Player Matchup

Hades
Hades
 
Hades
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Matiazh
Rama
Level 159
God Stats
12W - 18L
1,469 SR
Queue Stats
291W - 270L
1,515 Elo+
Solo
Anubis
Anubis
NatsuMikan
Anubis
Level 110
God Stats
27W - 21L
1,631 SR
Queue Stats
115W - 104L
1,519 Elo+
Solo
Tsukuyomi
Tsukuyomi
Szic
Tsukuyomi
Level 152
God Stats
7W - 5L
1,635 SR
Queue Stats
26W - 36L
1,512 Elo+
Solo
Vamana
Vamana
avengexlife
Vamana
Level 158
God Stats
0W - 2L
1,608 SR
Queue Stats
108W - 99L
1,493 Elo+
Solo
Team Averages
Level 145
1,569 SR
1,508 Elo+

VS

Team Averages
Level 141
1,540 SR
1,484 Elo+
Sun Wukong
Sun Wukong
DR_LMFAO
Sun Wukong
Level 175
God Stats
1W - 1L
1,500 SR
Queue Stats
499W - 505L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
PRBamban
Baron Samedi
Level 169
God Stats
11W - 9L
1,566 SR
Queue Stats
580W - 597L
1,481 Elo+
Party 1
Cerberus
Cerberus
PumpkinEmu59406
Cerberus
Level 87
God Stats
31W - 23L
1,631 SR
Queue Stats
358W - 335L
1,563 Elo+
Solo
Cliodhna
Cliodhna
RaggedShot
Cliodhna
Level 123
God Stats
52W - 57L
1,463 SR
Queue Stats
154W - 161L
1,425 Elo+
Solo
Janus
Janus
guasabara1
Janus
Level 149
God Stats
20W - 17L
1,540 SR
Queue Stats
485W - 486L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
0 / 4 / 1
5,880
420
4,469
11,111
5,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
Matiazh
Rama
11
1 / 1 / 2
6,223
445
2,052
9,899
3,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
NatsuMikan
Anubis
14
3 / 1 / 2
8,052
575
7,192
7,892
3,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Szic
Tsukuyomi
11
3 / 2 / 1
6,635
474
7,426
9,283
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vamana
14
1 / 1 / 0
7,964
569
3,742
9,722
4,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DR_LMFAO
Sun Wukong
12
2 / 0 / 5
7,198
514
7,735
11,010
6,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
PRBamban
Baron Samedi
13
4 / 0 / 2
7,983
570
8,409
4,815
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
14
1 / 1 / 0
8,415
601
9,016
11,186
9,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
RaggedShot
Cliodhna
12
0 / 4 / 3
6,868
491
6,100
11,259
3,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
13
2 / 3 / 1
7,366
526
4,532
7,650
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
8
Kills
9
9
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
4
1
0.13
W
Sun Wukong
DR_LMFAO
Sun Wukong
2
0
5
4.5
L
Rama
Matiazh
Rama
1
1
2
2
L
Anubis
NatsuMikan
Anubis
3
1
2
4
W
Baron Samedi
PRBamban
Baron Samedi
4
0
2
5
W
Cerberus
1
1
0
1
W
Cliodhna
RaggedShot
Cliodhna
0
4
3
0.38
L
Tsukuyomi
Szic
Tsukuyomi
3
2
1
1.75
L
Vamana
1
1
0
1
W
Janus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,881
Damage
35,792
47,907
Taken
45,920
20,621
Mitigated
24,373
15,921
Healing
13,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,469
273
512
3,570
11,111
5,005
43
4,599
6,462
33,325
0
W
Sun Wukong
DR_LMFAO
Sun Wukong
7,735
841
0
2,292
11,010
6,233
0
4,210
6,800
0
41,294
L
Rama
Matiazh
Rama
2,052
1,194
0
3,259
9,899
3,955
0
4,403
5,472
0
37,503
L
Anubis
NatsuMikan
Anubis
7,192
242
0
5,071
7,892
3,641
516
1,509
6,205
81,225
0
W
Baron Samedi
PRBamban
Baron Samedi
8,409
579
741
1,571
4,815
2,506
1,296
941
3,874
55,713
0
W
Cerberus
9,016
203
0
4,364
11,186
9,368
0
0
11,186
75,788
0
W
Cliodhna
RaggedShot
Cliodhna
6,100
320
0
2,876
11,259
3,718
0
4,206
7,053
0
57,380
L
Tsukuyomi
Szic
Tsukuyomi
7,426
1,869
0
2,886
9,283
3,362
0
2,879
6,189
0
42,147
L
Vamana
3,742
991
0
623
9,722
4,658
0
6,736
1,622
0
67,431
W
Janus
4,532
102
0
1,308
7,650
2,548
0
2,304
5,346
54,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,754
Gold Earned
37,830
432
Minions Killed
484
0
Camps Cleared
0
1,321,608
Distance Traveled
1,416,727
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,880
420
68
5
0
254,027
2
W
Sun Wukong
7,198
514
40
3
0
293,850
3
L
Rama
6,223
445
61
4
0
255,533
0
L
Anubis
8,052
575
115
8
0
250,474
1
W
Baron Samedi
7,983
570
95
7
0
265,732
0
W
Cerberus
8,415
601
180
13
0
250,750
3
W
Cliodhna
6,868
491
77
6
0
318,552
0
L
Tsukuyomi
6,635
474
65
5
0
290,960
0
L
Vamana
7,964
569
123
9
0
270,614
0
W
Janus
7,366
526
92
7
0
287,843
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role