Player Matchup

Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AntraXxX123
Fenrir
Level 100
God Stats
9W - 8L
1,526 SR
Queue Stats
182W - 204L
1,497 Elo+
Solo
Odin
Odin
Garde007
Odin
Level 119
God Stats
8W - 3L
1,870 SR
Queue Stats
50W - 25L
1,649 Elo+
Solo
Zeus
Zeus
xFr0x
Zeus
Level 182
God Stats
10W - 5L
1,637 SR
Queue Stats
565W - 537L
1,525 Elo+
Party 1
Poseidon
Poseidon
xKingxMoney183
Poseidon
Level 192
God Stats
5W - 9L
1,429 SR
Queue Stats
708W - 672L
1,528 Elo+
Party 1
Team Averages
Level 148
1,593 SR
1,540 Elo+

VS

Team Averages
Level 149
1,433 SR
1,503 Elo+
Arachne
Arachne
Black-knight170
Arachne
Level 166
God Stats
2W - 9L
1,344 SR
Queue Stats
257W - 268L
1,506 Elo+
Party 2
Cernunnos
Cernunnos
Bread_Goblino
Cernunnos
Level 165
God Stats
7W - 10L
1,442 SR
Queue Stats
257W - 359L
1,467 Elo+
Party 2
Scylla
Scylla
BronzGear
Scylla
Level 86
God Stats
0W - 5L
1,500 SR
Queue Stats
15W - 17L
1,436 Elo+
Solo
Chang'e
Chang'e
DiosArez
Chang'e
Level 147
God Stats
3W - 3L
1,517 SR
Queue Stats
44W - 35L
1,575 Elo+
Solo
Fafnir
Fafnir
FireAce21411
Fafnir
Level 182
God Stats
5W - 10L
1,362 SR
Queue Stats
517W - 608L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
1 / 1 / 4
6,639
604
5,555
8,031
3,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
11
0 / 2 / 1
6,119
556
4,574
12,077
7,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
9
3 / 0 / 4
5,989
544
6,096
8,099
3,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
xFr0x
Zeus
13
2 / 0 / 0
7,378
671
5,310
3,234
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
11
3 / 2 / 3
6,577
598
2,734
7,844
2,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
6,656
605
5,914
10,012
4,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Bread_Goblino
Cernunnos
9
0 / 2 / 0
5,922
538
4,899
7,222
2,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
BronzGear
Scylla
11
0 / 0 / 0
5,929
539
1,302
2,945
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
DiosArez
Chang'e
12
2 / 1 / 0
7,336
667
7,645
9,844
4,195
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
9
1 / 3 / 0
6,133
558
1,595
9,212
8,431
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
9
Kills
5
5
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
1
4
3
W
Fenrir
0
2
1
0.25
L
2
3
2
1
L
Cernunnos
Bread_Goblino
Cernunnos
0
2
0
0
L
Scylla
BronzGear
Scylla
0
0
0
0
L
Chang'e
DiosArez
Chang'e
2
1
0
2
L
Fafnir
1
3
0
0.33
W
Odin
3
0
4
5
W
Zeus
xFr0x
Zeus
2
0
0
2
W
Poseidon
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,269
Damage
21,355
39,285
Taken
39,235
17,806
Mitigated
20,132
12,159
Healing
15,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,555
4,625
0
3,618
8,031
3,138
0
271
7,760
0
55,850
W
Fenrir
4,574
1,458
0
4,447
12,077
7,254
0
5,931
6,146
0
39,468
L
5,914
4,380
0
2,718
10,012
4,190
0
2,484
7,476
0
42,583
L
Cernunnos
Bread_Goblino
Cernunnos
4,899
2,039
0
2,669
7,222
2,421
0
532
6,690
0
43,070
L
Scylla
BronzGear
Scylla
1,302
224
0
772
2,945
895
0
1,008
1,873
43,152
0
L
Chang'e
DiosArez
Chang'e
7,645
1,004
160
6,248
9,844
4,195
218
1,830
7,998
55,179
0
L
Fafnir
1,595
259
198
2,807
9,212
8,431
0
1,972
7,154
9,941
0
W
Odin
6,096
1,152
0
1,223
8,099
3,882
0
3,047
5,052
0
23,313
W
Zeus
xFr0x
Zeus
5,310
663
0
1,498
3,234
1,175
0
610
2,624
64,523
0
W
Poseidon
2,734
489
0
1,373
7,844
2,357
14
683
7,161
52,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,702
Gold Earned
31,976
428
Minions Killed
334
0
Camps Cleared
0
1,109,991
Distance Traveled
1,136,568
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,639
604
93
8
0
193,703
2
W
Fenrir
6,119
556
68
6
0
215,432
2
L
Arachne
6,656
605
64
6
0
276,538
2
L
Cernunnos
5,922
538
78
7
0
199,858
2
L
Scylla
5,929
539
87
8
0
220,834
0
L
Chang'e
7,336
667
92
8
0
218,764
0
L
Fafnir
6,133
558
13
1
0
220,574
2
W
Odin
5,989
544
46
4
0
235,448
0
W
Zeus
7,378
671
139
13
0
211,713
2
W
Poseidon
6,577
598
82
7
0
253,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role