatos
lukobi12
Thanatos
4,907
1,998
0
9,284
15,664
7,418
0
2,824
12,840
0
66,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,885
Gold Earned
45,367
429
Minions Killed
415
0
Camps Cleared
0
1,860,923
Distance Traveled
1,654,905
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,923
575
142
7
0
421,515
1
W
Chang'e
10,489
552
148
8
0
365,678
2
W
Artemis
7,944
418
51
3
0
323,741
0
L
Agni
8,946
471
95
5
0
314,056
0
L
Susano
8,288
436
81
4
0
331,775
0
W
Kumbhakarna
9,116
480
18
1
0
381,180
0
L
Hachiman
10,566
556
115
6
0
299,234
0
W
Tyr
10,413
548
70
4
0
368,809
1
L
Charon
8,956
471
32
2
0
331,346
0
L
Thanatos
8,611
453
92
5
0
378,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role