Player Matchup

Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
BlazinHatch303
Bastet
Level 25
God Stats
0W - 3L
1,691 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Ishtar
Ishtar
Brotha Jo
Ishtar
Level 158
God Stats
20W - 16L
1,546 SR
Queue Stats
207W - 183L
1,532 Elo+
Solo
Cabrakan
Cabrakan
ChronicDale420
Cabrakan
Level 66
God Stats
0W - 1L
1,535 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Team Averages
Level 95
1,554 SR
1,506 Elo+

VS

Team Averages
Level 120
1,607 SR
1,521 Elo+
Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Directprez
Khepri
Level 125
God Stats
6W - 1L
1,761 SR
Queue Stats
811W - 789L
1,505 Elo+
Solo
Bastet
Bastet
TheReal_Vas
Bastet
Level 111
God Stats
8W - 12L
1,495 SR
Queue Stats
32W - 38L
1,487 Elo+
Solo
Mulan
Mulan
WhosAchilles
Mulan
Level 109
God Stats
7W - 4L
1,730 SR
Queue Stats
180W - 149L
1,555 Elo+
Solo
Janus
Janus
tondo1995
Janus
Level 129
God Stats
281W - 250L
1,548 SR
Queue Stats
1,076W - 1,051L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 1 / 2
7,465
933
5,590
3,043
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
 
Fenrir
11
2 / 5 / 0
6,452
807
3,625
7,514
3,349
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 0 / 0
5,477
685
72
219
55
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
Brotha Jo
Ishtar
13
0 / 1 / 1
6,683
835
2,168
3,644
1,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
11
0 / 4 / 1
5,864
733
1,305
8,253
5,814
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 1 / 4
6,579
822
4,111
3,845
1,828
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Directprez
Khepri
13
1 / 0 / 6
6,518
815
2,551
3,377
3,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
12
2 / 1 / 4
6,669
834
3,449
5,854
2,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
4 / 1 / 7
7,472
934
6,513
6,113
4,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
tondo1995
Janus
14
2 / 0 / 5
7,608
951
2,252
1,936
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
11
11
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
2
2
L
Fenrir
 
Fenrir
2
5
0
0.4
W
Anubis
 
Anubis
2
1
4
4
L
0
0
0
0
L
Ishtar
Brotha Jo
Ishtar
0
1
1
0.5
L
Cabrakan
0
4
1
0.13
W
Khepri
Directprez
Khepri
1
0
6
4
W
Bastet
2
1
4
4
W
4
1
7
7.5
W
Janus
tondo1995
Janus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,760
Damage
18,876
22,673
Taken
21,125
11,575
Mitigated
13,356
1,572
Healing
3,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,590
180
0
365
3,043
1,107
0
757
2,133
36,247
0
L
Fenrir
 
Fenrir
3,625
1,062
0
581
7,514
3,349
0
2,044
5,344
0
6,286
W
Anubis
 
Anubis
4,111
317
0
618
3,845
1,828
976
852
2,951
14,185
0
L
72
0
0
0
219
55
0
0
219
0
294
L
Ishtar
Brotha Jo
Ishtar
2,168
1,107
0
244
3,644
1,250
0
1,906
1,448
0
19,116
L
Cabrakan
1,305
330
0
382
8,253
5,814
0
3,407
4,615
4,547
0
W
Khepri
Directprez
Khepri
2,551
74
0
358
3,377
3,374
0
1,668
1,561
11,161
0
W
Bastet
3,449
1,559
0
879
5,854
2,408
805
1,495
4,329
0
14,848
W
6,513
1,612
0
958
6,113
4,937
86
1,779
4,238
0
18,959
W
Janus
tondo1995
Janus
2,252
143
0
250
1,936
809
0
757
1,151
26,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,941
Gold Earned
34,846
157
Minions Killed
183
0
Camps Cleared
0
723,110
Distance Traveled
905,276
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,465
933
93
12
0
196,656
0
L
Fenrir
6,452
807
6
1
0
157,405
0
W
Anubis
6,579
822
36
5
0
164,553
2
L
Bastet
5,477
685
1
0
0
36,548
0
L
Ishtar
6,683
835
49
6
0
163,110
0
L
Cabrakan
5,864
733
8
1
0
169,391
0
W
Khepri
6,518
815
13
2
0
175,708
0
W
Bastet
6,669
834
24
3
0
199,125
3
W
Mulan
7,472
934
34
4
0
172,435
0
W
Janus
7,608
951
76
10
0
193,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role