Player Matchup

Bastet
Bastet
CT_Bandzz-FYTB
Bastet
Level 108
God Stats
27W - 19L
1,583 SR
Queue Stats
654W - 668L
1,423 Elo+
Solo
Scylla
Scylla
LuhCarree
Scylla
Level 120
God Stats
5W - 8L
1,333 SR
Queue Stats
576W - 573L
1,396 Elo+
Solo
Heimdallr
Heimdallr
juzlakalbdn
Heimdallr
Level 149
God Stats
25W - 19L
1,482 SR
Queue Stats
683W - 729L
1,325 Elo+
Solo
Team Averages
Level 126
1,466 SR
1,381 Elo+

VS

Team Averages
Level 80
1,382 SR
1,382 Elo+
Zhong Kui
Zhong Kui
Spacex2Hard
Zhong Kui
Level 87
God Stats
2W - 1L
1,401 SR
Queue Stats
17W - 21L
1,387 Elo+
Party 1
Bellona
Bellona
TaShIOwOX3
Bellona
Level 117
God Stats
14W - 12L
1,461 SR
Queue Stats
275W - 285L
1,351 Elo+
Solo
Camazotz
Camazotz
itzqueezyyy
Camazotz
Level 36
God Stats
1W - 2L
1,284 SR
Queue Stats
58W - 52L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 10
13,526
845
17,961
19,905
20,637
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
LuhCarree
Scylla
15
5 / 4 / 11
12,756
797
17,492
10,187
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
juzlakalbdn
Heimdallr
15
5 / 6 / 12
12,882
805
11,146
15,648
8,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Spacex2Hard
Zhong Kui
13
4 / 6 / 4
11,439
715
17,982
18,860
13,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bellona
TaShIOwOX3
Bellona
15
2 / 8 / 8
11,803
738
9,730
18,668
13,785
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Camazotz
itzqueezyyy
Camazotz
14
5 / 5 / 2
12,008
751
9,808
18,532
6,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
19
Kills
11
11
Deaths
19
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
1
10
14
W
Scylla
LuhCarree
Scylla
5
4
11
2.63
L
Zhong Kui
Spacex2Hard
Zhong Kui
4
6
4
1
L
Bellona
TaShIOwOX3
Bellona
2
8
8
0.75
L
Camazotz
itzqueezyyy
Camazotz
5
5
2
1.2
W
Heimdallr
juzlakalbdn
Heimdallr
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,599
Damage
37,520
45,740
Taken
56,060
33,384
Mitigated
33,740
9,489
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,961
4,823
164
7,637
19,905
20,637
489
7,587
12,318
0
48,767
W
Scylla
LuhCarree
Scylla
17,492
1,467
0
345
10,187
4,618
1,321
3,796
6,391
50,892
0
L
Zhong Kui
Spacex2Hard
Zhong Kui
17,982
1,362
256
4,608
18,860
13,131
350
5,823
13,037
47,263
0
L
Bellona
TaShIOwOX3
Bellona
9,730
3,932
0
285
18,668
13,785
270
6,279
12,389
0
44,783
L
Camazotz
itzqueezyyy
Camazotz
9,808
3,985
0
2,952
18,532
6,824
952
5,938
12,594
0
27,974
W
Heimdallr
juzlakalbdn
Heimdallr
11,146
4,570
0
1,343
15,648
8,129
1,087
6,950
8,698
0
42,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,164
Gold Earned
35,250
155
Minions Killed
162
0
Camps Cleared
0
828,257
Distance Traveled
889,374
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,526
845
42
3
0
306,116
0
W
Scylla
12,756
797
68
4
0
257,625
0
L
Zhong Kui
11,439
715
56
4
0
274,349
0
L
Bellona
11,803
738
78
5
0
254,833
4
L
Camazotz
12,008
751
28
2
0
360,192
0
W
Heimdallr
12,882
805
45
3
0
264,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role