Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
ExterminatorCold
Surtr
Level 158
God Stats
7W - 6L
1,427 SR
Queue Stats
287W - 285L
1,523 Elo+
Solo
Danzaburou
Danzaburou
GibMeDaCancer
Danzaburou
Level 107
God Stats
3W - 1L
1,689 SR
Queue Stats
68W - 44L
1,673 Elo+
Solo
Janus
Janus
SeaBiscuit34197
Janus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,333 Elo+
Solo
Ah Puch
Ah Puch
marethyu136
Ah Puch
Level 128
God Stats
5W - 2L
1,666 SR
Queue Stats
235W - 232L
1,550 Elo+
Solo
Team Averages
Level 110
1,556 SR
1,516 Elo+

VS

Team Averages
Level 114
1,586 SR
1,545 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BigStink23
Sylvanus
Level 154
God Stats
2W - 1L
1,539 SR
Queue Stats
267W - 293L
1,581 Elo+
Party 1
Fenrir
Fenrir
Grabesmond
Fenrir
Level 157
God Stats
1W - 3L
1,510 SR
Queue Stats
155W - 162L
1,530 Elo+
Solo
Hachiman
Hachiman
MrTennisBalls95
Hachiman
Level 44
God Stats
2W - 3L
1,600 SR
Queue Stats
61W - 39L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
Oneminuteplease
Sun Wukong
Level 127
God Stats
1W - 2L
1,783 SR
Queue Stats
134W - 140L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
3 / 1 / 5
6,894
1,379
3,255
7,495
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 0 / 6
6,908
1,382
5,519
4,032
3,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
GibMeDaCancer
Danzaburou
12
2 / 0 / 7
6,986
1,397
5,074
3,614
1,521
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 2 / 4
6,112
1,222
2,221
3,565
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
marethyu136
Ah Puch
12
2 / 2 / 6
6,839
1,368
12,039
4,139
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Team 1 Tickets

376

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 1 / 2
6,483
1,297
5,382
4,510
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
BigStink23
Sylvanus
11
1 / 1 / 2
6,230
1,246
3,642
6,714
5,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Grabesmond
Fenrir
11
0 / 3 / 2
6,066
1,213
4,148
7,618
3,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
11
1 / 4 / 3
6,146
1,229
4,253
6,920
2,569
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Oneminuteplease
Sun Wukong
11
2 / 2 / 0
6,287
1,257
2,743
5,227
4,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
11
Kills
5
5
Deaths
11
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
1
5
5.5
L
Nu Wa
 
Nu Wa
1
1
2
2
L
Sylvanus
BigStink23
Sylvanus
1
1
2
2
W
3
0
6
6
W
Danzaburou
GibMeDaCancer
Danzaburou
2
0
7
5.5
L
Fenrir
Grabesmond
Fenrir
0
3
2
0.33
L
Hachiman
1
4
3
0.63
L
Sun Wukong
Oneminuteplease
Sun Wukong
2
2
0
1
W
1
2
4
1.5
W
Ah Puch
marethyu136
Ah Puch
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,108
Damage
20,168
22,845
Taken
30,989
13,214
Mitigated
18,243
4,032
Healing
3,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,255
300
0
2,059
7,495
5,125
0
2,303
4,833
15,802
0
L
Nu Wa
 
Nu Wa
5,382
541
0
68
4,510
1,809
0
3,114
1,356
27,444
0
L
Sylvanus
BigStink23
Sylvanus
3,642
293
655
1,812
6,714
5,725
0
3,156
3,518
8,676
246
W
5,519
1,785
0
341
4,032
3,624
0
1,388
2,487
155
11,781
W
Danzaburou
GibMeDaCancer
Danzaburou
5,074
2,580
0
900
3,614
1,521
0
1,501
2,074
0
20,131
L
Fenrir
Grabesmond
Fenrir
4,148
230
0
508
7,618
3,739
0
4,248
3,330
0
8,598
L
Hachiman
4,253
2,492
0
498
6,920
2,569
0
4,100
2,778
0
7,328
L
Sun Wukong
Oneminuteplease
Sun Wukong
2,743
681
0
195
5,227
4,401
0
2,836
2,371
0
9,850
W
2,221
464
0
250
3,565
1,393
0
1,175
2,348
7,453
0
W
Ah Puch
marethyu136
Ah Puch
12,039
458
0
482
4,139
1,551
0
1,972
2,043
22,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,739
Gold Earned
31,212
121
Minions Killed
122
5
Camps Cleared
5
544,772
Distance Traveled
451,100
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,894
1,379
26
5
0
125,011
0
L
Nu Wa
6,483
1,297
57
11
1
101,710
0
L
Sylvanus
6,230
1,246
22
4
1
83,496
0
W
Surtr
6,908
1,382
11
2
3
107,338
0
W
Danzaburou
6,986
1,397
41
8
1
101,581
0
L
Fenrir
6,066
1,213
13
3
3
97,649
0
L
Hachiman
6,146
1,229
4
1
0
59,304
0
L
Sun Wukong
6,287
1,257
26
5
0
108,941
0
W
Janus
6,112
1,222
18
4
1
101,606
0
W
Ah Puch
6,839
1,368
25
5
0
109,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role