Player Matchup

Geb
Geb
DemonSupport
Geb
Level 87
God Stats
1W - 1L
1,618 SR
Queue Stats
22W - 16L
1,572 Elo+
Party 1
Yemoja
Yemoja
Genesis v33
Yemoja
Level 159
God Stats
30W - 22L
1,590 SR
Queue Stats
117W - 103L
1,532 Elo+
Party 1
Neith
Neith
GummyWorm
Neith
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 40L
1,569 Elo+
Party 1
Ishtar
Ishtar
KamikazeSergio
Ishtar
Level 93
God Stats
34W - 35L
1,517 SR
Queue Stats
321W - 331L
1,458 Elo+
Solo
Discordia
Discordia
Lrigami
Discordia
Level 61
God Stats
9W - 6L
1,735 SR
Queue Stats
85W - 69L
1,538 Elo+
Party 1
Team Averages
Level 104
1,592 SR
1,534 Elo+

VS

Team Averages
Level 143
1,538 SR
1,495 Elo+
Nu Wa
Nu Wa
Booker1912
Nu Wa
Level 116
God Stats
42W - 23L
1,609 SR
Queue Stats
295W - 280L
1,433 Elo+
Party 2
Cupid
Cupid
DISDiscord
Cupid
Level 136
God Stats
3W - 0L
1,517 SR
Queue Stats
88W - 67L
1,495 Elo+
Party 2
King Arthur
King Arthur
JKIDD2317
King Arthur
Level 105
God Stats
3W - 1L
1,559 SR
Queue Stats
76W - 82L
1,515 Elo+
Solo
Discordia
Discordia
RpG x LEGEND215
Discordia
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
103W - 105L
1,486 Elo+
Solo
Charon
Charon
ftd5000
Charon
Level 203
God Stats
2W - 1L
1,504 SR
Queue Stats
63W - 58L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,709
771
6,787
14,906
13,589
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yemoja
13
0 / 1 / 5
8,096
810
1,443
15,964
9,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
GummyWorm
Neith
15
5 / 5 / 2
8,891
889
14,154
15,916
7,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 0
5,088
509
0
641
150
Discordia
Lrigami
Discordia
14
2 / 4 / 4
7,989
799
12,811
13,450
6,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
0 / 2 / 5
8,272
827
9,467
7,812
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cupid
16
3 / 0 / 4
9,349
935
9,368
8,696
3,995
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
JKIDD2317
King Arthur
15
3 / 2 / 6
8,815
882
8,536
14,151
12,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Discordia
RpG x LEGEND215
Discordia
15
2 / 3 / 9
8,585
859
14,559
6,517
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charon
ftd5000
Charon
16
5 / 1 / 6
9,334
933
11,984
11,666
8,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
7
Kills
13
13
Deaths
8
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
0
2
5
1.25
W
Cupid
3
0
4
5
L
0
3
3
0.5
L
Yemoja
0
1
5
2.5
L
Neith
GummyWorm
Neith
5
5
2
1.2
W
King Arthur
JKIDD2317
King Arthur
3
2
6
3
L
0
0
0
0
L
Discordia
Lrigami
Discordia
2
4
4
1
W
Discordia
RpG x LEGEND215
Discordia
2
3
9
2.17
W
Charon
ftd5000
Charon
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,195
Damage
53,914
60,877
Taken
48,842
36,379
Mitigated
30,855
21,597
Healing
7,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
9,467
2,677
0
160
7,812
3,065
2,748
3,533
4,088
26,560
0
W
Cupid
9,368
4,551
1,829
3,238
8,696
3,995
3,424
3,433
5,105
0
40,934
L
6,787
550
0
336
14,906
13,589
0
6,857
7,448
14,944
0
L
Yemoja
1,443
730
12,854
5,750
15,964
9,096
0
10,244
5,254
5,646
0
L
Neith
GummyWorm
Neith
14,154
5,991
0
1,590
15,916
7,518
0
7,815
7,422
0
37,458
W
King Arthur
JKIDD2317
King Arthur
8,536
1,142
89
601
14,151
12,181
0
5,616
8,307
108
23,155
L
0
0
0
0
641
150
0
529
0
0
0
L
Discordia
Lrigami
Discordia
12,811
700
256
811
13,450
6,026
0
8,374
4,635
30,559
0
W
Discordia
RpG x LEGEND215
Discordia
14,559
78
0
0
6,517
2,639
240
1,997
4,344
27,896
0
W
Charon
ftd5000
Charon
11,984
1,129
0
1,210
11,666
8,975
250
5,357
5,957
25,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,773
Gold Earned
44,355
127
Minions Killed
219
0
Camps Cleared
0
799,670
Distance Traveled
1,095,837
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,272
827
43
4
0
202,716
0
W
Cupid
9,349
935
76
8
0
225,722
0
L
Geb
7,709
771
16
2
0
191,346
0
L
Yemoja
8,096
810
8
1
0
203,997
0
L
Neith
8,891
889
67
7
0
193,575
0
W
King Arthur
8,815
882
30
3
0
231,020
0
L
Ishtar
5,088
509
0
0
0
0
0
L
Discordia
7,989
799
36
4
0
210,752
0
W
Discordia
8,585
859
43
4
0
203,730
4
W
Charon
9,334
933
27
3
0
232,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role