Player Matchup

Ishtar
Ishtar
Silver III
Dadzilla0818
Ishtar
Silver III
Level 40
God Stats
5W - 9L
1,597 SR
Queue Stats
31W - 35L
1,458 MMR
Solo
Ares
Ares
Gold V
SunWuKong1334
Ares
Gold V
Level 155
God Stats
0W - 1L
1,506 SR
Queue Stats
20W - 20L
1,483 MMR
Party 2
Raijin
Raijin
Gold V
luisi1011
Raijin
Gold V
Level 129
God Stats
0W - 1L
1,358 SR
Queue Stats
23W - 22L
1,479 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,487 SR
1,473 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 72
1,468 SR
1,481 MMR
Thoth
Thoth
Bronze III
Marihuan0x
Thoth
Bronze III
Level 39
God Stats
6W - 1L
1,403 SR
Queue Stats
48W - 30L
1,500 MMR
Party 1
Thor
Thor
Bronze III
esparTHORta116
Thor
Bronze III
Level 30
God Stats
7W - 2L
1,500 SR
Queue Stats
23W - 8L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
misaelGAMEPLAY
Hou Yi
Bronze III
Level 147
God Stats
9W - 9L
1,500 SR
Queue Stats
35W - 36L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
1 / 6 / 1
8,398
700
6,382
15,130
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 6 / 1
8,308
692
4,453
16,910
15,092
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
luisi1011
Raijin
11
0 / 6 / 3
8,552
713
4,324
11,729
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Maman BrigitteKuzenboHeraCharon

VS

Bans
VulcanNe ZhaMedusaXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
6 / 1 / 10
11,000
917
21,407
9,282
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
9 / 1 / 7
11,243
937
9,872
11,042
7,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 1 / 13
9,986
832
10,324
8,773
3,631
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
2
Kills
18
18
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
6
1
0.25
W
Thoth
6
1
10
11
L
1
6
1
0.25
W
9
1
7
12.5
L
Raijin
luisi1011
Raijin
0
6
3
0.25
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,159
Damage
41,603
43,769
Taken
29,097
21,191
Mitigated
14,735
4,308
Healing
6,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
6,382
3,005
0
2,645
15,130
3,642
0
6,476
7,756
0
24,137
W
Thoth
21,407
169
0
3,094
9,282
3,512
829
3,382
5,900
66,575
0
L
4,453
78
0
757
16,910
15,092
0
6,926
9,116
12,163
0
W
9,872
638
0
1,639
11,042
7,592
136
2,531
8,511
0
28,467
L
Raijin
luisi1011
Raijin
4,324
427
0
906
11,729
2,457
0
6,992
4,051
35,051
0
W
10,324
4,744
0
2,134
8,773
3,631
1,555
3,224
5,549
0
38,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,258
Gold Earned
32,229
100
Minions Killed
161
0
Camps Cleared
0
631,848
Distance Traveled
694,559
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,398
700
31
3
0
210,128
0
W
Thoth
11,000
917
96
8
0
238,845
0
L
Ares
8,308
692
4
0
0
220,164
0
W
Thor
11,243
937
27
2
0
231,711
0
L
Raijin
8,552
713
65
5
0
201,556
2
W
Hou Yi
9,986
832
38
3
0
224,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role