Player Matchup

Cerberus
Cerberus
Waserto910
Cerberus
Level 86
God Stats
1W - 2L
1,542 SR
Queue Stats
4W - 10L
1,314 Elo+
Party 2
Ao Kuang
Ao Kuang
assassins1720
Ao Kuang
Level 19
God Stats
3W - 5L
1,666 SR
Queue Stats
4W - 6L
1,604 Elo+
Party 2
Baron Samedi
Baron Samedi
ruso28928
Baron Samedi
Level 108
God Stats
0W - 1L
1,284 SR
Queue Stats
1W - 4L
1,511 Elo+
Party 2
Team Averages
Level 71
1,497 SR
1,476 Elo+

VS

Team Averages
Level 55
1,469 SR
1,404 Elo+
Anubis
Anubis
TAPOK26
Anubis
Level 45
God Stats
19W - 13L
1,540 SR
Queue Stats
141W - 133L
1,404 Elo+
Party 1
Hercules
Hercules
ToPOLxMAksGey
Hercules
Level 61
God Stats
15W - 13L
1,452 SR
Queue Stats
245W - 275L
1,413 Elo+
Party 1
Thanatos
Thanatos
realsetenta
Thanatos
Level 60
God Stats
6W - 6L
1,416 SR
Queue Stats
178W - 206L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Waserto910
Cerberus
15
2 / 4 / 5
11,846
740
6,638
23,978
18,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
assassins1720
Ao Kuang
12
2 / 10 / 5
11,220
701
6,349
19,773
6,317
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
ruso28928
Baron Samedi
16
5 / 6 / 3
13,069
817
14,564
14,293
7,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
TAPOK26
Anubis
15
7 / 4 / 8
12,985
812
19,772
12,436
6,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
ToPOLxMAksGey
Hercules
15
4 / 3 / 13
12,629
789
12,681
16,661
20,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
realsetenta
Thanatos
16
9 / 3 / 11
13,956
872
18,917
11,933
7,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
9
Kills
20
20
Deaths
10
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anubis
TAPOK26
Anubis
7
4
8
2.75
W
Hercules
ToPOLxMAksGey
Hercules
4
3
13
3.5
L
Cerberus
Waserto910
Cerberus
2
4
5
1.13
L
Ao Kuang
assassins1720
Ao Kuang
2
10
5
0.45
W
Thanatos
realsetenta
Thanatos
9
3
11
4.83
L
Baron Samedi
ruso28928
Baron Samedi
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,551
Damage
51,370
58,044
Taken
41,030
32,360
Mitigated
33,936
13,685
Healing
18,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
TAPOK26
Anubis
19,772
673
0
4,116
12,436
6,443
874
10,414
1,958
65,931
0
W
Hercules
ToPOLxMAksGey
Hercules
12,681
2,604
0
4,247
16,661
20,212
217
9,326
6,138
0
30,616
L
Cerberus
Waserto910
Cerberus
6,638
834
0
6,330
23,978
18,959
0
7,131
16,514
30,300
0
L
Ao Kuang
assassins1720
Ao Kuang
6,349
2,413
65
1,386
19,773
6,317
174
8,702
10,480
13,547
0
W
Thanatos
realsetenta
Thanatos
18,917
5,811
0
10,375
11,933
7,281
1,355
8,261
3,672
0
58,120
L
Baron Samedi
ruso28928
Baron Samedi
14,564
607
1,989
3,915
14,293
7,084
0
3,985
9,849
58,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,135
Gold Earned
39,570
137
Minions Killed
179
0
Camps Cleared
0
776,365
Distance Traveled
848,520
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,985
812
79
5
0
256,529
0
W
Hercules
12,629
789
34
2
0
274,114
0
L
Cerberus
11,846
740
56
4
0
290,672
0
L
Ao Kuang
11,220
701
11
1
0
234,291
0
W
Thanatos
13,956
872
66
4
0
317,877
0
L
Baron Samedi
13,069
817
70
4
0
251,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role