Player Matchup

Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Hasukoi
Achilles
Level 159
God Stats
0W - 2L
1,708 SR
Queue Stats
221W - 184L
1,558 Elo+
Party 1
Izanami
Izanami
OhMyHime
Izanami
Level 146
God Stats
4W - 11L
1,397 SR
Queue Stats
206W - 211L
1,518 Elo+
Party 2
Loki
Loki
WastingAllMyTime
Loki
Level 164
God Stats
10W - 8L
1,594 SR
Queue Stats
192W - 194L
1,483 Elo+
Party 2
Ne Zha
Ne Zha
yellowfoxtail
Ne Zha
Level 153
God Stats
10W - 11L
1,537 SR
Queue Stats
482W - 430L
1,553 Elo+
Party 1
Team Averages
Level 156
1,547 SR
1,522 Elo+

VS

Team Averages
Level 109
1,463 SR
1,482 Elo+
Nike
Nike
Groove-Armada2
Nike
Level 32
God Stats
6W - 8L
1,294 SR
Queue Stats
30W - 48L
1,271 Elo+
Solo
Fenrir
Fenrir
ISmellfeet4177
Fenrir
Level 83
God Stats
2W - 3L
1,294 SR
Queue Stats
24W - 27L
1,488 Elo+
Party 3
Tiamat
Tiamat
LoudiPR
Tiamat
Level 155
God Stats
5W - 1L
1,977 SR
Queue Stats
303W - 266L
1,587 Elo+
Solo
Ra
Ra
rjleandro2
Ra
Level 118
God Stats
2W - 3L
1,245 SR
Queue Stats
59W - 45L
1,506 Elo+
Solo
Neith
Neith
wimpy25
Neith
Level 157
God Stats
2W - 1L
1,505 SR
Queue Stats
74W - 94L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 5 / 0
7,577
541
8,740
9,560
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Hasukoi
Achilles
12
0 / 3 / 1
7,365
526
7,398
14,715
10,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
OhMyHime
Izanami
12
1 / 3 / 0
7,254
518
3,490
9,105
3,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 4 / 2
7,503
536
6,052
11,434
4,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 1
5,787
413
6,172
13,000
6,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 4
7,974
570
5,414
11,613
10,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 3
7,332
524
3,252
11,878
8,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
LoudiPR
Tiamat
15
8 / 2 / 7
8,724
623
13,212
10,715
8,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 1 / 4
8,343
596
6,895
8,800
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
wimpy25
Neith
13
3 / 1 / 1
8,172
584
8,756
10,451
3,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
17
17
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
5
0
0.4
W
0
1
4
2
L
Achilles
Hasukoi
Achilles
0
3
1
0.17
W
2
1
3
3.5
W
Tiamat
LoudiPR
Tiamat
8
2
7
5.75
L
Izanami
OhMyHime
Izanami
1
3
0
0.33
L
3
4
2
1
W
4
1
4
6
W
Neith
wimpy25
Neith
3
1
1
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,852
Damage
37,529
57,814
Taken
53,457
29,013
Mitigated
34,517
15,129
Healing
18,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,740
620
0
868
9,560
3,895
0
6,286
3,274
60,191
0
W
5,414
984
0
2,666
11,613
10,229
0
774
10,839
0
65,082
L
Achilles
Hasukoi
Achilles
7,398
1,825
0
4,221
14,715
10,647
0
3,789
10,926
0
55,219
W
3,252
1,039
0
4,666
11,878
8,672
0
816
11,062
0
13,061
W
Tiamat
LoudiPR
Tiamat
13,212
1,509
0
1,685
10,715
8,125
0
2,726
7,989
61,298
0
L
Izanami
OhMyHime
Izanami
3,490
2,968
0
2,130
9,105
3,498
972
1,131
7,974
0
57,503
L
6,052
1,107
0
3,722
11,434
4,819
0
5,986
5,448
0
49,597
W
6,895
706
1,197
3,442
8,800
3,793
0
4,078
4,722
72,876
0
W
Neith
wimpy25
Neith
8,756
2,196
0
4,349
10,451
3,698
420
346
10,105
0
74,338
L
6,172
1,512
0
4,188
13,000
6,154
0
2,915
10,085
0
28,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,486
Gold Earned
40,545
420
Minions Killed
460
0
Camps Cleared
0
1,423,041
Distance Traveled
1,470,153
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,577
541
116
8
0
277,169
3
W
Nike
7,974
570
112
8
0
273,860
5
L
Achilles
7,365
526
89
6
0
280,345
2
W
Fenrir
7,332
524
12
1
0
307,563
4
W
Tiamat
8,724
623
89
6
0
320,152
0
L
Izanami
7,254
518
106
8
0
238,935
0
L
Loki
7,503
536
73
5
0
310,567
0
W
Ra
8,343
596
130
9
0
301,359
2
W
Neith
8,172
584
117
8
0
267,219
0
L
Ne Zha
5,787
413
36
3
0
316,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role