Player Matchup

Ymir
Ymir
 
Ymir
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Mew900
Izanami
Level 65
God Stats
29W - 26L
1,454 SR
Queue Stats
78W - 76L
1,423 Elo+
Solo
Agni
Agni
SmileUpBr
Agni
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,393 Elo+
Solo
Poseidon
Poseidon
mirco666
Poseidon
Level 67
God Stats
7W - 4L
1,602 SR
Queue Stats
99W - 113L
1,474 Elo+
Solo
Team Averages
Level 76
1,511 SR
1,458 Elo+

VS

Team Averages
Level 93
1,557 SR
1,414 Elo+
Charybdis
Charybdis
HarryPjotr
Charybdis
Level 129
God Stats
32W - 32L
1,592 SR
Queue Stats
1,123W - 1,095L
1,450 Elo+
Party 1
Cerberus
Cerberus
Izanibl11
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,211 Elo+
Party 2
Thanatos
Thanatos
Meloncat53
Thanatos
Level 100
God Stats
25W - 25L
1,514 SR
Queue Stats
194W - 194L
1,479 Elo+
Party 1
Charon
Charon
SheroG
Charon
Level 141
God Stats
22W - 28L
1,408 SR
Queue Stats
551W - 614L
1,485 Elo+
Party 1
Anhur
Anhur
antonio2kh
Anhur
Level 85
God Stats
14W - 19L
1,773 SR
Queue Stats
101W - 93L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 1 / 2
7,557
687
5,326
7,028
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
 
Bacchus
11
5 / 0 / 7
6,550
595
7,067
8,286
6,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Mew900
Izanami
11
1 / 1 / 4
6,446
586
3,976
4,697
1,397
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
12
2 / 3 / 6
6,806
619
4,344
5,466
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
mirco666
Poseidon
13
5 / 1 / 3
7,088
644
7,239
7,460
2,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HarryPjotr
Charybdis
8
0 / 2 / 1
5,360
487
1,211
2,935
1,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Izanibl11
Cerberus
7
0 / 2 / 0
4,728
430
822
7,379
4,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Meloncat53
Thanatos
10
3 / 5 / 1
6,048
550
7,540
11,912
4,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
SheroG
Charon
10
1 / 5 / 3
6,031
548
4,685
9,546
4,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
10
1 / 3 / 0
5,626
511
2,202
6,100
2,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
16
Kills
5
6
Deaths
17
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
2
4
W
Bacchus
 
Bacchus
5
0
7
8.5
L
Charybdis
HarryPjotr
Charybdis
0
2
1
0.25
L
Cerberus
Izanibl11
Cerberus
0
2
0
0
L
Thanatos
Meloncat53
Thanatos
3
5
1
0.7
W
Izanami
Mew900
Izanami
1
1
4
3
L
Charon
SheroG
Charon
1
5
3
0.5
W
Agni
2
3
6
1.67
L
Anhur
1
3
0
0.33
W
Poseidon
mirco666
Poseidon
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,952
Damage
16,460
32,937
Taken
37,872
15,626
Mitigated
16,524
7,767
Healing
8,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,326
1,731
0
1,415
7,028
3,693
145
684
6,102
52,205
0
W
Bacchus
 
Bacchus
7,067
1,033
71
2,633
8,286
6,704
0
634
7,636
23,671
0
L
Charybdis
HarryPjotr
Charybdis
1,211
769
0
424
2,935
1,343
0
2,375
430
0
20,265
L
Cerberus
Izanibl11
Cerberus
822
156
0
594
7,379
4,227
0
3,234
4,145
6,199
0
L
Thanatos
Meloncat53
Thanatos
7,540
2,253
0
5,281
11,912
4,583
0
7,409
4,357
0
36,309
W
Izanami
Mew900
Izanami
3,976
3,203
119
741
4,697
1,397
438
121
4,576
0
48,699
L
Charon
SheroG
Charon
4,685
717
0
348
9,546
4,270
0
7,824
1,714
29,503
0
W
Agni
4,344
692
0
500
5,466
1,764
0
2,304
2,904
39,230
0
L
Anhur
2,202
1,178
0
1,557
6,100
2,101
0
2,850
3,250
0
35,187
W
Poseidon
mirco666
Poseidon
7,239
2,170
0
2,288
7,460
2,068
24
1,304
6,050
59,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,447
Gold Earned
27,793
382
Minions Killed
218
0
Camps Cleared
0
1,135,537
Distance Traveled
1,002,597
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,557
687
99
9
0
221,691
0
W
Bacchus
6,550
595
28
3
0
241,240
0
L
Charybdis
5,360
487
41
4
0
118,583
0
L
Cerberus
4,728
430
17
2
0
210,345
0
L
Thanatos
6,048
550
45
4
0
255,884
2
W
Izanami
6,446
586
90
8
0
215,930
0
L
Charon
6,031
548
60
5
0
209,885
0
W
Agni
6,806
619
69
6
0
194,176
0
L
Anhur
5,626
511
55
5
0
207,900
3
W
Poseidon
7,088
644
96
9
0
262,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role