Player Matchup

Khepri
Khepri
DoobyBapswitches
Khepri
Level 69
God Stats
1W - 1L
1,805 SR
Queue Stats
134W - 111L
1,594 Elo+
Party 1
Xbalanque
Xbalanque
GetBodiedd
Xbalanque
Level 52
God Stats
32W - 29L
1,717 SR
Queue Stats
32W - 29L
1,691 Elo+
Solo
Martichoras
Martichoras
Hecknation
Martichoras
Level 109
God Stats
2W - 13L
1,271 SR
Queue Stats
277W - 217L
1,581 Elo+
Party 1
Aphrodite
Aphrodite
Oshino Ougi7693
Aphrodite
Level 139
God Stats
20W - 23L
1,485 SR
Queue Stats
1,685W - 1,740L
1,471 Elo+
Solo
He Bo
He Bo
ThisWasBlank
He Bo
Level 120
God Stats
1W - 3L
1,376 SR
Queue Stats
106W - 113L
1,439 Elo+
Solo
Team Averages
Level 98
1,531 SR
1,556 Elo+

VS

Team Averages
Level 135
1,592 SR
1,566 Elo+
Fenrir
Fenrir
DjRainbow1
Fenrir
Level 118
God Stats
2W - 2L
1,435 SR
Queue Stats
20W - 18L
1,471 Elo+
Party 2
Medusa
Medusa
KoleJay
Medusa
Level 123
God Stats
2W - 0L
1,787 SR
Queue Stats
16W - 7L
1,623 Elo+
Party 2
Anubis
Anubis
Nobody Specia1
Anubis
Level 126
God Stats
7W - 3L
1,674 SR
Queue Stats
128W - 128L
1,512 Elo+
Solo
Cabrakan
Cabrakan
Reverend_Kris
Cabrakan
Level 156
God Stats
9W - 10L
1,523 SR
Queue Stats
98W - 87L
1,609 Elo+
Solo
Hercules
Hercules
ethan33engineer
Hercules
Level 153
God Stats
97W - 110L
1,541 SR
Queue Stats
521W - 514L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
9,733
973
5,419
16,029
19,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
GetBodiedd
Xbalanque
15
0 / 5 / 3
9,119
912
9,861
11,745
5,443
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Martichoras
Hecknation
Martichoras
15
2 / 3 / 1
9,894
989
18,567
13,375
7,051
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Aphrodite
Oshino Ougi7693
Aphrodite
14
0 / 2 / 1
8,877
888
4,801
7,965
4,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 6 / 2
9,478
948
7,628
12,623
4,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

152

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DjRainbow1
Fenrir
16
7 / 1 / 8
11,197
1,120
12,791
10,763
6,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
KoleJay
Medusa
16
4 / 0 / 8
11,048
1,105
15,055
7,619
4,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 1 / 11
10,168
1,017
12,686
8,131
4,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Reverend_Kris
Cabrakan
16
1 / 1 / 13
11,046
1,105
5,670
13,815
18,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
16
4 / 0 / 13
10,418
1,042
12,565
12,270
19,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
71
3
Kills
18
18
Deaths
3
8
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DjRainbow1
Fenrir
7
1
8
11
L
0
2
1
0.25
L
Xbalanque
GetBodiedd
Xbalanque
0
5
3
0.3
L
Martichoras
Hecknation
Martichoras
2
3
1
0.83
W
Medusa
KoleJay
Medusa
4
0
8
8
W
2
1
11
7.5
L
Aphrodite
Oshino Ougi7693
Aphrodite
0
2
1
0.25
W
Cabrakan
Reverend_Kris
Cabrakan
1
1
13
7.5
L
1
6
2
0.33
W
Hercules
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,276
Damage
58,767
61,737
Taken
52,598
40,441
Mitigated
53,819
3,417
Healing
14,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DjRainbow1
Fenrir
12,791
5,268
0
2,428
10,763
6,421
0
3,679
6,819
0
30,333
L
5,419
565
0
745
16,029
19,339
0
4,510
11,519
11,286
0
L
Xbalanque
GetBodiedd
Xbalanque
9,861
4,615
0
193
11,745
5,443
0
3,884
7,861
0
27,937
L
Martichoras
Hecknation
Martichoras
18,567
9,967
0
657
13,375
7,051
0
4,710
8,665
0
34,891
W
Medusa
KoleJay
Medusa
15,055
8,422
0
1,224
7,619
4,140
0
2,385
5,180
0
47,945
W
12,686
434
18
2,816
8,131
4,948
0
2,488
5,542
46,824
0
L
Aphrodite
Oshino Ougi7693
Aphrodite
4,801
49
928
650
7,965
4,023
0
1,660
6,305
17,618
0
W
Cabrakan
Reverend_Kris
Cabrakan
5,670
676
603
5,015
13,815
18,855
0
4,366
8,992
9,193
0
L
7,628
71
51
193
12,623
4,585
0
5,008
7,615
24,764
0
W
Hercules
12,565
2,688
0
2,543
12,270
19,455
0
3,683
8,217
1,838
12,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,101
Gold Earned
53,877
175
Minions Killed
209
4
Camps Cleared
12
872,493
Distance Traveled
982,713
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,197
1,120
29
3
5
199,654
0
L
Khepri
9,733
973
5
1
0
192,338
0
L
Xbalanque
9,119
912
48
5
2
151,545
0
L
Martichoras
9,894
989
39
4
1
180,228
0
W
Medusa
11,048
1,105
72
7
4
210,162
0
W
Anubis
10,168
1,017
98
10
1
168,228
0
L
Aphrodite
8,877
888
40
4
0
174,739
0
W
Cabrakan
11,046
1,105
4
0
1
190,002
0
L
He Bo
9,478
948
43
4
1
173,643
0
W
Hercules
10,418
1,042
6
1
1
214,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role