Player Matchup

Skadi
Skadi
BaphometGriff87
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Bigrasta22
Fenrir
Level 86
God Stats
20W - 18L
1,615 SR
Queue Stats
219W - 261L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
BudaSama
Zhong Kui
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 103L
1,484 Elo+
Solo
Ra
Ra
CocoIDS
Ra
Level 130
God Stats
13W - 10L
1,514 SR
Queue Stats
361W - 366L
1,377 Elo+
Solo
Nike
Nike
EndlessReigndrop
Nike
Level 89
God Stats
56W - 49L
1,502 SR
Queue Stats
212W - 203L
1,424 Elo+
Party 1
Team Averages
Level 85
1,526 SR
1,452 Elo+

VS

Team Averages
Level 102
1,503 SR
1,468 Elo+
Set
Set
Arturfishy
Set
Level 109
God Stats
10W - 11L
1,588 SR
Queue Stats
238W - 248L
1,430 Elo+
Solo
Izanami
Izanami
Solace_Regret
Izanami
Level 66
God Stats
10W - 12L
1,500 SR
Queue Stats
180W - 190L
1,486 Elo+
Solo
Surtr
Surtr
akmasater25
Surtr
Level 84
God Stats
5W - 8L
1,479 SR
Queue Stats
90W - 76L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
ponce369
Baron Samedi
Level 148
God Stats
1W - 1L
1,447 SR
Queue Stats
127W - 112L
1,565 Elo+
Solo
Ares
Ares
temp-640514
Ares
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 42L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,284
428
1,309
3,773
1,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Bigrasta22
Fenrir
10
1 / 3 / 0
5,360
536
5,171
10,086
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
BudaSama
Zhong Kui
10
1 / 0 / 0
6,135
614
4,893
5,134
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
3 / 3 / 1
5,844
584
5,081
5,225
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 1
4,748
475
3,303
5,627
3,643
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 1
6,758
676
7,032
9,382
4,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
8
1 / 1 / 0
5,153
515
3,471
4,541
1,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 1 / 0
4,782
478
1,930
7,850
3,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
ponce369
Baron Samedi
10
1 / 2 / 3
5,881
588
3,158
6,064
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 1 / 0
5,177
518
2,956
6,227
4,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
5
Kills
8
8
Deaths
6
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
6
1
1
6.5
W
0
1
0
0
W
Fenrir
Bigrasta22
Fenrir
1
3
0
0.33
W
Zhong Kui
BudaSama
Zhong Kui
1
0
0
1
W
3
3
1
1.17
W
0
1
1
0.5
L
Izanami
1
1
0
1
L
0
1
0
0
L
Baron Samedi
ponce369
Baron Samedi
1
2
3
1.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,757
Damage
18,547
29,845
Taken
34,064
13,956
Mitigated
16,176
10,254
Healing
9,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,032
3,592
0
1,794
9,382
4,242
0
2,695
6,594
0
51,324
W
1,309
783
0
1,287
3,773
1,089
0
1,292
2,481
0
14,175
W
Fenrir
Bigrasta22
Fenrir
5,171
1,002
0
3,526
10,086
3,714
0
1,543
8,543
0
33,372
W
Zhong Kui
BudaSama
Zhong Kui
4,893
424
0
3,305
5,134
3,586
0
50
5,084
32,522
0
W
5,081
215
252
1,099
5,225
1,924
0
1,910
3,315
34,068
0
W
3,303
682
0
785
5,627
3,643
0
1,404
4,223
0
21,781
L
Izanami
3,471
2,277
0
1,541
4,541
1,481
914
559
3,982
0
39,209
L
1,930
513
0
2,825
7,850
3,148
0
4,107
3,337
533
21,868
L
Baron Samedi
ponce369
Baron Samedi
3,158
87
0
1,401
6,064
2,707
38
1,226
4,838
38,931
0
L
2,956
133
0
1,706
6,227
4,598
0
807
5,339
13,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,371
Gold Earned
27,751
243
Minions Killed
253
0
Camps Cleared
0
939,558
Distance Traveled
898,585
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,758
676
83
8
0
220,884
0
W
Skadi
4,284
428
30
3
0
159,446
2
W
Fenrir
5,360
536
57
6
0
217,863
0
W
Zhong Kui
6,135
614
77
8
0
173,564
0
W
Ra
5,844
584
51
5
0
189,871
0
W
Nike
4,748
475
28
3
0
198,814
0
L
Izanami
5,153
515
59
6
0
160,278
0
L
Surtr
4,782
478
35
4
0
150,544
0
L
Baron Samedi
5,881
588
63
6
0
180,631
0
L
Ares
5,177
518
13
1
0
186,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role