Player Matchup

Kukulkan
Kukulkan
CreamOnCakeKun
Kukulkan
Level 126
God Stats
17W - 16L
1,492 SR
Queue Stats
127W - 108L
1,589 Elo+
Party 1
Raijin
Raijin
FordaHord3
Raijin
Level 89
God Stats
23W - 15L
1,766 SR
Queue Stats
172W - 141L
1,572 Elo+
Solo
Fenrir
Fenrir
JustAGuyFromGuaM
Fenrir
Level 126
God Stats
13W - 5L
1,813 SR
Queue Stats
127W - 106L
1,581 Elo+
Party 1
Sol
Sol
Stevey671
Sol
Level 108
God Stats
2W - 1L
1,471 SR
Queue Stats
69W - 48L
1,595 Elo+
Party 1
Thanatos
Thanatos
UrMomsSocks
Thanatos
Level 129
God Stats
1W - 1L
1,291 SR
Queue Stats
133W - 115L
1,592 Elo+
Party 1
Team Averages
Level 116
1,567 SR
1,586 Elo+

VS

Team Averages
Level 153
1,529 SR
1,536 Elo+
Rama
Rama
FOURT5
Rama
Level 128
God Stats
8W - 6L
1,586 SR
Queue Stats
310W - 283L
1,516 Elo+
Solo
Agni
Agni
Nil8r The Fury
Agni
Level 204
God Stats
18W - 12L
1,724 SR
Queue Stats
184W - 189L
1,530 Elo+
Solo
Bacchus
Bacchus
Salvv
Bacchus
Level 128
God Stats
21W - 23L
1,522 SR
Queue Stats
261W - 236L
1,598 Elo+
Solo
Awilix
Awilix
Sedated22
Awilix
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
662W - 618L
1,513 Elo+
Solo
Janus
Janus
Tootwin
Janus
Level 148
God Stats
1W - 3L
1,312 SR
Queue Stats
143W - 97L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
3 / 0 / 6
9,749
573
6,779
4,486
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
FordaHord3
Raijin
18
2 / 0 / 0
11,689
688
3,775
7,722
5,253
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 1 / 7
8,856
521
6,293
15,535
14,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
4 / 0 / 3
11,080
652
10,783
9,759
4,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
UrMomsSocks
Thanatos
18
5 / 0 / 5
11,200
659
8,957
12,856
5,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
FOURT5
Rama
7
0 / 4 / 0
6,408
377
1,661
6,949
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 1 / 0
6,828
402
5,119
6,738
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Salvv
Bacchus
9
0 / 4 / 0
6,621
389
3,118
13,175
10,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Sedated22
Awilix
13
0 / 5 / 0
7,325
431
3,417
15,777
5,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Tootwin
Janus
15
1 / 3 / 0
9,159
539
6,482
9,942
3,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
17
Kills
1
1
Deaths
17
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
0
6
6
L
Rama
FOURT5
Rama
0
4
0
0
W
Raijin
FordaHord3
Raijin
2
0
0
2
W
3
1
7
6.5
L
0
1
0
0
L
Bacchus
Salvv
Bacchus
0
4
0
0
L
Awilix
Sedated22
Awilix
0
5
0
0
W
4
0
3
5.5
L
Janus
Tootwin
Janus
1
3
0
0.33
W
Thanatos
UrMomsSocks
Thanatos
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,587
Damage
19,797
50,358
Taken
52,581
31,854
Mitigated
23,779
26,467
Healing
10,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
6,779
811
0
1,226
4,486
1,957
0
2,695
1,791
69,139
0
L
Rama
FOURT5
Rama
1,661
1,557
0
1,834
6,949
2,076
0
3,462
3,487
0
28,346
W
Raijin
FordaHord3
Raijin
3,775
365
0
5,082
7,722
5,253
126
3,272
4,450
94,626
0
W
6,293
1,469
0
2,289
15,535
14,542
177
4,561
10,974
0
21,939
L
5,119
242
0
1,535
6,738
2,277
0
2,050
4,688
46,308
0
L
Bacchus
Salvv
Bacchus
3,118
286
0
1,910
13,175
10,731
0
6,449
6,726
16,949
0
L
Awilix
Sedated22
Awilix
3,417
1,036
0
1,480
15,777
5,244
0
5,458
10,319
0
53,689
W
10,783
4,970
0
6,743
9,759
4,183
4,280
2,481
7,278
104,044
8,578
L
Janus
Tootwin
Janus
6,482
307
0
4,101
9,942
3,451
0
3,868
6,074
80,759
0
W
Thanatos
UrMomsSocks
Thanatos
8,957
2,944
0
11,127
12,856
5,919
2,019
2,794
10,062
0
111,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,574
Gold Earned
36,341
603
Minions Killed
366
0
Camps Cleared
0
1,828,012
Distance Traveled
1,418,771
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,749
573
120
7
0
383,023
3
L
Rama
6,408
377
50
3
0
153,230
0
W
Raijin
11,689
688
178
10
0
305,603
5
W
Fenrir
8,856
521
17
1
0
376,286
4
L
Agni
6,828
402
85
5
0
246,790
3
L
Bacchus
6,621
389
18
1
0
269,355
0
L
Awilix
7,325
431
86
5
0
386,125
3
W
Sol
11,080
652
158
9
0
329,616
0
L
Janus
9,159
539
127
7
0
363,271
6
W
Thanatos
11,200
659
130
8
0
433,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role