Player Matchup

Fafnir
Fafnir
DuckieMcquacker
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,422 Elo+
Party 2
Vamana
Vamana
NobleWraith
Vamana
Level 144
God Stats
0W - 1L
1,909 SR
Queue Stats
3W - 6L
1,466 Elo+
Party 2
Nox
Nox
stevenJP22
Nox
Level 98
God Stats
4W - 8L
1,447 SR
Queue Stats
592W - 590L
1,466 Elo+
Solo
Team Averages
Level 90
1,619 SR
1,452 Elo+

VS

Team Averages
Level 128
1,602 SR
1,492 Elo+
Da Ji
Da Ji
Chainfreak1
Da Ji
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
DaJoncorporation
Gilgamesh
Level 134
God Stats
7W - 4L
1,569 SR
Queue Stats
134W - 133L
1,523 Elo+
Party 1
Kukulkan
Kukulkan
sphinx001250
Kukulkan
Level 125
God Stats
2W - 1L
1,736 SR
Queue Stats
93W - 92L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
8,471
706
3,189
15,474
17,095
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
11
4 / 6 / 1
9,040
753
9,583
14,111
6,582
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 7 / 4
8,199
683
5,649
10,069
3,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 12
10,611
884
12,085
10,098
6,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
13
7 / 1 / 11
10,449
871
10,660
10,535
9,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
sphinx001250
Kukulkan
13
5 / 2 / 12
9,921
827
11,592
4,690
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
5
Kills
19
19
Deaths
5
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
2
12
6.5
W
Gilgamesh
7
1
11
12.5
L
1
6
3
0.42
L
Vamana
4
6
1
0.75
W
Kukulkan
sphinx001250
Kukulkan
5
2
12
5.5
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,421
Damage
34,337
39,654
Taken
25,323
27,623
Mitigated
18,126
2,030
Healing
3,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,085
3,828
0
480
10,098
6,863
740
3,790
6,308
0
30,626
W
Gilgamesh
10,660
2,152
0
2,360
10,535
9,137
914
4,534
6,001
3,354
25,845
L
3,189
1,271
0
854
15,474
17,095
0
6,350
8,635
6,597
128
L
Vamana
9,583
6,314
0
1,046
14,111
6,582
0
4,642
9,229
0
26,457
W
Kukulkan
sphinx001250
Kukulkan
11,592
914
0
418
4,690
2,126
1,026
853
3,837
41,047
0
L
5,649
464
0
130
10,069
3,946
0
1,909
7,957
33,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,710
Gold Earned
30,981
72
Minions Killed
129
0
Camps Cleared
0
616,109
Distance Traveled
668,621
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,611
884
36
3
0
214,368
2
W
Gilgamesh
10,449
871
26
2
0
230,895
6
L
Fafnir
8,471
706
6
1
0
206,553
0
L
Vamana
9,040
753
29
2
0
214,135
0
W
Kukulkan
9,921
827
67
6
0
223,358
2
L
Nox
8,199
683
37
3
0
195,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role