Player Matchup

Artio
Artio
Masters
 
Artio
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Masters
BrewstiesArmy
Bastet
Masters
Level 199
God Stats
16W - 6L
1,887 SR
Queue Stats
142W - 61L
2,355 MMR
Party 1
Thoth
Thoth
Masters
Shironuma
Thoth
Masters
Level 144
God Stats
9W - 2L
1,764 SR
Queue Stats
115W - 45L
2,359 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 156
1,717 SR
2,071 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,496 SR
1,963 MMR
Chronos
Chronos
Platinum I
ehmidae
Chronos
Platinum I
Level 126
God Stats
14W - 16L
1,525 SR
Queue Stats
235W - 295L
1,932 MMR
Solo
Fenrir
Fenrir
Diamond V
igorkigor96
Fenrir
Diamond V
Level 158
God Stats
3W - 7L
1,411 SR
Queue Stats
175W - 190L
2,004 MMR
Solo
Ullr
Ullr
Diamond V
soIarss
Ullr
Diamond V
Level 129
God Stats
2W - 4L
1,553 SR
Queue Stats
280W - 330L
1,954 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
1 / 1 / 13
10,828
722
7,313
14,712
17,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
9 / 0 / 6
12,787
852
18,274
8,531
3,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Shironuma
Thoth
15
5 / 1 / 9
11,875
792
16,179
7,954
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
KuzenboNu WaAthenaMorgan Le FayAchilles

VS

Bans
PersephoneOdinAresCharonGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ehmidae
Chronos
13
0 / 2 / 1
10,070
671
8,356
10,321
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
11
0 / 6 / 0
9,050
603
5,084
19,678
13,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
soIarss
Ullr
12
2 / 7 / 0
9,937
662
7,945
16,436
4,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
15
Kills
2
2
Deaths
15
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
1
13
7.5
W
9
0
6
12
W
Thoth
Shironuma
Thoth
5
1
9
9.5
L
Chronos
ehmidae
Chronos
0
2
1
0.25
L
Fenrir
0
6
0
0
L
Ullr
soIarss
Ullr
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,766
Damage
21,385
31,197
Taken
46,435
23,564
Mitigated
20,112
11,548
Healing
6,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,313
1,136
1,034
6,163
14,712
17,348
0
4,437
9,849
24,032
0
W
18,274
4,721
0
3,225
8,531
3,498
911
2,632
5,743
0
58,792
W
Thoth
Shironuma
Thoth
16,179
273
0
1,126
7,954
2,718
1,531
1,943
5,842
62,278
0
L
Chronos
ehmidae
Chronos
8,356
2,100
0
994
10,321
2,495
0
5,362
4,711
57,614
0
L
Fenrir
5,084
846
0
3,986
19,678
13,413
0
10,059
9,057
0
14,741
L
Ullr
soIarss
Ullr
7,945
1,478
0
1,301
16,436
4,204
0
7,028
9,007
0
34,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,490
Gold Earned
29,057
171
Minions Killed
166
0
Camps Cleared
0
887,746
Distance Traveled
811,044
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,828
722
16
1
0
293,397
0
W
Bastet
12,787
852
62
4
0
289,424
0
W
Thoth
11,875
792
93
6
0
304,925
0
L
Chronos
10,070
671
97
6
0
273,618
0
L
Fenrir
9,050
603
20
1
0
278,062
4
L
Ullr
9,937
662
49
3
0
259,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role