Player Matchup

Anhur
Anhur
Bearded_SHEP
Anhur
Level 84
God Stats
12W - 7L
1,711 SR
Queue Stats
108W - 106L
1,530 Elo+
Solo
Nu Wa
Nu Wa
CBK Moee
Nu Wa
Level 182
God Stats
16W - 11L
1,617 SR
Queue Stats
802W - 779L
1,430 Elo+
Solo
Thanatos
Thanatos
Prodigy19
Thanatos
Level 40
God Stats
2W - 1L
1,657 SR
Queue Stats
45W - 29L
1,632 Elo+
Solo
Jormungandr
Jormungandr
SaucyStream
Jormungandr
Level 45
God Stats
5W - 5L
1,500 SR
Queue Stats
51W - 42L
1,720 Elo+
Party 1
Bastet
Bastet
levibullrush
Bastet
Level 128
God Stats
4W - 5L
1,503 SR
Queue Stats
104W - 127L
1,503 Elo+
Party 1
Team Averages
Level 96
1,598 SR
1,563 Elo+

VS

Team Averages
Level 121
1,547 SR
1,484 Elo+
Ix Chel
Ix Chel
AdvancedRussell
Ix Chel
Level 122
God Stats
5W - 9L
1,374 SR
Queue Stats
109W - 109L
1,509 Elo+
Solo
Nemesis
Nemesis
Emerson2333
Nemesis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,365 Elo+
Solo
Bellona
Bellona
GZ665
Bellona
Level 49
God Stats
1W - 2L
1,581 SR
Queue Stats
20W - 24L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
SabresOwn
Zhong Kui
Level 197
God Stats
33W - 21L
1,674 SR
Queue Stats
641W - 585L
1,564 Elo+
Solo
Chernobog
Chernobog
SergeantFatal
Chernobog
Level 108
God Stats
133W - 98L
1,608 SR
Queue Stats
604W - 551L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
8,595
537
8,215
11,707
4,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
CBK Moee
Nu Wa
15
4 / 1 / 6
9,158
572
8,064
7,116
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Prodigy19
Thanatos
17
10 / 1 / 4
10,481
655
15,447
17,947
8,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
SaucyStream
Jormungandr
12
1 / 2 / 9
7,230
452
10,736
13,035
12,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
14
3 / 4 / 4
8,650
541
11,879
18,766
8,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,264
392
6,566
13,543
7,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Emerson2333
Nemesis
13
1 / 4 / 4
7,288
456
7,575
16,261
4,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
GZ665
Bellona
14
4 / 6 / 2
9,082
568
10,926
18,005
14,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
SabresOwn
Zhong Kui
14
4 / 2 / 3
8,493
531
13,748
13,837
9,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
SergeantFatal
Chernobog
14
1 / 1 / 3
7,840
490
7,277
10,932
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
19
Kills
10
10
Deaths
19
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
1
2
4
1.5
W
Nu Wa
CBK Moee
Nu Wa
4
1
6
7
L
Nemesis
Emerson2333
Nemesis
1
4
4
0.75
L
Bellona
GZ665
Bellona
4
6
2
0.83
W
Thanatos
Prodigy19
Thanatos
10
1
4
12
L
Zhong Kui
SabresOwn
Zhong Kui
4
2
3
2.75
W
Jormungandr
SaucyStream
Jormungandr
1
2
9
2.75
L
Chernobog
SergeantFatal
Chernobog
1
1
3
2.5
W
Bastet
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,341
Damage
46,092
68,571
Taken
72,578
36,844
Mitigated
38,976
29,819
Healing
17,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,566
1,588
841
1,671
13,543
7,759
0
5,371
7,482
30,703
0
W
8,215
4,933
0
4,945
11,707
4,753
630
1,545
10,122
0
70,845
W
Nu Wa
CBK Moee
Nu Wa
8,064
1,998
0
1,193
7,116
2,768
918
3,700
3,258
63,162
0
L
Nemesis
Emerson2333
Nemesis
7,575
2,110
0
1,647
16,261
4,254
0
2,498
13,445
0
51,406
L
Bellona
GZ665
Bellona
10,926
2,306
0
3,612
18,005
14,111
0
2,480
15,350
9,753
54,013
W
Thanatos
Prodigy19
Thanatos
15,447
4,194
0
14,154
17,947
8,420
0
4,484
13,305
0
93,508
L
Zhong Kui
SabresOwn
Zhong Kui
13,748
713
0
4,641
13,837
9,109
0
4,052
9,253
72,527
0
W
Jormungandr
SaucyStream
Jormungandr
10,736
2,022
0
1,631
13,035
12,043
217
6,050
6,895
33,963
392
L
Chernobog
SergeantFatal
Chernobog
7,277
4,899
0
4,749
10,932
3,743
0
2,118
8,640
0
62,565
W
Bastet
11,879
3,219
0
7,896
18,766
8,860
617
6,326
12,242
0
58,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,114
Gold Earned
38,967
492
Minions Killed
459
0
Camps Cleared
0
1,602,548
Distance Traveled
1,528,380
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,264
392
48
3
0
290,757
2
W
Anhur
8,595
537
118
7
0
281,419
0
W
Nu Wa
9,158
572
117
7
0
305,729
0
L
Nemesis
7,288
456
68
4
0
365,880
1
L
Bellona
9,082
568
112
7
0
270,873
0
W
Thanatos
10,481
655
124
8
0
390,575
1
L
Zhong Kui
8,493
531
117
7
0
299,837
0
W
Jormungandr
7,230
452
43
3
0
305,167
2
L
Chernobog
7,840
490
114
7
0
301,033
2
W
Bastet
8,650
541
90
6
0
319,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role