Player Matchup

Ullr
Ullr
 
Ullr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
EnderSkelly
Khepri
Level 67
God Stats
5W - 2L
1,558 SR
Queue Stats
137W - 131L
1,398 Elo+
Solo
Scylla
Scylla
Fedem
Scylla
Level 63
God Stats
3W - 9L
1,288 SR
Queue Stats
120W - 135L
1,388 Elo+
Party 1
Hun Batz
Hun Batz
MRedemption
Hun Batz
Level 86
God Stats
4W - 2L
1,546 SR
Queue Stats
138W - 159L
1,387 Elo+
Party 1
Anubis
Anubis
多余的解释
Anubis
Level 134
God Stats
26W - 26L
1,467 SR
Queue Stats
350W - 358L
1,416 Elo+
Solo
Team Averages
Level 88
1,472 SR
1,418 Elo+

VS

Team Averages
Level 64
1,481 SR
1,432 Elo+
Thanatos
Thanatos
Alessio-Crusher-
Thanatos
Level 48
God Stats
22W - 23L
1,580 SR
Queue Stats
112W - 122L
1,413 Elo+
Solo
Osiris
Osiris
BLACK-styleh
Osiris
Level 108
God Stats
9W - 5L
1,583 SR
Queue Stats
493W - 479L
1,460 Elo+
Solo
Izanami
Izanami
MylesScrivener
Izanami
Level 68
God Stats
142W - 113L
1,486 SR
Queue Stats
301W - 289L
1,428 Elo+
Solo
Anubis
Anubis
Wellanos
Anubis
Level 61
God Stats
2W - 3L
1,253 SR
Queue Stats
17W - 30L
1,359 Elo+
Solo
Nu Wa
Nu Wa
nievejean44
Nu Wa
Level 33
God Stats
6W - 8L
1,500 SR
Queue Stats
11W - 20L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 2 / 3
6,982
537
4,247
7,830
3,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
11
0 / 2 / 9
6,809
524
3,289
9,428
6,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Fedem
Scylla
11
2 / 1 / 3
6,465
497
3,387
4,592
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
MRedemption
Hun Batz
13
10 / 1 / 2
8,173
629
6,512
8,891
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
9 / 1 / 6
9,371
721
15,172
9,423
4,163
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,093
546
4,594
11,400
3,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
10
2 / 3 / 2
7,266
559
2,693
11,438
9,949
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 1 / 4
7,714
593
5,921
7,979
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Wellanos
Anubis
11
2 / 8 / 0
7,175
552
7,189
12,761
4,504
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 8 / 0
6,476
498
3,348
9,477
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
23
Kills
7
7
Deaths
23
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
2
3
1.75
L
2
3
2
1
L
Osiris
2
3
2
1
W
Khepri
0
2
9
2.25
W
Scylla
Fedem
Scylla
2
1
3
3.5
W
Hun Batz
MRedemption
Hun Batz
10
1
2
11
L
1
1
4
3
L
Anubis
Wellanos
Anubis
2
8
0
0.25
L
0
8
0
0
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,607
Damage
23,745
40,164
Taken
53,055
18,792
Mitigated
23,296
14,984
Healing
15,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,247
2,050
0
1,247
7,830
3,161
0
463
7,367
0
49,686
L
4,594
280
11
7,380
11,400
3,958
0
2,569
8,831
0
52,173
L
Osiris
2,693
964
0
1,328
11,438
9,949
0
3,570
7,868
0
20,358
W
Khepri
3,289
557
0
2,516
9,428
6,772
0
1,809
7,619
19,521
0
W
Scylla
Fedem
Scylla
3,387
713
0
646
4,592
1,342
110
1,370
3,222
43,453
0
W
Hun Batz
MRedemption
Hun Batz
6,512
1,376
0
4,336
8,891
3,354
0
1,425
7,466
0
54,955
L
5,921
3,884
0
3,639
7,979
2,740
980
3,642
4,337
0
71,107
L
Anubis
Wellanos
Anubis
7,189
335
0
2,913
12,761
4,504
0
8,055
4,706
45,596
0
L
3,348
519
0
315
9,477
2,145
819
4,012
5,465
38,093
0
W
15,172
248
0
6,239
9,423
4,163
440
5,470
3,953
75,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,800
Gold Earned
35,724
370
Minions Killed
368
0
Camps Cleared
0
1,365,156
Distance Traveled
1,252,354
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,982
537
89
7
0
243,795
2
L
Thanatos
7,093
546
74
6
0
292,110
2
L
Osiris
7,266
559
23
2
0
257,565
0
W
Khepri
6,809
524
17
1
0
266,484
0
W
Scylla
6,465
497
70
5
0
309,348
2
W
Hun Batz
8,173
629
84
6
0
296,245
0
L
Izanami
7,714
593
130
10
0
231,489
4
L
Anubis
7,175
552
69
5
0
238,301
0
L
Nu Wa
6,476
498
72
6
0
232,889
0
W
Anubis
9,371
721
110
8
0
249,284
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role