Player Matchup

King Arthur
King Arthur
ForeverRAT
King Arthur
Level 42
God Stats
99W - 96L
1,518 SR
Queue Stats
100W - 96L
1,487 Elo+
Party 2
Sol
Sol
OrphansForSale
Sol
Level 122
God Stats
62W - 44L
1,611 SR
Queue Stats
264W - 238L
1,552 Elo+
Party 2
Chronos
Chronos
Partisan82
Chronos
Level 16
God Stats
2W - 3L
1,536 SR
Queue Stats
86W - 83L
1,456 Elo+
Party 2
Ne Zha
Ne Zha
RageofAfrica
Ne Zha
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 95L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
SellingLSDtoKids
Cthulhu
Level 116
God Stats
12W - 13L
1,521 SR
Queue Stats
411W - 396L
1,542 Elo+
Party 2
Team Averages
Level 84
1,537 SR
1,516 Elo+

VS

Team Averages
Level 117
1,623 SR
1,557 Elo+
Danzaburou
Danzaburou
FortuitousEvents
Danzaburou
Level 119
God Stats
3W - 7L
1,554 SR
Queue Stats
22W - 27L
1,508 Elo+
Party 1
Awilix
Awilix
PuddlesOfScarlet
Awilix
Level 147
God Stats
2W - 2L
1,750 SR
Queue Stats
46W - 44L
1,544 Elo+
Party 1
Sun Wukong
Sun Wukong
SUP3RO23
Sun Wukong
Level 127
God Stats
7W - 1L
1,803 SR
Queue Stats
174W - 153L
1,578 Elo+
Solo
Nu Wa
Nu Wa
Syzzzurp2
Nu Wa
Level 85
God Stats
1W - 1L
1,725 SR
Queue Stats
10W - 6L
1,656 Elo+
Party 1
Geb
Geb
numba_1_Oreo
Geb
Level 106
God Stats
1W - 0L
1,285 SR
Queue Stats
23W - 26L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ForeverRAT
King Arthur
10
0 / 2 / 1
5,678
568
4,294
9,478
7,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
1 / 3 / 1
5,446
545
4,707
6,505
2,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
Partisan82
Chronos
9
1 / 4 / 0
4,836
484
2,284
6,096
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
7
1 / 4 / 1
4,848
485
4,831
9,954
3,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 2 / 1
5,212
521
4,170
8,975
4,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FortuitousEvents
Danzaburou
9
3 / 1 / 1
5,697
570
4,204
5,283
1,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
9 / 0 / 3
7,091
709
11,571
6,918
2,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
SUP3RO23
Sun Wukong
11
2 / 1 / 0
6,776
678
3,925
7,184
4,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Syzzzurp2
Nu Wa
10
1 / 1 / 7
5,865
587
2,953
4,929
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 5
4,898
490
2,905
8,104
5,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
15
15
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ForeverRAT
King Arthur
0
2
1
0.25
W
Danzaburou
FortuitousEvents
Danzaburou
3
1
1
3.5
L
1
3
1
0.5
L
Chronos
Partisan82
Chronos
1
4
0
0.25
W
9
0
3
10.5
L
Ne Zha
1
4
1
0.38
W
Sun Wukong
SUP3RO23
Sun Wukong
2
1
0
2
L
1
2
1
0.75
W
Nu Wa
Syzzzurp2
Nu Wa
1
1
7
4.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,286
Damage
25,558
41,008
Taken
32,418
19,745
Mitigated
15,121
8,350
Healing
6,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ForeverRAT
King Arthur
4,294
762
0
1,720
9,478
7,568
0
200
9,278
0
47,191
W
Danzaburou
FortuitousEvents
Danzaburou
4,204
2,246
0
1,554
5,283
1,836
0
2,257
3,026
0
36,634
L
4,707
1,876
0
929
6,505
2,305
0
1,380
5,125
35,726
4,936
L
Chronos
Partisan82
Chronos
2,284
398
0
991
6,096
1,526
0
865
5,231
29,487
0
W
11,571
4,797
0
605
6,918
2,617
0
3,224
3,694
0
43,758
L
Ne Zha
4,831
1,923
0
1,662
9,954
3,455
0
2,011
7,943
0
32,299
W
Sun Wukong
SUP3RO23
Sun Wukong
3,925
1,401
0
1,985
7,184
4,277
0
0
7,184
0
52,412
L
4,170
653
1,074
1,974
8,975
4,891
0
1,402
7,573
15,677
0
W
Nu Wa
Syzzzurp2
Nu Wa
2,953
915
0
500
4,929
1,316
0
1,198
3,587
33,670
0
W
2,905
507
0
1,720
8,104
5,075
0
4,182
3,922
11,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,020
Gold Earned
30,327
273
Minions Killed
271
0
Camps Cleared
0
1,040,855
Distance Traveled
1,079,838
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,678
568
85
9
0
185,838
0
W
Danzaburou
5,697
570
54
5
0
205,689
0
L
Sol
5,446
545
76
8
0
209,385
1
L
Chronos
4,836
484
48
5
0
194,910
0
W
Awilix
7,091
709
60
6
0
262,297
0
L
Ne Zha
4,848
485
47
5
0
237,448
0
W
Sun Wukong
6,776
678
90
9
0
209,182
1
L
Cthulhu
5,212
521
17
2
0
213,274
0
W
Nu Wa
5,865
587
50
5
0
192,769
0
W
Geb
4,898
490
17
2
0
209,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role