Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
SgtWarGhost
Chang'e
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
745W - 786L
1,495 Elo+
Party 2
Baba Yaga
Baba Yaga
SpiniPriva
Baba Yaga
Level 120
God Stats
25W - 11L
1,869 SR
Queue Stats
649W - 665L
1,487 Elo+
Party 2
Rama
Rama
jose0019
Rama
Level 178
God Stats
24W - 25L
1,474 SR
Queue Stats
1,066W - 1,047L
1,618 Elo+
Solo
Team Averages
Level 153
1,569 SR
1,520 Elo+

VS

Team Averages
Level 174
1,531 SR
1,512 Elo+
Ra
Ra
 
Ra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AxBrin
Danzaburou
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 66L
1,580 Elo+
Solo
Ares
Ares
IamXGod
Ares
Level 186
God Stats
1W - 0L
1,658 SR
Queue Stats
26W - 42L
1,410 Elo+
Party 1
Sol
Sol
TheFeel
Sol
Level 188
God Stats
1W - 0L
1,497 SR
Queue Stats
44W - 37L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
3 / 2 / 1
8,927
687
8,184
8,647
5,462
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sobek
 
Sobek
13
0 / 9 / 4
7,854
604
3,488
21,051
16,739
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
SgtWarGhost
Chang'e
12
0 / 6 / 3
7,389
568
3,678
15,086
6,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Baba Yaga
SpiniPriva
Baba Yaga
14
0 / 4 / 6
7,900
608
13,901
10,955
5,126
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
18
3 / 4 / 3
9,171
705
14,908
14,461
6,935
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
8 / 1 / 9
11,443
880
11,310
13,721
7,834
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
 
Ah Puch
18
5 / 1 / 19
10,637
818
28,985
18,391
10,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
AxBrin
Danzaburou
16
3 / 1 / 13
10,040
772
7,873
11,337
6,532
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
IamXGod
Ares
16
4 / 2 / 14
10,968
844
7,296
17,401
18,031
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
17
5 / 3 / 13
10,359
797
12,030
13,431
6,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
93
6
Kills
25
25
Deaths
8
17
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
3
2
1
1.75
L
Sobek
 
Sobek
0
9
4
0.22
W
Ra
 
Ra
8
1
9
12.5
W
Ah Puch
 
Ah Puch
5
1
19
14.5
W
Danzaburou
AxBrin
Danzaburou
3
1
13
9.5
W
Ares
IamXGod
Ares
4
2
14
5.5
L
Chang'e
SgtWarGhost
Chang'e
0
6
3
0.25
L
Baba Yaga
SpiniPriva
Baba Yaga
0
4
6
0.75
W
Sol
5
3
13
3.83
L
Rama
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,159
Damage
67,494
70,200
Taken
74,281
40,900
Mitigated
49,366
17,325
Healing
50,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
8,184
189
344
758
8,647
5,462
0
7,173
1,100
25,149
0
L
Sobek
 
Sobek
3,488
0
232
2,461
21,051
16,739
0
17,295
3,219
8,463
0
W
Ra
 
Ra
11,310
883
22,255
9,326
13,721
7,834
983
5,765
7,956
34,069
0
W
Ah Puch
 
Ah Puch
28,985
730
24
4,525
18,391
10,614
516
7,595
10,796
42,053
0
W
Danzaburou
AxBrin
Danzaburou
7,873
1,945
1,085
3,161
11,337
6,532
2,863
5,519
4,827
0
21,839
W
Ares
IamXGod
Ares
7,296
567
2,206
3,127
17,401
18,031
351
6,198
11,203
11,271
0
L
Chang'e
SgtWarGhost
Chang'e
3,678
126
3,542
2,941
15,086
6,638
0
13,141
1,628
7,485
0
L
Baba Yaga
SpiniPriva
Baba Yaga
13,901
0
1,114
2,446
10,955
5,126
0
8,993
1,770
23,075
0
W
Sol
12,030
1,767
1,827
3,025
13,431
6,355
2,496
4,174
9,257
24,240
0
L
Rama
14,908
12,337
554
2,933
14,461
6,935
0
12,585
1,714
0
33,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,241
Gold Earned
53,447
155
Minions Killed
147
0
Camps Cleared
0
939,566
Distance Traveled
1,225,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,927
687
46
4
0
167,387
0
L
Sobek
7,854
604
7
1
0
201,770
0
W
Ra
11,443
880
51
4
0
274,214
0
W
Ah Puch
10,637
818
28
2
0
249,124
0
W
Danzaburou
10,040
772
40
3
0
234,575
0
W
Ares
10,968
844
6
0
0
241,132
0
L
Chang'e
7,389
568
14
1
0
186,025
0
L
Baba Yaga
7,900
608
13
1
0
188,198
0
W
Sol
10,359
797
22
2
0
226,924
0
L
Rama
9,171
705
75
6
0
196,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role