Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
GRUMPY_ZEBRA
Mercury
Level 129
God Stats
0W - 2L
1,282 SR
Queue Stats
480W - 477L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
KingDingaLingET
Gilgamesh
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 135L
1,431 Elo+
Party 2
Athena
Athena
LTRU1
Athena
Level 149
God Stats
4W - 5L
1,396 SR
Queue Stats
186W - 200L
1,437 Elo+
Party 2
Yu Huang
Yu Huang
Sleight29
Yu Huang
Level 121
God Stats
3W - 6L
1,440 SR
Queue Stats
243W - 250L
1,537 Elo+
Solo
Team Averages
Level 136
1,424 SR
1,488 Elo+

VS

Team Averages
Level 128
1,498 SR
1,505 Elo+
Chernobog
Chernobog
Achilles1616
Chernobog
Level 102
God Stats
2W - 0L
1,719 SR
Queue Stats
17W - 12L
1,492 Elo+
Party 1
Da Ji
Da Ji
CalvinCambridge
Da Ji
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,492 Elo+
Party 1
Hel
Hel
Iampr0d
Hel
Level 141
God Stats
1W - 0L
1,531 SR
Queue Stats
11W - 5L
1,589 Elo+
Party 1
Freya
Freya
Pathfinder27
Freya
Level 126
God Stats
1W - 1L
1,241 SR
Queue Stats
15W - 12L
1,461 Elo+
Party 1
Thoth
Thoth
Pentiox
Thoth
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
1 / 2 / 1
10,003
667
7,491
15,457
16,541
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
GRUMPY_ZEBRA
Mercury
12
0 / 5 / 2
7,711
514
3,039
11,280
12,204
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
KingDingaLingET
Gilgamesh
14
1 / 6 / 2
8,629
575
8,579
17,942
19,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
LTRU1
Athena
16
2 / 3 / 2
10,147
676
6,498
15,820
21,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Yu Huang
Sleight29
Yu Huang
18
0 / 2 / 4
9,723
648
27,313
15,333
9,183
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Achilles1616
Chernobog
18
7 / 1 / 10
10,841
723
13,146
10,966
6,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
3 / 2 / 12
10,301
687
12,013
23,548
28,514
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
14
0 / 1 / 16
8,936
596
5,437
6,835
3,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 0 / 12
10,442
696
14,899
16,515
8,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thoth
Pentiox
Thoth
19
4 / 1 / 12
10,736
716
24,589
13,738
6,950
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
80
4
Kills
18
18
Deaths
5
11
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
1
0.75
W
Chernobog
Achilles1616
Chernobog
7
1
10
12
W
3
2
12
4.5
L
Mercury
GRUMPY_ZEBRA
Mercury
0
5
2
0.2
W
Hel
0
1
16
8
L
Gilgamesh
KingDingaLingET
Gilgamesh
1
6
2
0.33
L
Athena
LTRU1
Athena
2
3
2
1
W
4
0
12
10
W
Thoth
Pentiox
Thoth
4
1
12
10
L
Yu Huang
Sleight29
Yu Huang
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,920
Damage
70,084
75,832
Taken
71,602
79,433
Mitigated
54,080
27,209
Healing
49,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,491
1,556
10,816
4,783
15,457
16,541
54
7,491
7,966
24,205
0
W
Chernobog
Achilles1616
Chernobog
13,146
6,932
1,698
2,289
10,966
6,326
385
7,094
3,703
0
26,654
W
12,013
2,345
3,580
2,981
23,548
28,514
13
10,033
13,043
0
14,996
L
Mercury
GRUMPY_ZEBRA
Mercury
3,039
336
943
890
11,280
12,204
0
6,792
4,488
0
7,640
W
Hel
5,437
813
23,720
4,777
6,835
3,486
0
5,113
1,722
11,400
0
L
Gilgamesh
KingDingaLingET
Gilgamesh
8,579
1,648
120
1,912
17,942
19,924
0
11,596
6,346
0
17,978
L
Athena
LTRU1
Athena
6,498
722
1,128
1,490
15,820
21,581
0
10,319
5,501
10,956
0
W
14,899
3,866
1,352
3,855
16,515
8,804
589
11,008
5,377
36,791
0
W
Thoth
Pentiox
Thoth
24,589
1,343
1,914
3,811
13,738
6,950
551
8,054
5,514
49,034
0
L
Yu Huang
Sleight29
Yu Huang
27,313
1,417
1,844
3,283
15,333
9,183
0
8,727
6,606
51,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,213
Gold Earned
51,256
134
Minions Killed
159
0
Camps Cleared
0
1,170,631
Distance Traveled
1,449,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,003
667
38
3
0
213,801
0
W
Chernobog
10,841
723
31
2
0
274,968
0
W
Da Ji
10,301
687
2
0
0
303,909
0
L
Mercury
7,711
514
4
0
0
207,814
0
W
Hel
8,936
596
12
1
0
305,104
0
L
Gilgamesh
8,629
575
24
2
0
237,931
0
L
Athena
10,147
676
8
1
0
246,101
0
W
Freya
10,442
696
64
4
0
278,635
0
W
Thoth
10,736
716
50
3
0
286,476
0
L
Yu Huang
9,723
648
60
4
0
264,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role