Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Pancakex666x
Medusa
Level 67
God Stats
1W - 5L
1,428 SR
Queue Stats
201W - 183L
1,477 Elo+
Solo
Tiamat
Tiamat
Shusan-BOSS
Tiamat
Level 67
God Stats
0W - 1L
1,735 SR
Queue Stats
89W - 110L
1,434 Elo+
Party 1
Loki
Loki
kuro-kiti1614
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,384 Elo+
Party 1
Surtr
Surtr
springy-wine2
Surtr
Level 29
God Stats
2W - 3L
1,510 SR
Queue Stats
53W - 70L
1,407 Elo+
Party 1
Team Averages
Level 42
1,535 SR
1,440 Elo+

VS

Team Averages
Level 111
1,498 SR
1,452 Elo+
Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Hyleos
Ra
Level 121
God Stats
57W - 45L
1,473 SR
Queue Stats
255W - 248L
1,488 Elo+
Solo
Scylla
Scylla
LegendOfAnacors
Scylla
Level 62
God Stats
39W - 63L
1,457 SR
Queue Stats
50W - 77L
1,361 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Riot_Control808
Morgan Le Fay
Level 157
God Stats
6W - 3L
1,561 SR
Queue Stats
195W - 211L
1,468 Elo+
Solo
Skadi
Skadi
XANDEKU
Skadi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 147L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 6 / 0
6,490
464
7,840
12,736
7,432
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
9
0 / 4 / 1
5,475
391
2,737
8,257
3,194
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
10
0 / 5 / 2
6,051
432
3,079
9,643
4,097
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 8 / 0
5,528
395
1,509
10,282
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 8 / 1
6,710
479
4,178
11,959
5,597
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
9 / 1 / 5
9,111
651
8,766
13,657
6,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
13
1 / 1 / 7
8,067
576
8,162
8,607
4,096
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 0 / 3
9,733
695
7,324
4,739
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Riot_Control808
Morgan Le Fay
14
9 / 1 / 1
9,420
673
7,818
9,194
6,280
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
XANDEKU
Skadi
14
6 / 1 / 2
8,048
575
6,438
8,158
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
3
Kills
31
31
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
6
0
0.33
W
Arachne
 
Arachne
9
1
5
11.5
W
Ra
1
1
7
4.5
W
6
0
3
7.5
L
Medusa
0
4
1
0.13
W
Morgan Le Fay
Riot_Control808
Morgan Le Fay
9
1
1
9.5
L
Tiamat
0
5
2
0.2
W
Skadi
XANDEKU
Skadi
6
1
2
7
L
0
8
0
0
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,343
Damage
38,508
52,877
Taken
44,355
23,582
Mitigated
22,420
7,027
Healing
26,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,840
211
77
0
12,736
7,432
0
4,121
8,565
36,492
0
W
Arachne
 
Arachne
8,766
5,455
0
9,012
13,657
6,976
764
1,338
12,319
0
63,868
W
Ra
8,162
536
852
5,534
8,607
4,096
1,697
4,179
4,428
69,658
0
W
7,324
1,613
0
2,144
4,739
1,743
2,195
1,566
3,173
71,120
0
L
Medusa
2,737
872
0
797
8,257
3,194
0
2,925
5,332
0
25,525
W
Morgan Le Fay
Riot_Control808
Morgan Le Fay
7,818
1,519
0
5,934
9,194
6,280
0
1,002
8,192
67,356
310
L
Tiamat
3,079
223
0
3,331
9,643
4,097
0
5,533
3,936
35,055
0
W
Skadi
XANDEKU
Skadi
6,438
3,108
0
3,508
8,158
3,325
1,663
2,992
5,166
0
50,984
L
1,509
393
0
998
10,282
3,262
0
3,790
6,345
0
21,309
L
4,178
2,133
0
1,824
11,959
5,597
0
6,564
5,395
438
31,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,254
Gold Earned
44,379
249
Minions Killed
513
0
Camps Cleared
0
1,244,361
Distance Traveled
1,277,276
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,490
464
53
4
0
295,514
0
W
Arachne
9,111
651
81
6
0
282,587
0
W
Ra
8,067
576
96
7
0
265,956
0
W
Scylla
9,733
695
138
10
0
238,386
0
L
Medusa
5,475
391
33
2
0
209,068
0
W
Morgan Le Fay
9,420
673
114
8
0
233,848
6
L
Tiamat
6,051
432
70
5
0
221,089
0
W
Skadi
8,048
575
84
6
0
256,499
0
L
Loki
5,528
395
39
3
0
262,901
0
L
Surtr
6,710
479
54
4
0
255,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role