Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Grim Ursidae 14
Chaac
Level 62
God Stats
0W - 4L
1,280 SR
Queue Stats
26W - 31L
1,381 Elo+
Solo
Team Averages
Level 134
1,456 SR
1,476 Elo+

VS

Team Averages
Level 106
1,382 SR
1,461 Elo+
Atlas
Atlas
 
Atlas
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AmirKosmo
Fenrir
Level 109
God Stats
2W - 1L
1,308 SR
Queue Stats
143W - 148L
1,506 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HashiramaSenju04
Ah Muzen Cab
Level 133
God Stats
4W - 1L
1,672 SR
Queue Stats
160W - 179L
1,451 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Toth23Hun
Kumbhakarna
Level 105
God Stats
1W - 1L
1,253 SR
Queue Stats
79W - 110L
1,396 Elo+
Party 1
Ishtar
Ishtar
X69onfire
Ishtar
Level 97
God Stats
4W - 14L
1,177 SR
Queue Stats
924W - 985L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 2 / 9
8,809
881
12,336
8,014
3,796
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
 
Athena
14
3 / 4 / 5
8,394
839
6,956
16,204
19,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
 
Thanatos
13
6 / 7 / 4
8,254
825
5,759
11,443
5,628
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
 
Camazotz
12
0 / 6 / 10
7,120
712
9,761
14,698
9,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
2 / 4 / 5
7,444
744
8,113
12,998
10,193
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 2 / 9
8,201
820
8,714
12,258
11,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
AmirKosmo
Fenrir
14
4 / 4 / 12
8,662
866
6,553
12,304
11,825
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
HashiramaSenju04
Ah Muzen Cab
19
12 / 1 / 11
10,459
1,046
19,873
5,798
2,623
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Kumbhakarna
Toth23Hun
Kumbhakarna
12
1 / 5 / 16
7,736
774
5,286
11,320
5,132
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
X69onfire
Ishtar
16
4 / 2 / 15
9,178
918
12,907
8,940
4,093
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
86
14
Kills
23
23
Deaths
14
33
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
2
9
3.75
L
Athena
 
Athena
3
4
5
1.38
L
Thanatos
 
Thanatos
6
7
4
1.14
L
Camazotz
 
Camazotz
0
6
10
0.83
W
Atlas
 
Atlas
2
2
9
3.25
W
Fenrir
AmirKosmo
Fenrir
4
4
12
2.5
L
2
4
5
1.13
W
Ah Muzen Cab
HashiramaSenju04
Ah Muzen Cab
12
1
11
17.5
W
Kumbhakarna
Toth23Hun
Kumbhakarna
1
5
16
1.8
W
Ishtar
X69onfire
Ishtar
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,925
Damage
53,333
63,357
Taken
50,620
48,918
Mitigated
34,933
15,877
Healing
13,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,336
1,135
891
1,605
8,014
3,796
0
891
7,123
31,518
0
L
Athena
 
Athena
6,956
974
1,568
1,968
16,204
19,752
27
4,715
11,489
11,818
499
L
Thanatos
 
Thanatos
5,759
1,220
218
2,998
11,443
5,628
0
2,445
8,998
0
9,456
L
Camazotz
 
Camazotz
9,761
1,131
481
2,910
14,698
9,549
0
2,801
11,897
0
14,488
W
Atlas
 
Atlas
8,714
2,645
706
2,528
12,258
11,260
0
3,745
8,513
12,194
1,158
W
Fenrir
AmirKosmo
Fenrir
6,553
1,368
1,890
1,839
12,304
11,825
23
4,841
7,463
0
9,533
L
8,113
1,066
229
3,009
12,998
10,193
74
1,990
11,008
0
18,231
W
Ah Muzen Cab
HashiramaSenju04
Ah Muzen Cab
19,873
7,188
728
635
5,798
2,623
1,082
2,236
3,562
0
37,429
W
Kumbhakarna
Toth23Hun
Kumbhakarna
5,286
430
237
625
11,320
5,132
405
4,039
7,281
6,291
0
W
Ishtar
X69onfire
Ishtar
12,907
7,352
1,776
2,654
8,940
4,093
236
3,932
5,008
0
32,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,021
Gold Earned
44,236
121
Minions Killed
103
0
Camps Cleared
0
995,691
Distance Traveled
964,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,809
881
58
6
0
202,579
0
L
Athena
8,394
839
19
2
0
196,888
0
L
Thanatos
8,254
825
7
1
0
183,033
0
L
Camazotz
7,120
712
12
1
0
209,900
0
W
Atlas
8,201
820
11
1
0
214,055
0
W
Fenrir
8,662
866
6
1
0
203,959
0
L
Chaac
7,444
744
25
3
0
203,291
0
W
Ah Muzen Cab
10,459
1,046
32
3
0
198,228
0
W
Kumbhakarna
7,736
774
9
1
0
172,870
0
W
Ishtar
9,178
918
45
5
0
175,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role