Player Matchup

Rama
Rama
Gold V
One_Ugly_poTaTo
Rama
Gold V
Level 229
God Stats
28W - 26L
1,508 SR
Queue Stats
1,215W - 1,246L
1,335 MMR
Solo
Fenrir
Fenrir
Platinum IV
PPVJAYNICE10
Fenrir
Platinum IV
Level 162
God Stats
22W - 18L
1,636 SR
Queue Stats
355W - 353L
1,771 MMR
Solo
Chaac
Chaac
Bronze III
TheCrackMuncher
Chaac
Bronze III
Level 97
God Stats
0W - 1L
1,862 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Hades
Hades
Diamond IV
oosdja
Hades
Diamond IV
Level 157
God Stats
72W - 51L
1,608 SR
Queue Stats
124W - 103L
2,167 MMR
Solo
Ares
Ares
Silver V
xDrowzyyy
Ares
Silver V
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,215 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,623 SR
1,577 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 113
1,537 SR
1,617 MMR
Ravana
Ravana
Diamond III
BaJie0v0
Ravana
Diamond III
Level 119
God Stats
1W - 2L
1,337 SR
Queue Stats
72W - 38L
2,096 MMR
Solo
Fafnir
Fafnir
Silver III
NivekDrol
Fafnir
Silver III
Level 66
God Stats
15W - 14L
1,463 SR
Queue Stats
19W - 18L
1,291 MMR
Solo
Chernobog
Chernobog
Gold IV
SuaveBuffalo154
Chernobog
Gold IV
Level 121
God Stats
29W - 24L
1,610 SR
Queue Stats
134W - 139L
1,384 MMR
Party 2
Agni
Agni
Platinum IV
forgivenyo
Agni
Platinum IV
Level 152
God Stats
21W - 14L
1,647 SR
Queue Stats
269W - 269L
1,814 MMR
Party 2
Hercules
Hercules
Gold I
ixSmitty
Hercules
Gold I
Level 107
God Stats
15W - 12L
1,630 SR
Queue Stats
165W - 169L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
8,377
558
7,448
10,770
4,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
14
5 / 4 / 1
8,134
542
7,833
12,951
4,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 5 / 3
7,356
490
7,019
12,777
9,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
oosdja
Hades
17
0 / 2 / 0
9,140
609
2,550
13,042
5,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
11
0 / 0 / 2
6,870
458
3,683
9,748
8,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Ao KuangAwilixThanatos

VS

Bans
AthenaLokiMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BaJie0v0
Ravana
15
4 / 1 / 7
9,025
602
11,082
9,268
4,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Fafnir
NivekDrol
Fafnir
11
0 / 0 / 6
7,535
502
3,685
11,390
11,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
SuaveBuffalo154
Chernobog
13
0 / 3 / 6
7,774
518
7,154
10,333
3,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
9 / 1 / 1
9,750
650
10,479
6,069
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
ixSmitty
Hercules
15
2 / 3 / 1
9,112
607
7,112
10,514
9,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
8
Kills
15
15
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ravana
BaJie0v0
Ravana
4
1
7
7.5
W
Fafnir
NivekDrol
Fafnir
0
0
6
3
L
2
4
1
0.63
L
Fenrir
5
4
1
1.38
W
Chernobog
SuaveBuffalo154
Chernobog
0
3
6
1
L
1
5
3
0.5
W
9
1
1
9.5
W
Hercules
ixSmitty
Hercules
2
3
1
0.83
L
Hades
oosdja
Hades
0
2
0
0
L
Ares
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,533
Damage
39,512
59,288
Taken
47,574
32,787
Mitigated
32,454
16,476
Healing
10,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
BaJie0v0
Ravana
11,082
4,974
0
2,028
9,268
4,977
693
2,161
7,107
0
86,756
W
Fafnir
NivekDrol
Fafnir
3,685
1,231
0
2,867
11,390
11,543
103
1,841
9,549
15,449
0
L
7,448
5,618
0
2,917
10,770
4,301
602
2,193
8,490
0
61,571
L
Fenrir
7,833
2,293
0
681
12,951
4,837
0
3,300
9,429
0
51,444
W
Chernobog
SuaveBuffalo154
Chernobog
7,154
4,464
0
2,225
10,333
3,922
9
975
9,358
0
58,823
L
7,019
1,579
0
2,211
12,777
9,475
0
1,346
11,402
0
43,914
W
10,479
588
0
750
6,069
2,207
0
702
5,367
66,098
0
W
Hercules
ixSmitty
Hercules
7,112
2,756
0
2,646
10,514
9,805
0
554
9,960
0
65,474
L
Hades
oosdja
Hades
2,550
1,178
358
7,055
13,042
5,758
0
3,438
9,340
105,540
0
L
Ares
3,683
377
0
3,254
9,748
8,416
0
3,168
6,463
18,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,877
Gold Earned
43,196
439
Minions Killed
483
0
Camps Cleared
0
1,451,223
Distance Traveled
1,551,990
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,025
602
121
8
0
326,792
0
W
Fafnir
7,535
502
24
2
0
316,243
5
L
Rama
8,377
558
101
7
0
244,847
2
L
Fenrir
8,134
542
67
4
0
314,465
1
W
Chernobog
7,774
518
103
7
0
282,641
1
L
Chaac
7,356
490
70
5
0
302,180
0
W
Agni
9,750
650
123
8
0
319,367
4
W
Hercules
9,112
607
112
7
0
306,947
3
L
Hades
9,140
609
182
12
0
297,467
0
L
Ares
6,870
458
19
1
0
292,264
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role