Player Matchup

Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CRIMSONGHOST909
Olorun
Level 69
God Stats
2W - 1L
1,530 SR
Queue Stats
34W - 39L
1,447 Elo+
Party 2
Hachiman
Hachiman
Ec902ino
Hachiman
Level 99
God Stats
2W - 0L
1,382 SR
Queue Stats
134W - 168L
1,419 Elo+
Solo
Danzaburou
Danzaburou
Purge-an-Purify
Danzaburou
Level 87
God Stats
5W - 0L
1,909 SR
Queue Stats
223W - 246L
1,464 Elo+
Solo
Ares
Ares
Xenovolt
Ares
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 134L
1,462 Elo+
Party 2
Team Averages
Level 89
1,564 SR
1,459 Elo+

VS

Team Averages
Level 128
1,441 SR
1,422 Elo+
Tiamat
Tiamat
Kattalyst70
Tiamat
Level 158
God Stats
2W - 6L
1,323 SR
Queue Stats
678W - 699L
1,433 Elo+
Party 1
Nemesis
Nemesis
NJsWeiner
Nemesis
Level 154
God Stats
0W - 2L
1,277 SR
Queue Stats
411W - 434L
1,506 Elo+
Party 1
Eset
Eset
Ryker 8 Rock
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,273 Elo+
Solo
Da Ji
Da Ji
Telor28
Da Ji
Level 156
God Stats
6W - 8L
1,493 SR
Queue Stats
315W - 322L
1,392 Elo+
Solo
Charybdis
Charybdis
zephinox
Charybdis
Level 142
God Stats
5W - 4L
1,611 SR
Queue Stats
564W - 553L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 1 / 7
6,586
1,098
3,957
5,891
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
3 / 3 / 3
6,636
1,106
2,554
4,552
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
Ec902ino
Hachiman
12
0 / 1 / 10
6,630
1,105
5,128
4,591
1,782
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Purge-an-Purify
Danzaburou
13
6 / 2 / 4
7,694
1,282
4,340
6,072
2,671
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ares
12
1 / 1 / 8
6,858
1,143
3,058
6,949
7,775
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
4 / 2 / 2
6,466
1,078
6,130
5,898
4,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
NJsWeiner
Nemesis
11
1 / 3 / 3
5,963
994
2,762
6,211
3,945
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

1
0 / 0 / 0
1,504
251
0
0
0
Da Ji
Telor28
Da Ji
6
1 / 3 / 0
4,929
822
2,176
3,421
1,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Charybdis
zephinox
Charybdis
13
2 / 3 / 4
6,271
1,045
7,140
6,171
2,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
11
Kills
8
8
Deaths
11
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
7
4.5
W
3
3
3
1.5
W
Hachiman
Ec902ino
Hachiman
0
1
10
5
L
Tiamat
4
2
2
2.5
L
Nemesis
NJsWeiner
Nemesis
1
3
3
0.83
W
Danzaburou
Purge-an-Purify
Danzaburou
6
2
4
4
L
0
0
0
0
L
Da Ji
Telor28
Da Ji
1
3
0
0.33
W
Ares
1
1
8
5
L
Charybdis
zephinox
Charybdis
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,037
Damage
18,208
28,055
Taken
21,701
16,211
Mitigated
13,217
11,663
Healing
5,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,957
680
466
2,801
5,891
1,999
580
1,246
4,645
9,405
0
W
2,554
1,386
208
307
4,552
1,984
120
823
3,729
7,319
0
W
Hachiman
Ec902ino
Hachiman
5,128
3,621
129
1,505
4,591
1,782
246
1,598
2,993
0
12,909
L
Tiamat
6,130
283
496
1,695
5,898
4,750
0
2,897
3,001
14,077
0
L
Nemesis
NJsWeiner
Nemesis
2,762
879
104
1,148
6,211
3,945
0
2,395
3,816
0
6,511
W
Danzaburou
Purge-an-Purify
Danzaburou
4,340
2,124
424
1,386
6,072
2,671
3,053
1,476
4,596
0
9,963
L
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
Telor28
Da Ji
2,176
241
0
0
3,421
1,804
0
1,416
2,005
0
2,766
W
Ares
3,058
87
1,966
2,471
6,949
7,775
243
987
5,962
5,367
0
L
Charybdis
zephinox
Charybdis
7,140
3,710
677
951
6,171
2,718
0
2,861
3,310
0
14,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,404
Gold Earned
25,133
56
Minions Killed
40
0
Camps Cleared
0
553,220
Distance Traveled
427,506
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,586
1,098
15
3
0
129,550
0
W
Olorun
6,636
1,106
6
1
0
91,973
0
W
Hachiman
6,630
1,105
19
3
0
110,429
0
L
Tiamat
6,466
1,078
16
3
0
135,852
0
L
Nemesis
5,963
994
12
2
0
123,367
0
W
Danzaburou
7,694
1,282
11
2
0
100,036
0
L
Eset
1,504
251
0
0
0
0
0
L
Da Ji
4,929
822
0
0
0
70,429
0
W
Ares
6,858
1,143
5
1
0
121,232
0
L
Charybdis
6,271
1,045
12
2
0
97,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role