Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ASAP SOOX03
Ah Muzen Cab
Level 63
God Stats
2W - 1L
1,836 SR
Queue Stats
245W - 242L
1,554 Elo+
Solo
Anhur
Anhur
ArrJaAYy
Anhur
Level 129
God Stats
1W - 2L
1,516 SR
Queue Stats
180W - 180L
1,598 Elo+
Solo
Ao Kuang
Ao Kuang
Shadowrellik77
Ao Kuang
Level 178
God Stats
0W - 1L
1,746 SR
Queue Stats
1W - 3L
1,272 Elo+
Solo
Terra
Terra
Soulgrinder721
Terra
Level 65
God Stats
2W - 4L
1,342 SR
Queue Stats
314W - 315L
1,599 Elo+
Solo
Yu Huang
Yu Huang
ymirgus
Yu Huang
Level 145
God Stats
0W - 2L
1,264 SR
Queue Stats
147W - 109L
1,668 Elo+
Solo
Team Averages
Level 116
1,541 SR
1,538 Elo+

VS

Team Averages
Level 133
1,638 SR
1,597 Elo+
Medusa
Medusa
Jerbeαr
Medusa
Level 145
God Stats
1W - 0L
1,672 SR
Queue Stats
72W - 69L
1,582 Elo+
Party 2
Anhur
Anhur
PlayboiMartii
Anhur
Level 90
God Stats
1W - 0L
1,702 SR
Queue Stats
7W - 1L
1,815 Elo+
Party 2
Fenrir
Fenrir
TheFubu_69
Fenrir
Level 160
God Stats
8W - 8L
1,491 SR
Queue Stats
535W - 510L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
dave0comes
Cthulhu
Level 111
God Stats
1W - 0L
1,504 SR
Queue Stats
74W - 81L
1,529 Elo+
Party 2
Chang'e
Chang'e
mission732
Chang'e
Level 159
God Stats
4W - 0L
1,818 SR
Queue Stats
234W - 181L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ASAP SOOX03
Ah Muzen Cab
14
0 / 3 / 11
7,011
876
12,285
10,143
4,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anhur
ArrJaAYy
Anhur
14
5 / 3 / 4
7,517
940
7,239
7,952
3,456
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
10
2 / 4 / 5
6,323
790
3,115
8,438
8,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 8
7,157
895
4,944
11,339
7,102
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
ymirgus
Yu Huang
13
5 / 4 / 6
8,183
1,023
9,369
9,695
8,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jerbeαr
Medusa
16
6 / 2 / 9
8,970
1,121
10,421
9,918
4,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 4 / 8
7,719
965
11,732
9,740
3,499
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
TheFubu_69
Fenrir
12
0 / 2 / 10
6,631
829
4,473
9,044
7,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
dave0comes
Cthulhu
13
5 / 4 / 12
7,868
984
8,300
11,193
8,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
mission732
Chang'e
12
1 / 2 / 11
6,904
863
7,897
7,557
2,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
67
14
Kills
17
17
Deaths
14
34
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ASAP SOOX03
Ah Muzen Cab
0
3
11
1.83
L
Anhur
ArrJaAYy
Anhur
5
3
4
2.33
W
Medusa
Jerbeαr
Medusa
6
2
9
5.25
W
5
4
8
2.25
L
Ao Kuang
2
4
5
1.13
L
2
3
8
2
W
Fenrir
TheFubu_69
Fenrir
0
2
10
2.5
W
Cthulhu
dave0comes
Cthulhu
5
4
12
2.75
W
Chang'e
mission732
Chang'e
1
2
11
3.25
L
Yu Huang
ymirgus
Yu Huang
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,952
Damage
42,823
47,567
Taken
47,452
31,374
Mitigated
25,620
15,221
Healing
16,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ASAP SOOX03
Ah Muzen Cab
12,285
3,421
527
990
10,143
4,533
38
3,167
6,976
0
26,041
L
Anhur
ArrJaAYy
Anhur
7,239
2,599
563
780
7,952
3,456
0
2,444
5,490
0
15,201
W
Medusa
Jerbeαr
Medusa
10,421
4,198
952
2,521
9,918
4,074
299
2,850
6,901
0
30,420
W
11,732
6,479
0
1,080
9,740
3,499
2,268
3,581
6,083
0
20,031
L
Ao Kuang
3,115
935
136
934
8,438
8,032
0
2,424
6,014
4,400
0
L
4,944
469
5,271
4,628
11,339
7,102
0
3,894
7,405
7,541
0
W
Fenrir
TheFubu_69
Fenrir
4,473
371
1,044
1,499
9,044
7,122
575
4,218
4,752
0
5,494
W
Cthulhu
dave0comes
Cthulhu
8,300
753
1,871
1,751
11,193
8,395
0
2,381
8,773
14,254
108
W
Chang'e
mission732
Chang'e
7,897
437
3,060
2,632
7,557
2,530
611
4,023
3,515
10,704
0
L
Yu Huang
ymirgus
Yu Huang
9,369
703
247
1,145
9,695
8,251
22
4,064
5,593
16,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,191
Gold Earned
38,092
80
Minions Killed
110
0
Camps Cleared
0
741,131
Distance Traveled
854,872
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,011
876
25
3
0
166,990
0
L
Anhur
7,517
940
20
3
0
156,184
0
W
Medusa
8,970
1,121
53
7
0
184,662
0
W
Anhur
7,719
965
29
4
0
155,332
0
L
Ao Kuang
6,323
790
8
1
0
99,806
0
L
Terra
7,157
895
6
1
0
167,879
0
W
Fenrir
6,631
829
8
1
0
182,160
0
W
Cthulhu
7,868
984
12
2
0
167,198
0
W
Chang'e
6,904
863
8
1
0
165,520
0
L
Yu Huang
8,183
1,023
21
3
0
150,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role