Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
KIN2B
Martichoras
Level 158
God Stats
21W - 15L
1,580 SR
Queue Stats
302W - 334L
1,471 Elo+
Solo
Kukulkan
Kukulkan
Leader_mG
Kukulkan
Level 83
God Stats
6W - 0L
1,692 SR
Queue Stats
117W - 127L
1,473 Elo+
Solo
Team Averages
Level 128
1,591 SR
1,481 Elo+

VS

Team Averages
Level 120
1,432 SR
1,375 Elo+
Hercules
Hercules
ReyCheT_T
Hercules
Level 159
God Stats
4W - 7L
1,393 SR
Queue Stats
291W - 301L
1,458 Elo+
Solo
Ah Puch
Ah Puch
kileUzimaki
Ah Puch
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,209 Elo+
Solo
Medusa
Medusa
x-iiIVIPaCT-o
Medusa
Level 140
God Stats
1W - 4L
1,404 SR
Queue Stats
435W - 446L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
3 / 0 / 6
8,671
867
7,909
9,696
10,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Martichoras
KIN2B
Martichoras
12
4 / 1 / 5
8,848
885
6,915
7,038
3,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Leader_mG
Kukulkan
11
2 / 1 / 5
8,329
833
6,206
4,708
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ReyCheT_T
Hercules
8
0 / 5 / 1
6,760
676
4,506
12,038
11,256
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
kileUzimaki
Ah Puch
10
1 / 1 / 1
7,534
753
4,295
5,077
1,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 3 / 1
7,294
729
6,958
8,216
2,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
2
2
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
0
6
6
W
Martichoras
KIN2B
Martichoras
4
1
5
6.5
W
Kukulkan
Leader_mG
Kukulkan
2
1
5
4.5
L
Hercules
ReyCheT_T
Hercules
0
5
1
0.1
L
Ah Puch
kileUzimaki
Ah Puch
1
1
1
1.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,030
Damage
15,759
21,442
Taken
25,331
16,279
Mitigated
16,084
4,990
Healing
5,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
7,909
1,825
0
2,452
9,696
10,467
84
1,554
8,142
0
15,319
W
Martichoras
KIN2B
Martichoras
6,915
2,816
0
2,058
7,038
3,746
1,248
1,395
5,643
0
32,096
W
Kukulkan
Leader_mG
Kukulkan
6,206
570
0
480
4,708
2,066
116
1,543
3,165
37,985
0
L
Hercules
ReyCheT_T
Hercules
4,506
895
0
3,903
12,038
11,256
0
3,173
8,865
0
16,595
L
Ah Puch
kileUzimaki
Ah Puch
4,295
336
0
1,105
5,077
1,874
0
1,580
3,497
23,768
0
L
6,958
2,917
0
883
8,216
2,954
0
1,953
6,263
0
25,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,848
Gold Earned
21,588
151
Minions Killed
101
0
Camps Cleared
0
635,636
Distance Traveled
561,505
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,671
867
21
2
0
237,702
0
W
Martichoras
8,848
885
50
5
0
185,889
0
W
Kukulkan
8,329
833
80
8
0
212,045
0
L
Hercules
6,760
676
16
2
0
175,821
0
L
Ah Puch
7,534
753
51
5
0
191,427
0
L
Medusa
7,294
729
34
3
0
194,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role