Player Matchup

Loki
Loki
BlackBoyKillzz
Loki
Level 40
God Stats
2W - 10L
1,130 SR
Queue Stats
21W - 40L
1,312 Elo+
Party 3
He Bo
He Bo
ardav2887
He Bo
Level 43
God Stats
3W - 3L
1,519 SR
Queue Stats
69W - 82L
1,454 Elo+
Solo
Rama
Rama
kjv_nn
Rama
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 95L
1,383 Elo+
Party 3
Sun Wukong
Sun Wukong
mojtabadelkash
Sun Wukong
Level 64
God Stats
1W - 5L
1,432 SR
Queue Stats
37W - 58L
1,404 Elo+
Party 2
Athena
Athena
nazgul160
Athena
Level 14
God Stats
0W - 2L
1,215 SR
Queue Stats
0W - 4L
1,173 Elo+
Party 2
Team Averages
Level 46
1,359 SR
1,345 Elo+

VS

Team Averages
Level 46
1,520 SR
1,371 Elo+
Artio
Artio
HighLocOo
Artio
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 23L
1,323 Elo+
Party 1
Neith
Neith
Krissbon
Neith
Level 64
God Stats
9W - 9L
1,479 SR
Queue Stats
75W - 81L
1,382 Elo+
Solo
Sol
Sol
Tartaglia_25
Sol
Level 62
God Stats
3W - 0L
1,647 SR
Queue Stats
13W - 13L
1,336 Elo+
Party 1
Sun Wukong
Sun Wukong
Trysh89
Sun Wukong
Level 54
God Stats
8W - 1L
1,671 SR
Queue Stats
166W - 171L
1,512 Elo+
Solo
Loki
Loki
fidolos
Loki
Level 31
God Stats
1W - 1L
1,303 SR
Queue Stats
14W - 22L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,941
494
2,960
8,716
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
ardav2887
He Bo
10
2 / 0 / 0
5,907
591
3,996
3,555
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
kjv_nn
Rama
8
0 / 3 / 0
4,621
462
3,218
6,860
2,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
mojtabadelkash
Sun Wukong
10
1 / 2 / 0
5,233
523
3,906
7,610
4,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
nazgul160
Athena
6
0 / 4 / 0
4,387
439
1,880
7,629
5,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
HighLocOo
Artio
9
3 / 0 / 4
6,287
629
3,309
8,144
5,432
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Krissbon
Neith
10
5 / 0 / 3
6,091
609
8,826
5,606
1,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 0
5,402
540
2,050
6,306
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Trysh89
Sun Wukong
11
1 / 1 / 0
6,837
684
4,130
8,131
4,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
fidolos
Loki
9
2 / 0 / 2
5,654
565
3,008
7,143
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
12
12
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Artio
HighLocOo
Artio
3
0
4
5
W
Neith
Krissbon
Neith
5
0
3
6.5
W
1
2
0
0.5
W
Sun Wukong
Trysh89
Sun Wukong
1
1
0
1
L
He Bo
ardav2887
He Bo
2
0
0
2
W
Loki
fidolos
Loki
2
0
2
3
L
Rama
kjv_nn
Rama
0
3
0
0
L
Sun Wukong
mojtabadelkash
Sun Wukong
1
2
0
0.5
L
Athena
nazgul160
Athena
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,960
Damage
21,323
34,370
Taken
35,330
16,349
Mitigated
16,027
7,476
Healing
16,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,960
486
0
3,341
8,716
2,631
0
886
7,830
0
28,153
W
Artio
HighLocOo
Artio
3,309
741
1,713
3,310
8,144
5,432
172
1,444
6,700
16,338
0
W
Neith
Krissbon
Neith
8,826
4,039
0
1,726
5,606
1,756
428
436
5,170
0
44,927
W
2,050
721
83
2,369
6,306
2,182
0
3,547
2,759
28,878
0
W
Sun Wukong
Trysh89
Sun Wukong
4,130
759
0
2,611
8,131
4,491
0
0
8,131
0
49,906
L
He Bo
ardav2887
He Bo
3,996
108
0
750
3,555
1,147
0
1,654
1,901
33,516
0
W
Loki
fidolos
Loki
3,008
546
0
4,548
7,143
2,166
0
449
6,694
0
36,592
L
Rama
kjv_nn
Rama
3,218
2,888
0
1,602
6,860
2,114
0
1,324
5,536
0
27,946
L
Sun Wukong
mojtabadelkash
Sun Wukong
3,906
543
0
1,044
7,610
4,482
0
0
7,610
0
32,423
L
Athena
nazgul160
Athena
1,880
396
0
739
7,629
5,975
0
1,495
6,134
10,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,089
Gold Earned
30,271
229
Minions Killed
298
0
Camps Cleared
0
944,678
Distance Traveled
988,613
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,941
494
48
5
0
219,574
0
W
Artio
6,287
629
24
2
0
189,296
0
W
Neith
6,091
609
65
7
0
179,406
0
W
Sol
5,402
540
50
5
0
183,023
0
W
Sun Wukong
6,837
684
95
10
0
189,709
0
L
He Bo
5,907
591
63
6
0
205,066
2
W
Loki
5,654
565
64
6
0
247,179
0
L
Rama
4,621
462
36
4
0
164,949
0
L
Sun Wukong
5,233
523
65
7
0
192,832
0
L
Athena
4,387
439
17
2
0
162,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role