Player Matchup

King Arthur
King Arthur
ImBadasf
King Arthur
Level 42
God Stats
2W - 3L
1,887 SR
Queue Stats
80W - 102L
1,427 Elo+
Solo
Kuzenbo
Kuzenbo
JAG7368
Kuzenbo
Level 162
God Stats
17W - 14L
1,513 SR
Queue Stats
1,218W - 1,219L
1,459 Elo+
Solo
Tiamat
Tiamat
Kochawakinov
Tiamat
Level 109
God Stats
10W - 5L
1,644 SR
Queue Stats
316W - 312L
1,494 Elo+
Solo
Ullr
Ullr
RoroFx
Ullr
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 94L
1,396 Elo+
Party 1
Horus
Horus
aceskater1995
Horus
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 112L
1,399 Elo+
Party 1
Team Averages
Level 105
1,609 SR
1,435 Elo+

VS

Team Averages
Level 82
1,469 SR
1,371 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ElChapoAlexo
Hachiman
Level 43
God Stats
1W - 0L
1,699 SR
Queue Stats
2W - 3L
1,267 Elo+
Party 2
Ix Chel
Ix Chel
Whatupsucka4311
Ix Chel
Level 109
God Stats
2W - 0L
1,406 SR
Queue Stats
197W - 191L
1,453 Elo+
Solo
Maui
Maui
ericnum1
Maui
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,232 Elo+
Party 2
Zeus
Zeus
rabbitram
Zeus
Level 108
God Stats
3W - 1L
1,240 SR
Queue Stats
212W - 196L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ImBadasf
King Arthur
11
1 / 2 / 3
5,829
972
6,078
9,168
8,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
JAG7368
Kuzenbo
10
1 / 2 / 0
5,575
929
3,162
8,208
9,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
1
0 / 0 / 0
1,452
242
0
0
0
Ullr
RoroFx
Ullr
12
1 / 0 / 2
5,801
967
3,178
4,123
1,555
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 0 / 4
5,491
915
1,295
5,537
2,654
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 1 / 3
5,182
864
3,345
2,660
993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
ElChapoAlexo
Hachiman
11
1 / 1 / 2
5,693
949
5,194
4,164
1,562
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 0 / 3
5,360
893
2,942
1,341
531
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Maui
10
0 / 1 / 3
5,224
871
1,048
4,357
4,457
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
11
2 / 1 / 2
5,872
979
7,786
4,581
1,705
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
3
Kills
4
4
Deaths
4
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
1
3
1.5
W
Hachiman
ElChapoAlexo
Hachiman
1
1
2
2
L
King Arthur
ImBadasf
King Arthur
1
2
3
1.25
L
Kuzenbo
JAG7368
Kuzenbo
1
2
0
0.5
L
Tiamat
0
0
0
0
L
Ullr
RoroFx
Ullr
1
0
2
2
W
1
0
3
2.5
L
0
0
4
2
W
Maui
0
1
3
1.5
W
Zeus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,713
Damage
20,315
27,036
Taken
17,103
21,955
Mitigated
9,248
15,278
Healing
4,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
3,345
1,391
280
125
2,660
993
0
309
2,275
0
7,323
W
Hachiman
ElChapoAlexo
Hachiman
5,194
2,614
0
0
4,164
1,562
40
837
3,119
0
10,009
L
King Arthur
ImBadasf
King Arthur
6,078
240
1,601
2,963
9,168
8,337
0
3,138
6,030
309
14,970
L
Kuzenbo
JAG7368
Kuzenbo
3,162
1,320
768
998
8,208
9,409
0
3,933
4,275
6,119
0
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Ullr
RoroFx
Ullr
3,178
1,686
320
657
4,123
1,555
0
2,017
2,106
0
12,136
W
2,942
1,238
2,834
438
1,341
531
0
327
1,014
5,316
0
L
1,295
699
4,259
3,712
5,537
2,654
0
2,688
2,849
0
1,824
W
Maui
1,048
620
152
309
4,357
4,457
0
816
3,285
4,230
0
W
Zeus
7,786
1,402
172
612
4,581
1,705
0
1,182
3,318
20,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,148
Gold Earned
27,331
45
Minions Killed
65
0
Camps Cleared
0
505,981
Distance Traveled
600,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,182
864
11
2
0
127,002
0
W
Hachiman
5,693
949
9
2
0
121,031
0
L
King Arthur
5,829
972
21
4
0
126,110
0
L
Kuzenbo
5,575
929
4
1
0
134,775
0
L
Tiamat
1,452
242
0
0
0
0
0
L
Ullr
5,801
967
18
3
0
111,059
0
W
Ix Chel
5,360
893
8
1
0
119,759
0
L
Horus
5,491
915
2
0
0
134,037
0
W
Maui
5,224
871
8
1
0
119,818
0
W
Zeus
5,872
979
29
5
0
112,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role