Player Matchup

Bacchus
Bacchus
BareBaller
Bacchus
Level 57
God Stats
1W - 0L
1,519 SR
Queue Stats
14W - 13L
1,438 Elo+
Solo
Jing Wei
Jing Wei
Fitt Life
Jing Wei
Level 81
God Stats
3W - 1L
1,621 SR
Queue Stats
26W - 30L
1,392 Elo+
Solo
Ao Kuang
Ao Kuang
LeakedWhale9444
Ao Kuang
Level 81
God Stats
8W - 3L
1,500 SR
Queue Stats
42W - 37L
1,344 Elo+
Solo
Sun Wukong
Sun Wukong
Slyconnor60
Sun Wukong
Level 69
God Stats
9W - 5L
1,407 SR
Queue Stats
80W - 90L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
iron_bar250
Zhong Kui
Level 76
God Stats
3W - 13L
1,145 SR
Queue Stats
179W - 182L
1,447 Elo+
Solo
Team Averages
Level 73
1,439 SR
1,412 Elo+

VS

Team Averages
Level 91
1,473 SR
1,432 Elo+
Ao Kuang
Ao Kuang
AcidDuckling603
Ao Kuang
Level 110
God Stats
156W - 184L
1,497 SR
Queue Stats
263W - 308L
1,459 Elo+
Solo
Ares
Ares
calvinj10
Ares
Level 107
God Stats
5W - 7L
1,489 SR
Queue Stats
19W - 26L
1,413 Elo+
Party 1
Izanami
Izanami
crazy8ftw
Izanami
Level 88
God Stats
0W - 1L
1,213 SR
Queue Stats
19W - 23L
1,424 Elo+
Party 1
Nike
Nike
fidencio12
Nike
Level 83
God Stats
11W - 9L
1,606 SR
Queue Stats
66W - 91L
1,402 Elo+
Solo
Nu Wa
Nu Wa
max007qq
Nu Wa
Level 69
God Stats
80W - 68L
1,560 SR
Queue Stats
212W - 217L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BareBaller
Bacchus
13
1 / 1 / 2
8,423
1,053
6,810
7,256
9,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Fitt Life
Jing Wei
13
1 / 1 / 2
7,830
979
5,903
4,301
1,729
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
13
1 / 1 / 2
8,136
1,017
4,179
4,404
2,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Slyconnor60
Sun Wukong
13
0 / 0 / 3
7,843
980
4,983
8,900
6,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
iron_bar250
Zhong Kui
13
0 / 1 / 3
7,662
958
9,787
6,470
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

335

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
0 / 0 / 0
6,791
849
0
0
0
Ares
13
0 / 0 / 4
7,557
945
4,217
7,586
7,559
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
crazy8ftw
Izanami
13
0 / 1 / 4
7,716
965
5,692
7,937
3,484
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 1 / 3
8,188
1,024
5,913
11,944
6,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
max007qq
Nu Wa
13
3 / 1 / 1
8,534
1,067
10,121
6,510
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
3
Kills
4
4
Deaths
3
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
0
0
0
0
W
Bacchus
BareBaller
Bacchus
1
1
2
2
W
Jing Wei
Fitt Life
Jing Wei
1
1
2
2
W
Ao Kuang
1
1
2
2
W
Sun Wukong
Slyconnor60
Sun Wukong
0
0
3
1.5
L
Ares
0
0
4
2
L
Izanami
crazy8ftw
Izanami
0
1
4
2
L
1
1
3
2.5
W
Zhong Kui
iron_bar250
Zhong Kui
0
1
3
1.5
L
Nu Wa
max007qq
Nu Wa
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,662
Damage
25,943
31,331
Taken
33,977
25,551
Mitigated
20,397
4,532
Healing
624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
BareBaller
Bacchus
6,810
380
522
1,609
7,256
9,144
0
4,583
2,673
12,725
0
W
Jing Wei
Fitt Life
Jing Wei
5,903
3,139
0
0
4,301
1,729
0
2,104
2,197
0
25,941
W
Ao Kuang
4,179
850
0
1,549
4,404
2,544
0
1,601
2,803
14,994
0
W
Sun Wukong
Slyconnor60
Sun Wukong
4,983
361
0
377
8,900
6,628
0
4,194
4,706
0
25,930
L
Ares
4,217
295
0
0
7,586
7,559
0
4,287
3,203
7,811
0
L
Izanami
crazy8ftw
Izanami
5,692
4,768
0
0
7,937
3,484
0
5,011
2,842
0
20,629
L
5,913
849
0
0
11,944
6,210
0
7,474
4,340
0
21,839
W
Zhong Kui
iron_bar250
Zhong Kui
9,787
1,215
0
475
6,470
5,506
0
1,856
4,614
27,655
0
L
Nu Wa
max007qq
Nu Wa
10,121
2,787
0
624
6,510
3,144
0
3,652
2,816
29,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,894
Gold Earned
38,786
178
Minions Killed
129
8
Camps Cleared
3
717,735
Distance Traveled
519,969
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,791
849
0
0
0
0
0
W
Bacchus
8,423
1,053
16
2
3
165,012
0
W
Jing Wei
7,830
979
48
6
0
145,206
0
W
Ao Kuang
8,136
1,017
20
3
5
131,358
0
W
Sun Wukong
7,843
980
46
6
0
164,763
0
L
Ares
7,557
945
11
1
1
134,593
0
L
Izanami
7,716
965
36
5
1
118,798
0
L
Nike
8,188
1,024
39
5
0
154,245
0
W
Zhong Kui
7,662
958
48
6
0
111,396
0
L
Nu Wa
8,534
1,067
43
5
1
112,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role