Player Matchup

Janus
Janus
DamonCrazyh
Janus
Level 36
God Stats
5W - 4L
1,286 SR
Queue Stats
15W - 15L
1,482 Elo+
Party 2
Khepri
Khepri
FearedCFG
Khepri
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
283W - 209L
1,539 Elo+
Party 2
Hou Yi
Hou Yi
sonaldinho
Hou Yi
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
250W - 191L
1,547 Elo+
Party 2
Team Averages
Level 99
1,429 SR
1,522 Elo+

VS

Team Averages
Level 34
1,483 SR
1,256 Elo+
Bacchus
Bacchus
Virnirsu
Bacchus
Level 29
God Stats
6W - 10L
1,290 SR
Queue Stats
91W - 120L
1,349 Elo+
Party 1
Nemesis
Nemesis
baph0metr0
Nemesis
Level 60
God Stats
8W - 11L
1,435 SR
Queue Stats
93W - 114L
1,352 Elo+
Party 1
Atlas
Atlas
yRiikkee
Atlas
Level 13
God Stats
0W - 1L
1,723 SR
Queue Stats
0W - 6L
1,068 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 6
12,149
868
17,651
4,527
2,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
FearedCFG
Khepri
13
0 / 3 / 14
10,576
755
5,265
13,888
12,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
sonaldinho
Hou Yi
14
8 / 1 / 7
11,770
841
20,239
7,089
3,621
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Virnirsu
Bacchus
11
1 / 4 / 3
9,507
679
4,982
15,477
13,809
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
baph0metr0
Nemesis
14
4 / 6 / 1
11,542
824
10,073
16,561
8,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
yRiikkee
Atlas
11
0 / 5 / 4
9,449
675
3,281
17,139
17,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
15
Kills
5
5
Deaths
15
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
W
Khepri
FearedCFG
Khepri
0
3
14
2.33
L
Bacchus
Virnirsu
Bacchus
1
4
3
0.63
L
Nemesis
baph0metr0
Nemesis
4
6
1
0.75
W
Hou Yi
sonaldinho
Hou Yi
8
1
7
11.5
L
Atlas
yRiikkee
Atlas
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,155
Damage
18,336
25,504
Taken
49,177
18,493
Mitigated
39,994
3,350
Healing
6,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,651
1,613
0
318
4,527
2,272
796
1,720
2,641
72,909
0
W
Khepri
FearedCFG
Khepri
5,265
420
0
956
13,888
12,600
260
3,267
9,388
21,927
0
L
Bacchus
Virnirsu
Bacchus
4,982
731
0
1,540
15,477
13,809
0
6,816
8,661
23,982
210
L
Nemesis
baph0metr0
Nemesis
10,073
6,326
0
4,664
16,561
8,453
0
7,850
8,711
0
36,878
W
Hou Yi
sonaldinho
Hou Yi
20,239
12,206
0
2,076
7,089
3,621
1,669
2,309
4,489
0
46,339
L
Atlas
yRiikkee
Atlas
3,281
895
0
250
17,139
17,732
0
8,803
8,336
12,245
439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,495
Gold Earned
30,498
163
Minions Killed
90
0
Camps Cleared
0
804,168
Distance Traveled
790,252
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,149
868
102
7
0
284,070
0
W
Khepri
10,576
755
16
1
0
250,524
4
L
Bacchus
9,507
679
28
2
0
263,269
1
L
Nemesis
11,542
824
46
3
0
273,637
0
W
Hou Yi
11,770
841
45
3
0
269,574
1
L
Atlas
9,449
675
16
1
0
253,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role