Player Matchup

Chaac
Chaac
IsssTragic
Chaac
Level 158
God Stats
7W - 6L
1,590 SR
Queue Stats
150W - 154L
1,607 Elo+
Party 1
Ullr
Ullr
JewseaPickle9
Ullr
Level 129
God Stats
14W - 18L
1,432 SR
Queue Stats
248W - 254L
1,527 Elo+
Party 1
Ares
Ares
JukeBoxWarrior
Ares
Level 87
God Stats
12W - 9L
1,592 SR
Queue Stats
428W - 378L
1,491 Elo+
Solo
Agni
Agni
PiggieAxe
Agni
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,494 Elo+
Solo
Bakasura
Bakasura
zTDxwg
Bakasura
Level 76
God Stats
13W - 14L
1,487 SR
Queue Stats
291W - 275L
1,465 Elo+
Solo
Team Averages
Level 116
1,520 SR
1,517 Elo+

VS

Team Averages
Level 133
1,709 SR
1,522 Elo+
Kuzenbo
Kuzenbo
Backflip
Kuzenbo
Level 107
God Stats
4W - 2L
1,885 SR
Queue Stats
70W - 59L
1,578 Elo+
Party 2
Hades
Hades
Chocobo
Hades
Level 149
God Stats
5W - 4L
1,706 SR
Queue Stats
76W - 78L
1,549 Elo+
Party 2
Fenrir
Fenrir
HomieLorenzo
Fenrir
Level 128
God Stats
2W - 6L
1,674 SR
Queue Stats
157W - 149L
1,578 Elo+
Party 2
Poseidon
Poseidon
Meishhy
Poseidon
Level 124
God Stats
1W - 1L
1,741 SR
Queue Stats
41W - 36L
1,520 Elo+
Solo
Ullr
Ullr
Sinful7119
Ullr
Level 158
God Stats
18W - 18L
1,540 SR
Queue Stats
305W - 293L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
4 / 2 / 4
10,056
629
15,217
20,018
20,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
3 / 2 / 3
8,796
550
9,726
11,528
4,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 3 / 7
8,823
551
6,852
14,609
12,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
14
3 / 5 / 3
9,302
581
7,611
9,332
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
zTDxwg
Bakasura
15
1 / 2 / 4
8,813
551
5,023
13,679
7,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Backflip
Kuzenbo
11
0 / 1 / 7
7,485
468
6,077
9,792
11,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
Chocobo
Hades
14
6 / 3 / 2
8,580
536
9,612
13,730
7,185
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
14
4 / 1 / 3
8,355
522
5,777
14,975
7,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
Meishhy
Poseidon
14
2 / 5 / 2
8,354
522
10,749
15,993
9,060
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 2 / 2
7,336
459
6,127
11,802
5,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
12
Kills
14
14
Deaths
12
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Backflip
Kuzenbo
0
1
7
3.5
L
Hades
Chocobo
Hades
6
3
2
2.33
L
Fenrir
4
1
3
5.5
W
Chaac
4
2
4
3
W
3
2
3
2.25
W
1
3
7
1.5
L
Poseidon
Meishhy
Poseidon
2
5
2
0.6
W
Agni
3
5
3
0.9
L
2
2
2
1.5
W
Bakasura
zTDxwg
Bakasura
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,429
Damage
38,342
69,166
Taken
66,292
48,118
Mitigated
39,693
22,937
Healing
18,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Backflip
Kuzenbo
6,077
2,079
0
1,632
9,792
11,321
76
2,280
6,970
21,158
0
L
Hades
Chocobo
Hades
9,612
1,445
964
5,479
13,730
7,185
120
7,014
6,611
70,255
0
L
Fenrir
5,777
1,779
0
2,239
14,975
7,076
0
2,585
12,160
0
73,448
W
Chaac
15,217
1,992
0
10,133
20,018
20,179
142
8,955
11,063
241
82,593
W
9,726
3,376
0
3,050
11,528
4,898
1,466
3,593
7,935
0
55,537
W
6,852
841
242
3,342
14,609
12,120
328
6,924
7,685
25,436
0
L
Poseidon
Meishhy
Poseidon
10,749
2,490
0
6,020
15,993
9,060
0
1,804
14,134
66,654
0
W
Agni
7,611
783
170
2,333
9,332
3,817
720
4,711
4,621
70,900
0
L
6,127
2,273
0
2,044
11,802
5,051
0
1,051
10,751
0
51,756
W
Bakasura
zTDxwg
Bakasura
5,023
2,821
0
3,667
13,679
7,104
0
4,345
9,334
0
61,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,790
Gold Earned
40,110
458
Minions Killed
421
0
Camps Cleared
0
1,670,477
Distance Traveled
1,609,921
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,485
468
29
2
0
326,263
2
L
Hades
8,580
536
129
8
0
314,725
0
L
Fenrir
8,355
522
90
6
0
356,375
0
W
Chaac
10,056
629
129
8
0
336,850
2
W
Ullr
8,796
550
100
6
0
275,193
0
W
Ares
8,823
551
16
1
0
338,128
4
L
Poseidon
8,354
522
100
6
0
297,008
0
W
Agni
9,302
581
113
7
0
317,594
2
L
Ullr
7,336
459
73
5
0
315,550
4
W
Bakasura
8,813
551
100
6
0
402,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role