Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Adigg
Bellona
Level 236
God Stats
1W - 1L
1,579 SR
Queue Stats
123W - 139L
1,513 Elo+
Solo
He Bo
He Bo
DatManLuke
He Bo
Level 123
God Stats
14W - 10L
1,792 SR
Queue Stats
136W - 68L
1,663 Elo+
Solo
Cu Chulainn
Cu Chulainn
antoneil0110
Cu Chulainn
Level 98
God Stats
12W - 6L
1,754 SR
Queue Stats
643W - 612L
1,446 Elo+
Solo
Fenrir
Fenrir
xxJoshyxx12
Fenrir
Level 105
God Stats
4W - 9L
1,373 SR
Queue Stats
605W - 594L
1,434 Elo+
Solo
Team Averages
Level 144
1,600 SR
1,511 Elo+

VS

Team Averages
Level 95
1,727 SR
1,636 Elo+
Artemis
Artemis
 
Artemis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Kmcx31
Cthulhu
Level 64
God Stats
3W - 0L
1,728 SR
Queue Stats
10W - 8L
1,377 Elo+
Solo
Fafnir
Fafnir
Unsuccess
Fafnir
Level 119
God Stats
30W - 3L
1,926 SR
Queue Stats
870W - 112L
1,988 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zyon2
Tsukuyomi
Level 84
God Stats
10W - 2L
1,766 SR
Queue Stats
201W - 33L
1,932 Elo+
Party 1
Ganesha
Ganesha
blackclover1243-
Ganesha
Level 106
God Stats
4W - 1L
1,713 SR
Queue Stats
175W - 202L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 4 / 1
5,700
950
5,673
5,815
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Adigg
Bellona
10
0 / 1 / 1
5,317
886
3,593
7,642
6,769
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
12
2 / 3 / 2
6,227
1,038
5,225
5,441
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
antoneil0110
Cu Chulainn
10
1 / 1 / 1
5,447
908
5,225
6,973
4,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
9
2 / 1 / 0
5,440
907
917
2,595
854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 3 / 3
5,303
884
1,846
6,057
2,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Kmcx31
Cthulhu
11
1 / 3 / 0
5,570
928
2,835
6,485
4,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fafnir
Unsuccess
Fafnir
12
1 / 0 / 6
6,477
1,080
3,977
5,464
5,594
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
Zyon2
Tsukuyomi
13
7 / 0 / 3
6,980
1,163
12,133
5,341
2,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 0 / 3
5,440
907
1,959
5,140
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
10
10
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
1
0.38
W
Artemis
 
Artemis
1
3
3
0.83
L
Bellona
Adigg
Bellona
0
1
1
0.5
L
He Bo
2
3
2
1
W
Cthulhu
Kmcx31
Cthulhu
1
3
0
0.33
W
Fafnir
Unsuccess
Fafnir
1
0
6
4
W
Tsukuyomi
Zyon2
Tsukuyomi
7
0
3
8.5
L
Cu Chulainn
antoneil0110
Cu Chulainn
1
1
1
1.5
W
0
0
3
1.5
L
Fenrir
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,633
Damage
22,750
28,466
Taken
28,487
15,210
Mitigated
17,736
4,677
Healing
5,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,673
2,949
0
500
5,815
1,617
486
876
4,939
19,106
0
W
Artemis
 
Artemis
1,846
799
0
642
6,057
2,372
0
2,320
3,625
0
9,166
L
Bellona
Adigg
Bellona
3,593
655
0
1,649
7,642
6,769
0
2,648
4,732
0
12,493
L
He Bo
5,225
584
0
500
5,441
1,707
98
1,157
4,184
18,359
0
W
Cthulhu
Kmcx31
Cthulhu
2,835
424
177
600
6,485
4,412
0
3,228
3,175
11,438
0
W
Fafnir
Unsuccess
Fafnir
3,977
941
295
2,104
5,464
5,594
0
1,438
3,886
9,961
0
W
Tsukuyomi
Zyon2
Tsukuyomi
12,133
4,542
0
912
5,341
2,867
0
1,761
3,520
0
28,456
L
Cu Chulainn
antoneil0110
Cu Chulainn
5,225
743
0
1,240
6,973
4,263
0
2,822
3,900
0
12,180
W
1,959
229
0
1,168
5,140
2,491
0
1,659
3,383
11,823
0
L
Fenrir
917
164
0
788
2,595
854
0
613
1,940
0
3,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,131
Gold Earned
29,770
112
Minions Killed
111
0
Camps Cleared
0
599,913
Distance Traveled
702,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,700
950
30
5
0
128,126
0
W
Artemis
5,303
884
17
3
0
113,602
0
L
Bellona
5,317
886
15
3
0
138,143
0
L
He Bo
6,227
1,038
43
7
0
136,225
0
W
Cthulhu
5,570
928
26
4
0
148,424
0
W
Fafnir
6,477
1,080
17
3
0
145,945
0
W
Tsukuyomi
6,980
1,163
38
6
0
149,421
0
L
Cu Chulainn
5,447
908
20
3
0
141,131
0
W
Ganesha
5,440
907
13
2
0
145,385
0
L
Fenrir
5,440
907
4
1
0
56,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role