Player Matchup

Sun Wukong
Sun Wukong
CriCriLua
Sun Wukong
Level 126
God Stats
14W - 10L
1,649 SR
Queue Stats
761W - 780L
1,527 Elo+
Solo
Cerberus
Cerberus
Dantalicus
Cerberus
Level 183
God Stats
15W - 12L
1,683 SR
Queue Stats
647W - 582L
1,619 Elo+
Solo
Zeus
Zeus
LeopFP
Zeus
Level 156
God Stats
1W - 2L
1,369 SR
Queue Stats
67W - 58L
1,484 Elo+
Solo
Ullr
Ullr
džeko
Ullr
Level 243
God Stats
22W - 12L
1,765 SR
Queue Stats
306W - 190L
1,636 Elo+
Solo
Pele
Pele
thedrifter75
Pele
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 147L
1,510 Elo+
Solo
Team Averages
Level 163
1,593 SR
1,555 Elo+

VS

Team Averages
Level 130
1,533 SR
1,539 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Glockie
Arachne
Level 159
God Stats
4W - 3L
1,567 SR
Queue Stats
697W - 640L
1,605 Elo+
Solo
Maui
Maui
Harrapani
Maui
Level 59
God Stats
2W - 1L
1,276 SR
Queue Stats
30W - 30L
1,421 Elo+
Solo
Discordia
Discordia
Iron_Chef76
Discordia
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,555 Elo+
Solo
Raijin
Raijin
SuchZz
Raijin
Level 127
God Stats
4W - 3L
1,820 SR
Queue Stats
50W - 39L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CriCriLua
Sun Wukong
10
0 / 0 / 1
4,590
918
2,101
3,133
1,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Dantalicus
Cerberus
10
1 / 0 / 1
5,137
1,027
3,911
4,455
2,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
LeopFP
Zeus
8
0 / 1 / 0
4,168
834
500
1,024
241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
džeko
Ullr
11
1 / 0 / 1
5,137
1,027
3,047
3,667
1,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 0
4,286
857
1,577
5,433
1,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 0 / 2
4,802
960
2,713
1,666
512
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Glockie
Arachne
10
3 / 1 / 0
5,211
1,042
4,396
4,187
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Maui
9
0 / 0 / 0
4,523
905
1,327
4,451
3,005
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Iron_Chef76
Discordia
9
0 / 1 / 1
4,726
945
2,278
1,948
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
SuchZz
Raijin
10
0 / 0 / 0
4,684
937
1,920
2,632
673
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
2
Kills
3
3
Deaths
2
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
0
2
1
L
Sun Wukong
CriCriLua
Sun Wukong
0
0
1
0.5
L
Cerberus
Dantalicus
Cerberus
1
0
1
1.5
W
Arachne
Glockie
Arachne
3
1
0
3
W
Maui
0
0
0
0
W
Discordia
Iron_Chef76
Discordia
0
1
1
0.5
L
Zeus
LeopFP
Zeus
0
1
0
0
W
Raijin
SuchZz
Raijin
0
0
0
0
L
Ullr
džeko
Ullr
1
0
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,136
Damage
12,634
17,712
Taken
14,884
7,176
Mitigated
7,070
4,718
Healing
5,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,713
1,639
0
883
1,666
512
600
106
1,560
0
16,223
L
Sun Wukong
CriCriLua
Sun Wukong
2,101
247
0
219
3,133
1,748
0
788
2,339
0
10,760
L
Cerberus
Dantalicus
Cerberus
3,911
140
511
1,769
4,455
2,055
0
1,723
2,558
10,750
0
W
Arachne
Glockie
Arachne
4,396
2,534
0
1,769
4,187
2,119
0
675
3,512
0
7,512
W
Maui
1,327
569
417
1,087
4,451
3,005
0
1,326
3,125
3,378
0
W
Discordia
Iron_Chef76
Discordia
2,278
321
0
140
1,948
761
0
907
1,041
12,418
0
L
Zeus
LeopFP
Zeus
500
78
0
0
1,024
241
0
314
638
3,521
0
W
Raijin
SuchZz
Raijin
1,920
201
0
1,216
2,632
673
114
1,397
1,235
16,754
0
L
Ullr
džeko
Ullr
3,047
1,415
0
1,160
3,667
1,396
0
2,166
1,405
0
18,886
L
1,577
286
0
1,059
5,433
1,736
56
184
5,247
0
7,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,318
Gold Earned
23,946
115
Minions Killed
112
0
Camps Cleared
0
505,177
Distance Traveled
574,428
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
4,802
960
30
6
0
115,173
0
L
Sun Wukong
4,590
918
24
5
0
129,793
2
L
Cerberus
5,137
1,027
13
3
0
122,952
0
W
Arachne
5,211
1,042
9
2
0
129,490
0
W
Maui
4,523
905
3
1
0
102,982
2
W
Discordia
4,726
945
31
6
0
110,140
3
L
Zeus
4,168
834
11
2
0
35,824
0
W
Raijin
4,684
937
39
8
0
116,643
0
L
Ullr
5,137
1,027
48
10
0
111,325
0
L
Pele
4,286
857
19
4
0
105,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role