Player Matchup

Pele
Pele
Asi Masamune
Pele
Level 156
God Stats
3W - 3L
1,303 SR
Queue Stats
106W - 101L
1,539 Elo+
Solo
Chronos
Chronos
ChickenGuy32
Chronos
Level 40
God Stats
6W - 7L
1,478 SR
Queue Stats
42W - 46L
1,466 Elo+
Solo
Poseidon
Poseidon
HARPO V 673
Poseidon
Level 145
God Stats
4W - 6L
1,502 SR
Queue Stats
57W - 74L
1,472 Elo+
Party 1
Ganesha
Ganesha
KOOLWAN
Ganesha
Level 138
God Stats
5W - 2L
1,690 SR
Queue Stats
163W - 150L
1,566 Elo+
Solo
Danzaburou
Danzaburou
libraAscension
Danzaburou
Level 57
God Stats
9W - 1L
1,615 SR
Queue Stats
116W - 128L
1,602 Elo+
Party 1
Team Averages
Level 107
1,518 SR
1,529 Elo+

VS

Team Averages
Level 116
1,495 SR
1,505 Elo+
Charon
Charon
 
Charon
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Jb3517
Kukulkan
Level 136
God Stats
8W - 3L
1,831 SR
Queue Stats
142W - 98L
1,578 Elo+
Solo
Danzaburou
Danzaburou
Queen_Brieee
Danzaburou
Level 32
God Stats
0W - 2L
1,269 SR
Queue Stats
19W - 29L
1,452 Elo+
Solo
Guan Yu
Guan Yu
Warrior Knight7
Guan Yu
Level 145
God Stats
28W - 25L
1,584 SR
Queue Stats
1,137W - 1,078L
1,488 Elo+
Solo
Hun Batz
Hun Batz
billy999heon
Hun Batz
Level 117
God Stats
0W - 2L
1,289 SR
Queue Stats
152W - 127L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 0
9,538
636
10,914
13,953
5,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
ChickenGuy32
Chronos
15
0 / 3 / 0
9,392
626
5,803
10,543
7,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
HARPO V 673
Poseidon
14
1 / 2 / 3
9,043
603
8,919
9,623
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
KOOLWAN
Ganesha
12
0 / 0 / 3
8,028
535
2,088
11,250
7,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
libraAscension
Danzaburou
15
4 / 0 / 3
10,032
669
8,216
9,376
4,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 1 / 4
7,615
508
5,441
12,142
9,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Jb3517
Kukulkan
16
3 / 1 / 1
9,444
630
10,203
6,552
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Queen_Brieee
Danzaburou
10
0 / 5 / 0
6,271
418
2,890
10,206
3,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 1 / 2
8,175
545
5,816
11,472
11,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
billy999heon
Hun Batz
14
3 / 3 / 0
7,765
518
9,152
14,238
6,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
11
Kills
6
6
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
4
2
W
6
1
0
6
W
Chronos
ChickenGuy32
Chronos
0
3
0
0
W
Poseidon
HARPO V 673
Poseidon
1
2
3
1.25
L
Kukulkan
Jb3517
Kukulkan
3
1
1
3.5
W
Ganesha
KOOLWAN
Ganesha
0
0
3
1.5
L
Danzaburou
Queen_Brieee
Danzaburou
0
5
0
0
L
0
1
2
1
L
Hun Batz
billy999heon
Hun Batz
3
3
0
1
W
Danzaburou
libraAscension
Danzaburou
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,940
Damage
33,502
54,745
Taken
54,610
29,255
Mitigated
32,699
19,684
Healing
16,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,441
642
0
4,091
12,142
9,448
0
3,687
8,455
21,754
0
W
10,914
2,814
0
4,188
13,953
5,839
630
2,977
10,976
0
90,622
W
Chronos
ChickenGuy32
Chronos
5,803
1,513
0
3,140
10,543
7,919
0
933
9,610
67,653
2,098
W
Poseidon
HARPO V 673
Poseidon
8,919
1,060
0
3,182
9,623
3,770
726
5,181
4,442
75,585
0
L
Kukulkan
Jb3517
Kukulkan
10,203
1,679
0
597
6,552
2,477
906
2,904
3,648
88,472
0
W
Ganesha
KOOLWAN
Ganesha
2,088
238
2,285
2,897
11,250
7,472
214
4,969
6,281
16,216
0
L
Danzaburou
Queen_Brieee
Danzaburou
2,890
795
0
2,057
10,206
3,468
0
1,156
9,050
0
35,335
L
5,816
471
0
4,444
11,472
11,125
0
4,677
5,933
0
54,693
L
Hun Batz
billy999heon
Hun Batz
9,152
2,744
0
5,137
14,238
6,181
0
3,457
10,736
0
72,358
W
Danzaburou
libraAscension
Danzaburou
8,216
2,680
0
3,992
9,376
4,255
4,714
2,114
7,262
0
69,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,033
Gold Earned
39,270
513
Minions Killed
442
0
Camps Cleared
0
1,491,145
Distance Traveled
1,485,568
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,615
508
21
1
0
318,311
3
W
Pele
9,538
636
108
7
0
340,667
0
W
Chronos
9,392
626
127
8
0
240,467
2
W
Poseidon
9,043
603
146
10
0
307,193
1
L
Kukulkan
9,444
630
168
11
0
308,534
1
W
Ganesha
8,028
535
1
0
0
319,406
6
L
Danzaburou
6,271
418
71
5
0
234,353
1
L
Guan Yu
8,175
545
90
6
0
293,861
7
L
Hun Batz
7,765
518
92
6
0
330,509
0
W
Danzaburou
10,032
669
131
9
0
283,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role