Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Ahotch
Chaac
Level 120
God Stats
3W - 3L
1,365 SR
Queue Stats
270W - 275L
1,529 Elo+
Solo
Rama
Rama
Ryunο
Rama
Level 274
God Stats
21W - 14L
1,668 SR
Queue Stats
2,043W - 1,315L
1,742 Elo+
Solo
Freya
Freya
SubparMinotaur
Freya
Level 151
God Stats
4W - 2L
1,416 SR
Queue Stats
205W - 200L
1,537 Elo+
Solo
Artio
Artio
VinDoog
Artio
Level 146
God Stats
3W - 2L
1,480 SR
Queue Stats
67W - 63L
1,494 Elo+
Solo
Team Averages
Level 154
1,486 SR
1,560 Elo+

VS

Team Averages
Level 114
1,423 SR
1,457 Elo+
Eset
Eset
 
Eset
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ImBadasf
Janus
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 102L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
OnlyTuesdays
Gilgamesh
Level 144
God Stats
0W - 4L
1,206 SR
Queue Stats
192W - 186L
1,558 Elo+
Solo
Cliodhna
Cliodhna
Oshevre
Cliodhna
Level 158
God Stats
4W - 4L
1,411 SR
Queue Stats
273W - 286L
1,469 Elo+
Solo
Hera
Hera
TheFlye
Hera
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 4 / 6
7,396
740
4,689
11,370
9,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Ahotch
Chaac
15
2 / 4 / 10
8,892
889
7,779
18,033
17,715
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Ryunο
Rama
17
12 / 3 / 3
10,389
1,039
23,264
13,274
6,591
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 3 / 9
9,058
906
10,099
9,564
4,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
VinDoog
Artio
13
0 / 5 / 5
7,520
752
1,372
14,888
14,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
3 / 2 / 15
8,528
853
12,145
11,780
16,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
ImBadasf
Janus
17
9 / 3 / 10
9,678
968
13,395
12,677
7,376
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
OnlyTuesdays
Gilgamesh
14
4 / 2 / 8
8,226
823
11,921
14,328
15,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Oshevre
Cliodhna
11
1 / 6 / 8
6,863
686
6,274
9,631
4,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
TheFlye
Hera
10
1 / 6 / 4
6,845
685
6,909
9,015
4,344
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
63
18
Kills
18
19
Deaths
19
33
Assists
45
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
4
6
0.75
L
Eset
 
Eset
3
2
15
5.25
W
Chaac
Ahotch
Chaac
2
4
10
1.75
L
Janus
ImBadasf
Janus
9
3
10
4.67
L
Gilgamesh
OnlyTuesdays
Gilgamesh
4
2
8
4
L
Cliodhna
Oshevre
Cliodhna
1
6
8
0.83
W
Rama
Ryunο
Rama
12
3
3
4.5
W
4
3
9
2.83
L
Hera
TheFlye
Hera
1
6
4
0.5
W
Artio
VinDoog
Artio
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,203
Damage
50,644
67,129
Taken
57,431
53,548
Mitigated
48,208
24,055
Healing
14,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,689
419
1,964
1,302
11,370
9,602
27
4,394
6,976
0
8,710
L
Eset
 
Eset
12,145
1,920
1,329
2,364
11,780
16,106
224
1,429
10,184
25,185
0
W
Chaac
Ahotch
Chaac
7,779
964
333
6,235
18,033
17,715
297
8,496
9,537
0
16,458
L
Janus
ImBadasf
Janus
13,395
2,856
901
2,726
12,677
7,376
526
2,569
9,912
24,134
0
L
Gilgamesh
OnlyTuesdays
Gilgamesh
11,921
2,608
1,069
4,013
14,328
15,773
384
2,958
11,226
69
20,912
L
Cliodhna
Oshevre
Cliodhna
6,274
660
451
954
9,631
4,609
0
1,976
7,606
0
10,351
W
Rama
Ryunο
Rama
23,264
17,689
1,671
5,350
13,274
6,591
1,328
5,831
7,443
0
43,247
W
10,099
3,081
391
1,694
9,564
4,698
852
6,236
3,328
23,230
0
L
Hera
TheFlye
Hera
6,909
3,256
334
626
9,015
4,344
135
2,539
6,310
12,615
0
W
Artio
VinDoog
Artio
1,372
63
2,189
2,926
14,888
14,942
0
7,561
7,327
3,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,255
Gold Earned
40,140
110
Minions Killed
99
0
Camps Cleared
0
939,694
Distance Traveled
843,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,396
740
13
1
0
192,284
0
L
Eset
8,528
853
28
3
0
180,599
0
W
Chaac
8,892
889
18
2
0
188,719
0
L
Janus
9,678
968
26
3
0
155,674
0
L
Gilgamesh
8,226
823
22
2
0
218,522
0
L
Cliodhna
6,863
686
12
1
0
150,229
0
W
Rama
10,389
1,039
48
5
0
178,708
0
W
Freya
9,058
906
23
2
0
180,750
0
L
Hera
6,845
685
11
1
0
138,295
0
W
Artio
7,520
752
8
1
0
199,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role