Player Matchup

Khepri
Khepri
 
Khepri
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
IncredibleLEE
Agni
Level 113
God Stats
4W - 6L
1,358 SR
Queue Stats
48W - 37L
1,513 Elo+
Solo
Cliodhna
Cliodhna
Joolyfish
Cliodhna
Level 124
God Stats
0W - 2L
1,250 SR
Queue Stats
120W - 96L
1,533 Elo+
Party 2
Chang'e
Chang'e
Tootwin
Chang'e
Level 148
God Stats
1W - 1L
1,865 SR
Queue Stats
143W - 97L
1,531 Elo+
Solo
Charybdis
Charybdis
celerby
Charybdis
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 104L
1,496 Elo+
Party 2
Team Averages
Level 133
1,495 SR
1,515 Elo+

VS

Team Averages
Level 133
1,538 SR
1,565 Elo+
Hades
Hades
 
Hades
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CreamOnCakeKun
Nemesis
Level 126
God Stats
1W - 3L
1,299 SR
Queue Stats
127W - 108L
1,581 Elo+
Party 1
Fenrir
Fenrir
JustAGuyFromGuaM
Fenrir
Level 126
God Stats
13W - 5L
1,782 SR
Queue Stats
127W - 106L
1,572 Elo+
Party 1
Sol
Sol
Stevey671
Sol
Level 108
God Stats
2W - 1L
1,274 SR
Queue Stats
69W - 48L
1,586 Elo+
Party 1
Anubis
Anubis
UrMomsSocks
Anubis
Level 129
God Stats
2W - 0L
1,836 SR
Queue Stats
133W - 115L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 7 / 6
7,125
475
4,549
17,308
14,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 3 / 0
8,013
534
7,524
11,454
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Joolyfish
Cliodhna
11
0 / 6 / 3
6,864
458
10,721
15,923
5,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Chang'e
Tootwin
Chang'e
16
4 / 1 / 3
9,484
632
11,738
15,369
6,560
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
celerby
Charybdis
12
4 / 5 / 1
7,582
505
6,585
13,276
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
1 / 2 / 2
9,321
621
6,082
11,619
7,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 1 / 7
7,741
516
8,200
12,170
4,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
9 / 3 / 7
9,220
615
7,473
13,340
12,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
5 / 2 / 6
9,046
603
15,954
12,277
5,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
14
6 / 2 / 5
8,723
582
11,882
10,012
5,516
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
10
Kills
22
22
Deaths
10
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
7
6
0.43
W
Hades
 
Hades
1
2
2
1
W
1
1
7
4.5
L
2
3
0
0.67
L
Cliodhna
Joolyfish
Cliodhna
0
6
3
0.25
W
9
3
7
4.17
W
5
2
6
4
L
Chang'e
Tootwin
Chang'e
4
1
3
5.5
W
Anubis
6
2
5
4.25
L
Charybdis
celerby
Charybdis
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,117
Damage
49,591
73,330
Taken
59,418
34,485
Mitigated
35,366
24,472
Healing
21,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,549
154
0
3,409
17,308
14,649
0
11,210
6,098
19,951
174
W
Hades
 
Hades
6,082
1,301
88
7,655
11,619
7,151
653
7,042
4,577
73,034
0
W
8,200
2,394
0
1,877
12,170
4,813
0
3,817
8,353
0
57,902
L
7,524
438
0
2,383
11,454
3,489
638
3,997
7,457
56,368
0
L
Cliodhna
Joolyfish
Cliodhna
10,721
1,788
0
5,037
15,923
5,049
0
4,492
11,431
0
58,700
W
7,473
1,841
0
1,845
13,340
12,823
0
5,079
8,261
0
15,607
W
15,954
7,649
0
5,392
12,277
5,063
648
4,762
7,515
72,396
4,568
L
Chang'e
Tootwin
Chang'e
11,738
1,153
328
9,628
15,369
6,560
0
7,109
8,260
84,917
0
W
Anubis
11,882
544
0
4,795
10,012
5,516
0
2,937
7,075
72,244
0
L
Charybdis
celerby
Charybdis
6,585
3,271
0
3,687
13,276
4,738
27
7,379
5,897
0
41,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,068
Gold Earned
44,051
416
Minions Killed
440
0
Camps Cleared
0
1,391,882
Distance Traveled
1,502,460
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,125
475
26
2
0
255,171
0
W
Hades
9,321
621
135
9
0
277,640
3
W
Nemesis
7,741
516
80
5
0
351,270
1
L
Agni
8,013
534
115
8
0
287,269
0
L
Cliodhna
6,864
458
74
5
0
305,563
0
W
Fenrir
9,220
615
15
1
0
329,696
3
W
Sol
9,046
603
106
7
0
265,734
0
L
Chang'e
9,484
632
135
9
0
281,786
4
W
Anubis
8,723
582
104
7
0
278,120
2
L
Charybdis
7,582
505
66
4
0
262,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role