Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
VibeSlayyer
King Arthur
Level 76
God Stats
2W - 6L
1,404 SR
Queue Stats
262W - 247L
1,477 Elo+
Party 1
Scylla
Scylla
kiirby-y
Scylla
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 179L
1,442 Elo+
Solo
Athena
Athena
slayer2264
Athena
Level 106
God Stats
9W - 11L
1,712 SR
Queue Stats
240W - 219L
1,491 Elo+
Party 1
Cernunnos
Cernunnos
subMacro
Cernunnos
Level 87
God Stats
23W - 14L
1,634 SR
Queue Stats
199W - 164L
1,520 Elo+
Solo
Team Averages
Level 83
1,550 SR
1,486 Elo+

VS

Team Averages
Level 79
1,480 SR
1,417 Elo+
Charybdis
Charybdis
HUNGRYFATPANDA99
Charybdis
Level 86
God Stats
26W - 22L
1,540 SR
Queue Stats
393W - 376L
1,498 Elo+
Solo
Sol
Sol
Phantom12Shots
Sol
Level 88
God Stats
103W - 76L
1,556 SR
Queue Stats
192W - 176L
1,449 Elo+
Solo
Maman Brigitte
Maman Brigitte
SparkyTundra701
Maman Brigitte
Level 85
God Stats
4W - 2L
1,322 SR
Queue Stats
19W - 22L
1,435 Elo+
Solo
Izanami
Izanami
heavonle
Izanami
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 15L
1,307 Elo+
Party 2
Athena
Athena
outlawsavage31
Athena
Level 109
God Stats
4W - 1L
1,483 SR
Queue Stats
29W - 24L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
4 / 5 / 3
8,239
549
10,561
15,463
7,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
VibeSlayyer
King Arthur
12
0 / 2 / 1
7,518
501
6,714
14,514
11,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
kiirby-y
Scylla
12
0 / 3 / 3
6,821
455
2,317
7,781
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
slayer2264
Athena
11
0 / 2 / 8
6,972
465
5,964
14,059
11,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
subMacro
Cernunnos
13
5 / 3 / 1
8,254
550
12,706
10,019
4,113
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
16
1 / 0 / 0
9,849
657
9,196
11,628
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 1 / 2
9,701
647
12,918
12,734
5,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maman Brigitte
SparkyTundra701
Maman Brigitte
13
5 / 4 / 4
8,381
559
8,114
13,168
5,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
heavonle
Izanami
13
2 / 2 / 2
8,388
559
4,593
9,114
3,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 6
7,864
524
5,838
13,478
12,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
9
Kills
15
15
Deaths
9
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
5
3
1.1
W
Charybdis
1
0
0
1
W
7
1
2
8
W
Maman Brigitte
SparkyTundra701
Maman Brigitte
5
4
4
1.75
L
King Arthur
VibeSlayyer
King Arthur
0
2
1
0.25
W
Izanami
heavonle
Izanami
2
2
2
1.5
L
Scylla
kiirby-y
Scylla
0
3
3
0.5
W
0
2
6
1.5
L
Athena
slayer2264
Athena
0
2
8
2
L
Cernunnos
subMacro
Cernunnos
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,262
Damage
40,659
61,836
Taken
60,122
38,140
Mitigated
31,401
8,789
Healing
27,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,561
3,382
0
520
15,463
7,637
0
5,287
10,030
0
83,450
W
Charybdis
9,196
5,580
0
8,418
11,628
4,771
3,045
0
11,628
0
82,703
W
12,918
6,195
0
8,817
12,734
5,108
2,363
2,647
10,087
80,134
725
W
Maman Brigitte
SparkyTundra701
Maman Brigitte
8,114
500
136
3,912
13,168
5,368
70
1,236
11,932
43,110
1,431
L
King Arthur
VibeSlayyer
King Arthur
6,714
667
0
625
14,514
11,897
0
1,553
12,961
0
58,647
W
Izanami
heavonle
Izanami
4,593
3,761
0
2,867
9,114
3,366
992
1,181
7,933
0
59,063
L
Scylla
kiirby-y
Scylla
2,317
766
0
1,110
7,781
3,333
0
5,340
2,373
37,298
0
W
5,838
1,818
0
2,860
13,478
12,788
50
3,217
10,261
21,342
0
L
Athena
slayer2264
Athena
5,964
1,825
373
3,670
14,059
11,160
6
7,586
6,381
21,836
0
L
Cernunnos
subMacro
Cernunnos
12,706
6,221
0
2,491
10,019
4,113
296
6,007
3,894
0
60,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,804
Gold Earned
44,183
408
Minions Killed
441
0
Camps Cleared
0
1,526,954
Distance Traveled
1,443,251
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,239
549
115
8
0
348,449
1
W
Charybdis
9,849
657
148
10
0
241,240
0
W
Sol
9,701
647
105
7
0
290,343
0
W
Maman Brigitte
8,381
559
63
4
0
335,679
0
L
King Arthur
7,518
501
99
7
0
316,407
0
W
Izanami
8,388
559
109
7
0
272,848
0
L
Scylla
6,821
455
74
5
0
250,629
2
W
Athena
7,864
524
16
1
0
303,141
2
L
Athena
6,972
465
30
2
0
329,640
0
L
Cernunnos
8,254
550
90
6
0
281,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role